Index: base/native_library.h |
=================================================================== |
--- base/native_library.h (revision 95578) |
+++ base/native_library.h (working copy) |
@@ -9,7 +9,7 @@ |
// This file defines a cross-platform "NativeLibrary" type which represents |
// a loadable module. |
-#include "base/base_api.h" |
+#include "base/base_export.h" |
#include "build/build_config.h" |
#if defined(OS_WIN) |
@@ -55,8 +55,8 @@ |
// you're done. Returns NULL on failure. |
// If |err| is not NULL, it may be filled in with an error message on |
// error. |
-BASE_API NativeLibrary LoadNativeLibrary(const FilePath& library_path, |
- std::string* error); |
+BASE_EXPORT NativeLibrary LoadNativeLibrary(const FilePath& library_path, |
+ std::string* error); |
#if defined(OS_WIN) |
// Loads a native library from disk. Release it with UnloadNativeLibrary when |
@@ -64,22 +64,22 @@ |
// This function retrieves the LoadLibrary function exported from kernel32.dll |
// and calls it instead of directly calling the LoadLibrary function via the |
// import table. |
-BASE_API NativeLibrary LoadNativeLibraryDynamically( |
+BASE_EXPORT NativeLibrary LoadNativeLibraryDynamically( |
const FilePath& library_path); |
#endif // OS_WIN |
// Unloads a native library. |
-BASE_API void UnloadNativeLibrary(NativeLibrary library); |
+BASE_EXPORT void UnloadNativeLibrary(NativeLibrary library); |
// Gets a function pointer from a native library. |
-BASE_API void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, |
- const char* name); |
+BASE_EXPORT void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, |
+ const char* name); |
// Returns the full platform specific name for a native library. |
// For example: |
// "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux, |
// "mylib.dylib" on Mac. |
-BASE_API string16 GetNativeLibraryName(const string16& name); |
+BASE_EXPORT string16 GetNativeLibraryName(const string16& name); |
} // namespace base |