| Index: media/audio/linux/pulse_output.cc
|
| diff --git a/media/audio/linux/pulse_output.cc b/media/audio/linux/pulse_output.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..af501d05b9bcaf67a601043be1f37427245fe82b
|
| --- /dev/null
|
| +++ b/media/audio/linux/pulse_output.cc
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| @@ -0,0 +1,272 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "media/audio/linux/pulse_output.h"
|
| +
|
| +#include "media/audio/linux/audio_manager_linux.h"
|
| +#include "media/base/data_buffer.h"
|
| +#include "media/base/seekable_buffer.h"
|
| +
|
| +static pa_sample_format_t BitsToFormat(int bits_per_sample) {
|
| + switch(bits_per_sample) {
|
| + // Unsupported sample formats shown for reference. I am assuming we want
|
| + // signed and little endian because that is what we gave to ALSA.
|
| + case 8:
|
| + return PA_SAMPLE_U8;
|
| + // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW
|
| + case 16:
|
| + return PA_SAMPLE_S16LE;
|
| + // Also 16-bits: PA_SAMPLE_S16BE (big endian).
|
| + case 24:
|
| + return PA_SAMPLE_S24LE;
|
| + // Also 24-bits: PA_SAMPLE_S24BE (big endian).
|
| + // Other cases: PA_SAMPLE_24_32LE (in LSBs of 32-bit field, little endian),
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| + // and PA_SAMPLE_24_32BE (in LSBs of 32-bit field, big endian),
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| + case 32:
|
| + return PA_SAMPLE_S32LE;
|
| + // Also 32-bits: PA_SAMPLE_S32BE (big endian),
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| + // PA_SAMPLE_FLOAT32LE (floating point little endian),
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| + // and PA_SAMPLE_FLOAT32BE (floating point big endian).
|
| + default:
|
| + return PA_SAMPLE_INVALID;
|
| + }
|
| +}
|
| +
|
| +static size_t MicrosecondsToBytes(
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| + uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) {
|
| + return microseconds * sample_rate * bytes_per_frame /
|
| + base::Time::kMicrosecondsPerSecond;
|
| +}
|
| +
|
| +void PulseAudioOutputStream::ContextStateCallback(pa_context* context,
|
| + void* userdata) {
|
| + int* context_ready = static_cast<int*>(userdata);
|
| + pa_context_state_t state = pa_context_get_state(context);
|
| + switch(state) {
|
| + default:
|
| + break;
|
| + case PA_CONTEXT_FAILED:
|
| + *context_ready = 3;
|
| + case PA_CONTEXT_TERMINATED:
|
| + *context_ready = 2;
|
| + case PA_CONTEXT_READY:
|
| + *context_ready = 0;
|
| + }
|
| +}
|
| +
|
| +void PulseAudioOutputStream::WriteCallback(pa_stream* stream, size_t length,
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| + void* userdata) {
|
| + PulseAudioOutputStream* stream_ptr =
|
| + static_cast<PulseAudioOutputStream*>(userdata);
|
| +
|
| + // Request data from upstream if necessary.
|
| + while (stream_ptr->client_buffer_->forward_bytes() < length &&
|
| + !stream_ptr->source_exhausted_) {
|
| + stream_ptr->BufferPacketInClient();
|
| + }
|
| +
|
| + // Get data to write.
|
| + scoped_array<uint8> read_data(new uint8[length]);
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| + stream_ptr->client_buffer_->Read(read_data.get(), length);
|
| + // Write to stream.
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| + pa_stream_write(stream, read_data.get(), length, NULL, 0LL, PA_SEEK_RELATIVE);
|
| +}
|
| +
|
| +PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params,
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| + AudioManagerLinux* manager)
|
| + : channel_layout_(params.channel_layout),
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| + sample_format_(BitsToFormat(params.bits_per_sample)),
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| + sample_rate_(params.sample_rate),
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| + bytes_per_frame_(params.channels * params.bits_per_sample / 8),
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| + packet_size_(params.GetPacketSize()),
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| + frames_per_packet_(packet_size_ / bytes_per_frame_),
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| + stream_stopped_(false),
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| + manager_(manager),
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| + pa_mainloop_(NULL),
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| + pa_mainloop_api_(NULL),
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| + pa_context_(NULL),
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| + playback_handle_(NULL),
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| + client_buffer_(NULL),
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| + source_exhausted_(false),
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| + source_callback_(NULL) {
|
| + // TODO(slock): Sanity check input values.
|
| +}
|
| +
|
| +PulseAudioOutputStream::~PulseAudioOutputStream() {
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| + // All internal structures are already freed in Close(), which calls
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| + // AudioManagerLinux::Release which deletes this object.
|
| +}
|
| +
|
| +bool PulseAudioOutputStream::Open() {
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| + // TODO(slock): Possibly move most of this to a OpenPlaybackDevice function in
|
| + // a new class 'pulse_util', like alsa_util.
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| +
|
| + // Create a mainloop API and connect to the default server.
|
| + pa_mainloop_ = pa_mainloop_new();
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| + pa_mainloop_api_ = pa_mainloop_get_api(pa_mainloop_);
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| + pa_context_ = pa_context_new(pa_mainloop_api_, "Chromium");
|
| + pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL);
|
| +
|
| + // Wait until PulseAudio is ready.
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| + int pa_context_ready = 1;
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| + pa_context_set_state_callback(pa_context_, &ContextStateCallback,
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| + &pa_context_ready);
|
| + while (pa_context_ready == 1)
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| + pa_mainloop_iterate(pa_mainloop_, 1, NULL);
|
| + if (pa_context_ready != 0) {
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| + stream_stopped_ = false;
|
| + return false;
|
| + }
|
| +
|
| + // Set sample specifications and open playback stream.
|
| + pa_sample_specs_.format = sample_format_;
|
| + pa_sample_specs_.rate = sample_rate_;
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| + pa_sample_specs_.channels = ChannelLayoutToChannelCount(channel_layout_);
|
| + playback_handle_ = pa_stream_new(pa_context_, "Playback",
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| + &pa_sample_specs_, NULL);
|
| +
|
| + // Initialize client buffer.
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| + uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_;
|
| + client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size));
|
| +
|
| + // Set write callback.
|
| + pa_stream_set_write_callback(playback_handle_, &WriteCallback, this);
|
| +
|
| + // Set server side buffer attributes.
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| + // TODO(slock): Figure out what these values should actually be, for now use
|
| + // recommended values from PulseAudio's documentation:
|
| + // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html
|
| + pa_buffer_attributes_.maxlength = (uint32_t)-1;
|
| + pa_buffer_attributes_.tlength = output_packet_size;
|
| + pa_buffer_attributes_.prebuf = (uint32_t)-1;
|
| + pa_buffer_attributes_.minreq = (uint32_t)-1;
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| + pa_buffer_attributes_.fragsize = (uint32_t)-1;
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| +
|
| + // Set volume
|
| + pa_volume_.channels = ChannelLayoutToChannelCount(channel_layout_);
|
| + pa_cvolume_set(&pa_volume_, pa_volume_.channels, PA_VOLUME_NORM);
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| +
|
| + // Connect playback stream.
|
| + pa_stream_connect_playback(playback_handle_, NULL,
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| + &pa_buffer_attributes_,
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| + (pa_stream_flags_t)
|
| + (PA_STREAM_INTERPOLATE_TIMING |
|
| + PA_STREAM_ADJUST_LATENCY
|
| + | PA_STREAM_AUTO_TIMING_UPDATE),
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| + &pa_volume_, NULL);
|
| +
|
| + if (!playback_handle_) {
|
| + stream_stopped_ = true;
|
| + return false;
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void PulseAudioOutputStream::Close() {
|
| +/*
|
| + // Close the device.
|
| + if (playback_handle_) {
|
| + pa_stream_flush(playback_handle_, NULL, NULL);
|
| + pa_stream_disconnect(playback_handle_);
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| +
|
| + // Release PulseAudio structures.
|
| + pa_stream_unref(playback_handle_);
|
| + }
|
| + if (pa_context_)
|
| + pa_context_unref(pa_context_);
|
| + if (pa_mainloop_)
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| + pa_mainloop_free(pa_mainloop_);
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| +
|
| + // Release internal buffer.
|
| + client_buffer_.reset();
|
| +*/
|
| + // Signal to the manager that we're closed and can be removed.
|
| + // This should be the last call in the function as it deletes "this".
|
| + manager_->ReleaseOutputStream(this);
|
| +}
|
| +
|
| +void PulseAudioOutputStream::BufferPacketInClient() {
|
| + // Request more data if we have more capacity.
|
| + if (client_buffer_->forward_capacity() > client_buffer_->forward_bytes()) {
|
| +
|
| + // Before making request to source for data we need to determine the delay
|
| + // (in bytes) for the requested data to be played.
|
| + uint32 buffer_delay = client_buffer_->forward_bytes();
|
| + pa_usec_t pa_latency_micros;
|
| + int negative;
|
| + pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative);
|
| + uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, sample_rate_,
|
| + bytes_per_frame_);
|
| + // TODO(slock): Deal with negative latency (negative == 1). This has yet to
|
| + // happen in practice though.
|
| + scoped_refptr<media::DataBuffer> packet =
|
| + new media::DataBuffer(packet_size_);
|
| + size_t packet_size = RunDataCallback(packet->GetWritableData(),
|
| + packet->GetBufferSize(),
|
| + AudioBuffersState(buffer_delay,
|
| + hardware_delay));
|
| + CHECK(packet_size <= packet->GetBufferSize()) <<
|
| + "Data source overran buffer.";
|
| +
|
| + // TODO(slock): Swizzling, downmixing, and volume adjusting.
|
| +
|
| + if (packet_size > 0) {
|
| + packet->SetDataSize(packet_size);
|
| + // Add the packet to the buffer.
|
| + client_buffer_->Append(packet);
|
| + } else {
|
| + source_exhausted_ = true;
|
| + }
|
| + }
|
| +}
|
| +
|
| +void PulseAudioOutputStream::ClientBufferLoop() {
|
| + while(!stream_stopped_ && !source_exhausted_) {
|
| + // As long as the stream is active, we should be buffering packets if need
|
| + // be and writing packets if need be. These are asynchronous processes.
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| + // This loop buffers packets and the PulseAudio mainloop writes them.
|
| + // BufferPacket() only actually buffers under certain circumstances and
|
| + // pa_mainloop_iterate() only calls WriteCallback under certain
|
| + // circumstances, but the loop marches on in either case.
|
| + pa_mainloop_iterate(pa_mainloop_, 1, NULL);
|
| + }
|
| +}
|
| +
|
| +void PulseAudioOutputStream::Start(AudioSourceCallback* callback) {
|
| + CHECK(callback);
|
| + source_callback_ = callback;
|
| +
|
| + // Clear buffer, it might still have data in it.
|
| + client_buffer_->Clear();
|
| + source_exhausted_ = false;
|
| +
|
| + // Start playing.
|
| + ClientBufferLoop();
|
| +}
|
| +
|
| +void PulseAudioOutputStream::Stop() {
|
| + // Effect will not be instantaneous as the PulseAudio server buffer drains.
|
| + // TODO(slock): Immediate stopping.
|
| + stream_stopped_ = true;
|
| +}
|
| +
|
| +void PulseAudioOutputStream::SetVolume(double volume) {
|
| + pa_volume_t new_volume = pa_sw_volume_from_linear(volume);
|
| + pa_cvolume_set(&pa_volume_, pa_volume_.channels, new_volume);
|
| +}
|
| +
|
| +void PulseAudioOutputStream::GetVolume(double* volume) {
|
| + // We do not allow volume changes on a per-channel basis, so all channels will
|
| + // always have the same volume and the average will reflect this.
|
| + *volume = pa_cvolume_avg(&pa_volume_);
|
| +}
|
| +
|
| +uint32 PulseAudioOutputStream::RunDataCallback(
|
| + uint8* dest, uint32 max_size, AudioBuffersState buffers_state) {
|
| + if (source_callback_)
|
| + return source_callback_->OnMoreData(this, dest, max_size, buffers_state);
|
| +
|
| + return 0;
|
| +}
|
|
|