Index: base/debug/debugger.h |
=================================================================== |
--- base/debug/debugger.h (revision 95578) |
+++ base/debug/debugger.h (working copy) |
@@ -10,18 +10,18 @@ |
#define BASE_DEBUG_DEBUGGER_H |
#pragma once |
-#include "base/base_api.h" |
+#include "base/base_export.h" |
namespace base { |
namespace debug { |
// Starts the registered system-wide JIT debugger to attach it to specified |
// process. |
-BASE_API bool SpawnDebuggerOnProcess(unsigned process_id); |
+BASE_EXPORT bool SpawnDebuggerOnProcess(unsigned process_id); |
// Waits wait_seconds seconds for a debugger to attach to the current process. |
// When silent is false, an exception is thrown when a debugger is detected. |
-BASE_API bool WaitForDebugger(int wait_seconds, bool silent); |
+BASE_EXPORT bool WaitForDebugger(int wait_seconds, bool silent); |
// Returns true if the given process is being run under a debugger. |
// |
@@ -30,18 +30,18 @@ |
// |
// WARNING: Because of this, on OS X, a call MUST be made to this function |
// BEFORE the sandbox is enabled. |
-BASE_API bool BeingDebugged(); |
+BASE_EXPORT bool BeingDebugged(); |
// Break into the debugger, assumes a debugger is present. |
-BASE_API void BreakDebugger(); |
+BASE_EXPORT void BreakDebugger(); |
// Used in test code, this controls whether showing dialogs and breaking into |
// the debugger is suppressed for debug errors, even in debug mode (normally |
// release mode doesn't do this stuff -- this is controlled separately). |
// Normally UI is not suppressed. This is normally used when running automated |
// tests where we want a crash rather than a dialog or a debugger. |
-BASE_API void SetSuppressDebugUI(bool suppress); |
-BASE_API bool IsDebugUISuppressed(); |
+BASE_EXPORT void SetSuppressDebugUI(bool suppress); |
+BASE_EXPORT bool IsDebugUISuppressed(); |
} // namespace debug |
} // namespace base |