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Side by Side Diff: ui/gfx/compositor/compositor.h

Issue 7461152: Gets rid of chrome being cleared for a moment when keyboard is hidden (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Modified variable name in all relevant files Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_ 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_ 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "ui/gfx/transform.h" 10 #include "ui/gfx/transform.h"
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46 // |overall_size| gives the total size of texture. 46 // |overall_size| gives the total size of texture.
47 virtual void SetCanvas(const SkCanvas& canvas, 47 virtual void SetCanvas(const SkCanvas& canvas,
48 const gfx::Point& origin, 48 const gfx::Point& origin,
49 const gfx::Size& overall_size) = 0; 49 const gfx::Size& overall_size) = 0;
50 50
51 // Draws the texture. 51 // Draws the texture.
52 virtual void Draw(const ui::TextureDrawParams& params) = 0; 52 virtual void Draw(const ui::TextureDrawParams& params) = 0;
53 53
54 // Draws the portion of the texture contained within clip_bounds 54 // Draws the portion of the texture contained within clip_bounds
55 virtual void Draw(const ui::TextureDrawParams& params, 55 virtual void Draw(const ui::TextureDrawParams& params,
56 const gfx::Rect& clip_bounds) = 0; 56 const gfx::Rect& clip_bounds_in_texture) = 0;
57 57
58 protected: 58 protected:
59 virtual ~Texture() {} 59 virtual ~Texture() {}
60 60
61 private: 61 private:
62 friend class base::RefCounted<Texture>; 62 friend class base::RefCounted<Texture>;
63 }; 63 };
64 64
65 // Compositor object to take care of GPU painting. 65 // Compositor object to take care of GPU painting.
66 // A Browser compositor object is responsible for generating the final 66 // A Browser compositor object is responsible for generating the final
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95 protected: 95 protected:
96 virtual ~Compositor() {} 96 virtual ~Compositor() {}
97 97
98 private: 98 private:
99 friend class base::RefCounted<Compositor>; 99 friend class base::RefCounted<Compositor>;
100 }; 100 };
101 101
102 } // namespace ui 102 } // namespace ui
103 103
104 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_ 104 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_
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