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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
|
jonathan.backer
2011/07/26 14:56:27
This seems very similar to gl_implementation_linux
| |
| 5 #include <vector> | |
| 6 | |
| 7 #include "base/base_paths.h" | |
| 8 #include "base/command_line.h" | |
| 9 #include "base/file_path.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "base/native_library.h" | |
| 12 #include "base/path_service.h" | |
| 13 #include "ui/gfx/gl/gl_bindings.h" | |
| 14 #include "ui/gfx/gl/gl_implementation.h" | |
| 15 | |
| 16 namespace gfx { | |
| 17 namespace { | |
| 18 | |
| 19 // TODO(piman): it should be Desktop GL marshalling from double to float. Today | |
| 20 // on native GLES, we do float->double->float. | |
| 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | |
| 22 glClearDepthf(static_cast<GLclampf>(depth)); | |
| 23 } | |
| 24 | |
| 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | |
| 26 GLclampd z_far) { | |
| 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | |
| 28 } | |
| 29 | |
| 30 // Load a library, printing an error message on failure. | |
| 31 base::NativeLibrary LoadLibrary(const FilePath& filename) { | |
| 32 std::string error; | |
| 33 base::NativeLibrary library = base::LoadNativeLibrary(filename, | |
| 34 &error); | |
| 35 if (!library) { | |
| 36 VLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | |
| 37 return NULL; | |
| 38 } | |
| 39 return library; | |
| 40 } | |
| 41 | |
| 42 base::NativeLibrary LoadLibrary(const char* filename) { | |
| 43 return LoadLibrary(FilePath(filename)); | |
| 44 } | |
| 45 | |
| 46 } // namespace anonymous | |
| 47 | |
| 48 bool InitializeGLBindings(GLImplementation implementation) { | |
| 49 // Prevent reinitialization with a different implementation. Once the gpu | |
| 50 // unit tests have initialized with kGLImplementationMock, we don't want to | |
| 51 // later switch to another GL implementation. | |
| 52 if (GetGLImplementation() != kGLImplementationNone) | |
| 53 return true; | |
| 54 | |
| 55 switch (implementation) { | |
| 56 case kGLImplementationEGLGLES2: { | |
| 57 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); | |
| 58 if (!gles_library) | |
| 59 return false; | |
| 60 base::NativeLibrary egl_library = LoadLibrary("libEGL.so"); | |
| 61 if (!egl_library) | |
| 62 return false; | |
| 63 | |
| 64 GLGetProcAddressProc get_proc_address = | |
| 65 reinterpret_cast<GLGetProcAddressProc>( | |
| 66 base::GetFunctionPointerFromNativeLibrary( | |
| 67 egl_library, "eglGetProcAddress")); | |
| 68 if (!get_proc_address) { | |
| 69 LOG(ERROR) << "eglGetProcAddress not found."; | |
| 70 base::UnloadNativeLibrary(egl_library); | |
| 71 base::UnloadNativeLibrary(gles_library); | |
| 72 return false; | |
| 73 } | |
| 74 | |
| 75 SetGLGetProcAddressProc(get_proc_address); | |
| 76 AddGLNativeLibrary(egl_library); | |
| 77 AddGLNativeLibrary(gles_library); | |
| 78 SetGLImplementation(kGLImplementationEGLGLES2); | |
| 79 | |
| 80 InitializeGLBindingsGL(); | |
| 81 InitializeGLBindingsEGL(); | |
| 82 | |
| 83 // These two functions take single precision float rather than double | |
| 84 // precision float parameters in GLES. | |
| 85 ::gfx::g_glClearDepth = MarshalClearDepthToClearDepthf; | |
| 86 ::gfx::g_glDepthRange = MarshalDepthRangeToDepthRangef; | |
| 87 break; | |
| 88 } | |
| 89 case kGLImplementationMockGL: { | |
| 90 SetGLGetProcAddressProc(GetMockGLProcAddress); | |
| 91 SetGLImplementation(kGLImplementationMockGL); | |
| 92 InitializeGLBindingsGL(); | |
| 93 break; | |
| 94 } | |
| 95 default: | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 | |
| 100 return true; | |
| 101 } | |
| 102 | |
| 103 void InitializeDebugGLBindings() { | |
| 104 InitializeDebugGLBindingsEGL(); | |
| 105 InitializeDebugGLBindingsGL(); | |
| 106 } | |
| 107 | |
| 108 } // namespace gfx | |
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