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Side by Side Diff: ui/gfx/compositor/compositor_gl.h

Issue 7461152: Gets rid of chrome being cleared for a moment when keyboard is hidden (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Modified variable name in all relevant files Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 18 matching lines...) Expand all
29 virtual void SetCanvas(const SkCanvas& canvas, 29 virtual void SetCanvas(const SkCanvas& canvas,
30 const gfx::Point& origin, 30 const gfx::Point& origin,
31 const gfx::Size& overall_size) OVERRIDE; 31 const gfx::Size& overall_size) OVERRIDE;
32 32
33 // Draws the texture. 33 // Draws the texture.
34 // TODO(pkotwicz) merge these two methods into one, this method currently 34 // TODO(pkotwicz) merge these two methods into one, this method currently
35 // doesn't make sense in the context of windows 35 // doesn't make sense in the context of windows
36 virtual void Draw(const ui::TextureDrawParams& params) OVERRIDE; 36 virtual void Draw(const ui::TextureDrawParams& params) OVERRIDE;
37 37
38 virtual void Draw(const ui::TextureDrawParams& params, 38 virtual void Draw(const ui::TextureDrawParams& params,
39 const gfx::Rect& clip_bounds) OVERRIDE; 39 const gfx::Rect& clip_bounds_in_texture) OVERRIDE;
40 40
41 protected: 41 protected:
42 TextureGL(CompositorGL* compositor, const gfx::Size& size); 42 TextureGL(CompositorGL* compositor, const gfx::Size& size);
43 virtual ~TextureGL(); 43 virtual ~TextureGL();
44 44
45 // Actually draws the texture. 45 // Actually draws the texture.
46 // Only the region defined by draw_bounds will be drawn. 46 // Only the region defined by draw_bounds will be drawn.
47 void DrawInternal(const TextureProgramGL& program, 47 void DrawInternal(const TextureProgramGL& program,
48 const ui::TextureDrawParams& params, 48 const ui::TextureDrawParams& params,
49 const gfx::Rect& clip_bounds); 49 const gfx::Rect& clip_bounds_in_texture);
50 50
51 unsigned int texture_id_; 51 unsigned int texture_id_;
52 gfx::Size size_; 52 gfx::Size size_;
53 CompositorGL* compositor_; 53 CompositorGL* compositor_;
54 54
55 private: 55 private:
56 DISALLOW_COPY_AND_ASSIGN(TextureGL); 56 DISALLOW_COPY_AND_ASSIGN(TextureGL);
57 }; 57 };
58 58
59 class CompositorGL : public Compositor { 59 class CompositorGL : public Compositor {
(...skipping 24 matching lines...) Expand all
84 84
85 // Keep track of whether compositing has started or not. 85 // Keep track of whether compositing has started or not.
86 bool started_; 86 bool started_;
87 87
88 DISALLOW_COPY_AND_ASSIGN(CompositorGL); 88 DISALLOW_COPY_AND_ASSIGN(CompositorGL);
89 }; 89 };
90 90
91 } // namespace ui 91 } // namespace ui
92 92
93 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ 93 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
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