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Unified Diff: base/message_pump_wayland.h

Issue 7473010: Adding Wayland message loop and gyp build deps (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Updating files Created 9 years, 4 months ago
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Index: base/message_pump_wayland.h
diff --git a/base/message_pump_wayland.h b/base/message_pump_wayland.h
new file mode 100644
index 0000000000000000000000000000000000000000..86b22a224db5b66c6113f4c8dbc29ab3cb5979e2
--- /dev/null
+++ b/base/message_pump_wayland.h
@@ -0,0 +1,81 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_MESSAGE_PUMP_WAYLAND_H_
+#define BASE_MESSAGE_PUMP_WAYLAND_H_
+#pragma once
+
+#include "base/memory/scoped_ptr.h"
+#include "base/message_pump_glib.h"
+
+typedef struct _GMainContext GMainContext;
+typedef struct _GPollFD GPollFD;
+typedef struct _GSource GSource;
+
+namespace ui {
+union WaylandEvent;
+} // namespace ui
+
+namespace base {
+
+// The documentation for this class is in message_pump_glib.h
+class BASE_EXPORT MessagePumpObserver {
+ public:
+ enum EventStatus {
+ EVENT_CONTINUE, // The event should be dispatched as normal.
+ EVENT_HANDLED // The event should not be processed any farther.
+ };
+
+ // This method is called before processing an Event. If the method returns
+ // EVENT_HANDLED, it indicates the event has already been handled, so the
+ // event is not processed any farther. If the method returns EVENT_CONTINUE,
+ // the event dispatching proceeds as normal.
+ virtual EventStatus WillProcessEvent(ui::WaylandEvent* event);
+
+ protected:
+ virtual ~MessagePumpObserver() {}
+};
+
+// The documentation for this class is in message_pump_glib.h
+//
+// The nested loop is exited by either posting a quit, or returning false
+// from Dispatch.
+class MessagePumpDispatcher {
+ public:
+ enum DispatchStatus {
+ EVENT_IGNORED, // The event was not processed.
+ EVENT_PROCESSED, // The event has been processed.
+ EVENT_QUIT // The event was processed and the message-loop should
+ // terminate.
+ };
+
+ // Dispatches the event. If true is returned processing continues as
+ // normal. If false is returned, the nested loop exits immediately.
+ virtual DispatchStatus Dispatch(ui::WaylandEvent* event) = 0;
+
+ protected:
+ virtual ~MessagePumpDispatcher() {}
+};
+
+class BASE_EXPORT MessagePumpWayland : public MessagePumpGlib {
+
+ public:
+ MessagePumpWayland();
+ virtual ~MessagePumpWayland();
+
+ // Overridden from MessagePumpGlib
+ virtual bool RunOnce(GMainContext* context, bool block) OVERRIDE;
+ private:
+
+ // This is a GLib structure that we can add event sources to.
+ GMainContext* context_;
+
+ DISALLOW_COPY_AND_ASSIGN(MessagePumpWayland);
+};
+
+typedef MessagePumpWayland MessagePumpForUI;
+
+} // namespace base
+
+#endif // BASE_MESSAGE_PUMP_WAYLAND_H_
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