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Issue 7464027: Wayland support for views. views_desktop on Wayland. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Updated files to latest and fixed changes for dependent CLs Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "views/controls/native_control_wayland.h"
6
7 #include "base/logging.h"
8 #include "ui/base/accessibility/accessibility_types.h"
9 #include "ui/wayland/wayland_widget.h"
10 #include "views/focus/focus_manager.h"
11 #include "views/widget/widget.h"
12
13
14 namespace views {
15
16 #if defined(TOUCH_UI)
sadrul 2011/08/15 14:50:23 Let's not use any TOUCH_UI defines unless we absol
17 void NativeControlWayland::FakeNativeMouseEvent(const MouseEvent& mouseev) {
18 NOTIMPLEMENTED();
19 }
20 #endif // defined(TOUCH_UI)
21
22 NativeControlWayland::NativeControlWayland() {
23 }
24
25 NativeControlWayland::~NativeControlWayland() {
26 }
27
28 ////////////////////////////////////////////////////////////////////////////////
29 // NativeControlWayland, View overrides:
30
31 void NativeControlWayland::OnEnabledChanged() {
32 View::OnEnabledChanged();
33 NOTIMPLEMENTED();
34 }
35
36 void NativeControlWayland::ViewHierarchyChanged(bool is_add, View* parent,
37 View* child) {
38 // Call the base class to hide the view if we're being removed.
39 NativeViewHost::ViewHierarchyChanged(is_add, parent, child);
40
41 if (!is_add && child == this && native_view()) {
42 Detach();
43 } else if (is_add && GetWidget() && !native_view()) {
44 // Create the widget when we're added to a valid Widget. Many
45 // controls need a parent widget to function properly.
46 CreateNativeControl();
47 }
48 }
49
50 void NativeControlWayland::VisibilityChanged(View* starting_from,
51 bool is_visible) {
52 if (!is_visible) {
53 if (native_view()) {
54 // We destroy the child widget when we become invisible because of the
55 // performance cost of maintaining widgets that aren't currently needed.
56 Detach();
57 // Make sure that Detach destroyed the widget.
58 DCHECK(!native_view());
59 }
60 } else if (!native_view()) {
61 if (GetWidget())
62 CreateNativeControl();
63 } else {
64 // The view becomes visible after native control is created.
65 // Layout now.
66 Layout();
67 }
68 }
69
70 void NativeControlWayland::OnFocus() {
71 DCHECK(native_view());
72 NOTIMPLEMENTED();
73 }
74
75 #if defined(TOUCH_UI)
76 bool NativeControlWayland::OnMousePressed(const MouseEvent& mouseev) {
77 FakeNativeMouseEvent(mouseev);
78 return true;
79 }
80
81 void NativeControlWayland::OnMouseReleased(const MouseEvent& mouseev) {
82 FakeNativeMouseEvent(mouseev);
83 }
84
85 void NativeControlWayland::OnMouseMoved(const MouseEvent& mouseev) {
86 FakeNativeMouseEvent(mouseev);
87 }
88
89 void NativeControlWayland::OnMouseEntered(const MouseEvent& mouseev) {
90 FakeNativeMouseEvent(mouseev);
91 }
92
93 void NativeControlWayland::OnMouseExited(const MouseEvent& mouseev) {
94 FakeNativeMouseEvent(mouseev);
95 }
96 #endif // defined(TOUCH_UI)
97
98 void NativeControlWayland::NativeControlCreated(
99 ui::WaylandWidget* native_control) {
100 NOTIMPLEMENTED();
101 }
102
103 } // namespace views
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