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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
| 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
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| 46 // |overall_size| gives the total size of texture. | 46 // |overall_size| gives the total size of texture. |
| 47 virtual void SetCanvas(const SkCanvas& canvas, | 47 virtual void SetCanvas(const SkCanvas& canvas, |
| 48 const gfx::Point& origin, | 48 const gfx::Point& origin, |
| 49 const gfx::Size& overall_size) = 0; | 49 const gfx::Size& overall_size) = 0; |
| 50 | 50 |
| 51 // Draws the texture. | 51 // Draws the texture. |
| 52 virtual void Draw(const ui::TextureDrawParams& params) = 0; | 52 virtual void Draw(const ui::TextureDrawParams& params) = 0; |
| 53 | 53 |
| 54 // Draws the portion of the texture contained within clip_bounds | 54 // Draws the portion of the texture contained within clip_bounds |
| 55 virtual void Draw(const ui::TextureDrawParams& params, | 55 virtual void Draw(const ui::TextureDrawParams& params, |
| 56 const gfx::Rect& clip_bounds) = 0; | 56 const gfx::Rect& clip_bounds_in_texture) = 0; |
| 57 | 57 |
| 58 protected: | 58 protected: |
| 59 virtual ~Texture() {} | 59 virtual ~Texture() {} |
| 60 | 60 |
| 61 private: | 61 private: |
| 62 friend class base::RefCounted<Texture>; | 62 friend class base::RefCounted<Texture>; |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 // Compositor object to take care of GPU painting. | 65 // Compositor object to take care of GPU painting. |
| 66 // A Browser compositor object is responsible for generating the final | 66 // A Browser compositor object is responsible for generating the final |
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| 95 protected: | 95 protected: |
| 96 virtual ~Compositor() {} | 96 virtual ~Compositor() {} |
| 97 | 97 |
| 98 private: | 98 private: |
| 99 friend class base::RefCounted<Compositor>; | 99 friend class base::RefCounted<Compositor>; |
| 100 }; | 100 }; |
| 101 | 101 |
| 102 } // namespace ui | 102 } // namespace ui |
| 103 | 103 |
| 104 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_ | 104 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_ |
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