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Unified Diff: chrome/browser/ui/cocoa/toolbar/reload_button.mm

Issue 7466016: Fix up reload button to not flicker, and simplify implementation. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix up comments Created 9 years, 5 months ago
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Index: chrome/browser/ui/cocoa/toolbar/reload_button.mm
diff --git a/chrome/browser/ui/cocoa/toolbar/reload_button.mm b/chrome/browser/ui/cocoa/toolbar/reload_button.mm
index 10cd47ff4cb33a7819c6b33a9c012ba42d192823..7960ec79a1f835eee52812cc8e186b464b0436a9 100644
--- a/chrome/browser/ui/cocoa/toolbar/reload_button.mm
+++ b/chrome/browser/ui/cocoa/toolbar/reload_button.mm
@@ -5,7 +5,6 @@
#import "chrome/browser/ui/cocoa/toolbar/reload_button.h"
#include "chrome/app/chrome_command_ids.h"
-#import "chrome/browser/ui/cocoa/image_button_cell.h"
#import "chrome/browser/ui/cocoa/view_id_util.h"
#include "grit/generated_resources.h"
#include "grit/theme_resources.h"
@@ -20,155 +19,163 @@ NSTimeInterval kPendingReloadTimeout = 1.35;
} // namespace
+@interface ReloadButton ()
+- (void)invalidatePendingReloadTimer;
+- (void)forceReloadState:(NSTimer *)timer;
+@end
+
@implementation ReloadButton
+ (Class)cellClass {
return [ImageButtonCell class];
}
-- (void)dealloc {
- if (trackingArea_) {
- [self removeTrackingArea:trackingArea_];
- trackingArea_.reset();
+- (id)initWithFrame:(NSRect)frameRect {
+ if ((self = [super initWithFrame:frameRect])) {
+ // Since this is not a custom view, -awakeFromNib won't be called twice.
+ [self awakeFromNib];
}
- [super dealloc];
+ return self;
}
-- (void)updateTrackingAreas {
- // If the mouse is hovering when the tracking area is updated, the
- // control could end up locked into inappropriate behavior for
- // awhile, so unwind state.
- if (isMouseInside_)
- [self mouseExited:nil];
-
- if (trackingArea_) {
- [self removeTrackingArea:trackingArea_];
- trackingArea_.reset();
- }
- trackingArea_.reset([[NSTrackingArea alloc]
- initWithRect:[self bounds]
- options:(NSTrackingMouseEnteredAndExited |
- NSTrackingActiveInActiveApp)
- owner:self
- userInfo:nil]);
- [self addTrackingArea:trackingArea_];
+- (void)viewWillMoveToWindow:(NSWindow *)newWindow {
+ // If this view is moved to a new window, reset its state.
+ [self setIsLoading:NO force:YES];
+ [super viewWillMoveToWindow:newWindow];
}
- (void)awakeFromNib {
- [self updateTrackingAreas];
-
// Don't allow multi-clicks, because the user probably wouldn't ever
// want to stop+reload or reload+stop.
[self setIgnoresMultiClick:YES];
}
+- (void)invalidatePendingReloadTimer {
+ [pendingReloadTimer_ invalidate];
+ pendingReloadTimer_ = nil;
+}
+
- (void)updateTag:(NSInteger)anInt {
if ([self tag] == anInt)
return;
// Forcibly remove any stale tooltip which is being displayed.
[self removeAllToolTips];
-
+ id cell = [self cell];
[self setTag:anInt];
if (anInt == IDC_RELOAD) {
- [[self cell] setImageID:IDR_RELOAD
- forButtonState:image_button_cell::kDefaultState];
- [[self cell] setImageID:IDR_RELOAD_H
- forButtonState:image_button_cell::kHoverState];
- [[self cell] setImageID:IDR_RELOAD_P
- forButtonState:image_button_cell::kPressedState];
+ [cell setImageID:IDR_RELOAD
+ forButtonState:image_button_cell::kDefaultState];
+ [cell setImageID:IDR_RELOAD_H
+ forButtonState:image_button_cell::kHoverState];
+ [cell setImageID:IDR_RELOAD_P
+ forButtonState:image_button_cell::kPressedState];
// The stop button has a disabled image but the reload button doesn't. To
// unset it we have to explicilty change the image ID to 0.
- [[self cell] setImageID:0
- forButtonState:image_button_cell::kDisabledState];
+ [cell setImageID:0
+ forButtonState:image_button_cell::kDisabledState];
[self setToolTip:l10n_util::GetNSStringWithFixup(IDS_TOOLTIP_RELOAD)];
} else if (anInt == IDC_STOP) {
- [[self cell] setImageID:IDR_STOP
- forButtonState:image_button_cell::kDefaultState];
- [[self cell] setImageID:IDR_STOP_H
- forButtonState:image_button_cell::kHoverState];
- [[self cell] setImageID:IDR_STOP_P
- forButtonState:image_button_cell::kPressedState];
- [[self cell] setImageID:IDR_STOP_D
- forButtonState:image_button_cell::kDisabledState];
+ [cell setImageID:IDR_STOP
+ forButtonState:image_button_cell::kDefaultState];
+ [cell setImageID:IDR_STOP_H
+ forButtonState:image_button_cell::kHoverState];
+ [cell setImageID:IDR_STOP_P
+ forButtonState:image_button_cell::kPressedState];
+ [cell setImageID:IDR_STOP_D
+ forButtonState:image_button_cell::kDisabledState];
[self setToolTip:l10n_util::GetNSStringWithFixup(IDS_TOOLTIP_STOP)];
} else {
NOTREACHED();
}
}
+- (id)accessibilityAttributeValue:(NSString *)attribute {
+ if ([attribute isEqualToString:NSAccessibilityEnabledAttribute] &&
+ pendingReloadTimer_) {
+ return [NSNumber numberWithBool:NO];
+ } else {
+ return [super accessibilityAttributeValue:attribute];
+ }
+}
+
- (void)setIsLoading:(BOOL)isLoading force:(BOOL)force {
// Can always transition to stop mode. Only transition to reload
// mode if forced or if the mouse isn't hovering. Otherwise, note
// that reload mode is desired and disable the button.
if (isLoading) {
- pendingReloadTimer_.reset();
+ [self invalidatePendingReloadTimer];
[self updateTag:IDC_STOP];
- [self setEnabled:YES];
- } else if (force || ![self isMouseInside]) {
- pendingReloadTimer_.reset();
+ } else if (force) {
+ [self invalidatePendingReloadTimer];
[self updateTag:IDC_RELOAD];
-
- // This button's cell may not have received a mouseExited event, and
- // therefore it could still think that the mouse is inside the button. Make
- // sure the cell's sense of mouse-inside matches the local sense, to prevent
- // drawing artifacts.
+ } else if ([self tag] == IDC_STOP &&
+ !pendingReloadTimer_ &&
+ [[self cell] isMouseInside]) {
id cell = [self cell];
- if ([cell respondsToSelector:@selector(setIsMouseInside:)])
- [cell setIsMouseInside:[self isMouseInside]];
- [self setEnabled:YES];
- } else if ([self tag] == IDC_STOP && !pendingReloadTimer_) {
- [self setEnabled:NO];
- pendingReloadTimer_.reset(
- [[NSTimer scheduledTimerWithTimeInterval:kPendingReloadTimeout
- target:self
- selector:@selector(forceReloadState)
- userInfo:nil
- repeats:NO] retain]);
+ [cell setImageID:IDR_STOP_D
+ forButtonState:image_button_cell::kDefaultState];
+ [cell setImageID:IDR_STOP_D
+ forButtonState:image_button_cell::kDisabledState];
+ [cell setImageID:IDR_STOP_D
+ forButtonState:image_button_cell::kHoverState];
+ [cell setImageID:IDR_STOP_D
+ forButtonState:image_button_cell::kPressedState];
+ pendingReloadTimer_ =
+ [NSTimer timerWithTimeInterval:kPendingReloadTimeout
+ target:self
+ selector:@selector(forceReloadState:)
+ userInfo:nil
+ repeats:NO];
+ // Must add the timer to |NSRunLoopCommonModes| because
+ // it should run in |NSEventTrackingRunLoopMode| as well as
+ // |NSDefaultRunLoopMode|.
+ [[NSRunLoop currentRunLoop] addTimer:pendingReloadTimer_
+ forMode:NSRunLoopCommonModes];
+ } else {
+ [self invalidatePendingReloadTimer];
+ [self updateTag:IDC_RELOAD];
}
+ [self setEnabled:pendingReloadTimer_ == nil];
}
-- (void)forceReloadState {
+- (void)forceReloadState:(NSTimer *)timer {
+ DCHECK_EQ(timer, pendingReloadTimer_);
[self setIsLoading:NO force:YES];
+ // Verify that |pendingReloadTimer_| is nil so it is not left dangling.
+ DCHECK(!pendingReloadTimer_);
}
- (BOOL)sendAction:(SEL)theAction to:(id)theTarget {
if ([self tag] == IDC_STOP) {
- // When the timer is started, the button is disabled, so this
- // should not be possible.
- DCHECK(!pendingReloadTimer_.get());
-
- // When the stop is processed, immediately change to reload mode,
- // even though the IPC still has to bounce off the renderer and
- // back before the regular |-setIsLoaded:force:| will be called.
- // [This is how views and gtk do it.]
- const BOOL ret = [super sendAction:theAction to:theTarget];
- if (ret)
- [self forceReloadState];
- return ret;
+ if (pendingReloadTimer_) {
+ // If |pendingReloadTimer_| then the control is currently being
+ // drawn in a disabled state, so just return. The control is NOT actually
+ // disabled, otherwise mousetracking (courtesy of the NSButtonCell)
+ // would not work.
+ return YES;
+ } else {
+ // When the stop is processed, immediately change to reload mode,
+ // even though the IPC still has to bounce off the renderer and
+ // back before the regular |-setIsLoaded:force:| will be called.
+ // [This is how views and gtk do it.]
+ BOOL ret = [super sendAction:theAction to:theTarget];
+ if (ret)
+ [self forceReloadState:pendingReloadTimer_];
Scott Hess - ex-Googler 2011/08/04 23:49:44 This seems contrived (pendingReloadTimer_ is nil,
+ return ret;
+ }
}
return [super sendAction:theAction to:theTarget];
}
-- (void)mouseEntered:(NSEvent*)theEvent {
- isMouseInside_ = YES;
+- (ViewID)viewID {
+ return VIEW_ID_RELOAD_BUTTON;
}
-- (void)mouseExited:(NSEvent*)theEvent {
- isMouseInside_ = NO;
-
- // Reload mode was requested during the hover.
+- (void)mouseInsideStateDidChange:(BOOL)isInside {
if (pendingReloadTimer_)
- [self forceReloadState];
-}
-
-- (BOOL)isMouseInside {
- return isMouseInside_;
-}
-
-- (ViewID)viewID {
- return VIEW_ID_RELOAD_BUTTON;
+ [pendingReloadTimer_ fire];
Scott Hess - ex-Googler 2011/08/04 23:49:44 No need for the if(), and this can't possibly happ
}
@end // ReloadButton
@@ -179,8 +186,4 @@ NSTimeInterval kPendingReloadTimeout = 1.35;
kPendingReloadTimeout = seconds;
}
-- (NSTrackingArea*)trackingArea {
- return trackingArea_;
-}
-
@end
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