| Index: ui/gfx/render_text.h
|
| ===================================================================
|
| --- ui/gfx/render_text.h (revision 95245)
|
| +++ ui/gfx/render_text.h (working copy)
|
| @@ -6,6 +6,7 @@
|
| #define UI_GFX_RENDER_TEXT_H_
|
| #pragma once
|
|
|
| +#include <algorithm>
|
| #include <vector>
|
|
|
| #include "base/gtest_prod_util.h"
|
| @@ -17,7 +18,7 @@
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/point.h"
|
|
|
| -namespace {
|
| +namespace gfx {
|
|
|
| // Strike line width.
|
| const int kStrikeWidth = 2;
|
| @@ -32,10 +33,6 @@
|
| const SkColor kUnfocusedSelectionColor = SK_ColorLTGRAY;
|
| const SkColor kCursorColor = SK_ColorBLACK;
|
|
|
| -} // namespace
|
| -
|
| -namespace gfx {
|
| -
|
| class Canvas;
|
| class RenderTextTest;
|
|
|
| @@ -59,6 +56,86 @@
|
| LINE_BREAK,
|
| };
|
|
|
| +// TODO(xji): publish bidi-editing guide line and replace the place holder.
|
| +// SelectionModel is used to represent the logical selection and visual
|
| +// position of cursor.
|
| +//
|
| +// For bi-directional text, the mapping between visual position and logical
|
| +// position is not one-to-one. For example, logical text "abcDEF" where capital
|
| +// letters stand for Hebrew, the visual display is "abcFED". According to the
|
| +// bidi editing guide (http://bidi-editing-guideline):
|
| +// 1. If pointing to the right half of the cell of a LTR character, the current
|
| +// position must be set after this character and the caret must be displayed
|
| +// after this character.
|
| +// 2. If pointing to the right half of the cell of a RTL character, the current
|
| +// position must be set before this character and the caret must be displayed
|
| +// before this character.
|
| +//
|
| +// Pointing to the right half of 'c' and pointing to the right half of 'D' both
|
| +// set the logical cursor position to 3. But the cursor displayed visually at
|
| +// different places:
|
| +// Pointing to the right half of 'c' displays the cursor right of 'c' as
|
| +// "abc|FED".
|
| +// Pointing to the right half of 'D' displays the cursor right of 'D' as
|
| +// "abcFED|".
|
| +// So, besides the logical selection start point and end point, we need extra
|
| +// information to specify to which character and on which edge of the character
|
| +// the visual cursor is bound to. For example, the visual cursor is bound to
|
| +// the trailing side of the 2nd character 'c' when pointing to right half of
|
| +// 'c'. And it is bound to the leading edge of the 3rd character 'D' when
|
| +// pointing to right of 'D'.
|
| +class UI_API SelectionModel {
|
| + public:
|
| + enum CaretPlacement {
|
| + // PREVIOUS_GRAPHEME_TRAILING means cursor is visually attached to the
|
| + // trailing edge of previous grapheme.
|
| + PREVIOUS_GRAPHEME_TRAILING,
|
| + LEADING,
|
| + TRAILING,
|
| + };
|
| +
|
| + SelectionModel();
|
| + explicit SelectionModel(size_t pos);
|
| + SelectionModel(size_t end, size_t pos, CaretPlacement status);
|
| + SelectionModel(size_t start, size_t end, size_t pos, CaretPlacement status);
|
| +
|
| + virtual ~SelectionModel();
|
| +
|
| + size_t selection_start() const { return selection_start_; }
|
| + void set_selection_start(size_t pos) { selection_start_ = pos; }
|
| +
|
| + size_t selection_end() const { return selection_end_; }
|
| + void set_selection_end(size_t pos) { selection_end_ = pos; }
|
| +
|
| + size_t caret_pos() const { return caret_pos_; }
|
| + void set_caret_pos(size_t pos) { caret_pos_ = pos; }
|
| +
|
| + CaretPlacement caret_placement() const { return caret_placement_; }
|
| + void set_caret_placement(CaretPlacement placement) {
|
| + caret_placement_ = placement;
|
| + }
|
| +
|
| + bool Equals(const SelectionModel& sel) const;
|
| +
|
| + private:
|
| + void Init(size_t start, size_t end, size_t pos, CaretPlacement status);
|
| +
|
| + // Logical selection start. If there is non-empty selection, the selection
|
| + // always starts visually at the leading edge of the selection_start. So, we
|
| + // do not need extra information for visual selection bounding.
|
| + size_t selection_start_;
|
| +
|
| + // The logical cursor position that next character will be inserted into.
|
| + // It is also the end of the selection.
|
| + size_t selection_end_;
|
| +
|
| + // The following two fields are used to guide cursor visual position.
|
| + // The index of the character that cursor is visually attached to.
|
| + size_t caret_pos_;
|
| + // The visual placement of the cursor, relative to its associated character.
|
| + CaretPlacement caret_placement_;
|
| +};
|
| +
|
| // TODO(msw): Implement RenderText[Win|Linux] for Uniscribe/Pango BiDi...
|
|
|
| // RenderText represents an abstract model of styled text and its corresponding
|
| @@ -66,7 +143,6 @@
|
| // complex scripts, and bi-directional text. Implementations provide mechanisms
|
| // for rendering and translation between logical and visual data.
|
| class UI_API RenderText {
|
| -
|
| public:
|
| virtual ~RenderText();
|
|
|
| @@ -76,6 +152,9 @@
|
| const string16& text() const { return text_; }
|
| virtual void SetText(const string16& text);
|
|
|
| + const SelectionModel& selection_model() const { return selection_model_; }
|
| + void SetSelectionModel(const SelectionModel& sel);
|
| +
|
| bool cursor_visible() const { return cursor_visible_; }
|
| void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
|
|
|
| @@ -89,13 +168,21 @@
|
| void set_default_style(StyleRange style) { default_style_ = style; }
|
|
|
| const Rect& display_rect() const { return display_rect_; }
|
| - void set_display_rect(const Rect& r) { display_rect_ = r; }
|
| + virtual void set_display_rect(const Rect& r) { display_rect_ = r; }
|
|
|
| const gfx::Point& display_offset() const { return display_offset_; }
|
|
|
| + // This cursor position corresponds to SelectionModel::selection_end. In
|
| + // addition to representing the selection end, it's also where logical text
|
| + // edits take place, and doesn't necessarily correspond to
|
| + // SelectionModel::caret_pos.
|
| size_t GetCursorPosition() const;
|
| void SetCursorPosition(const size_t position);
|
|
|
| + void SetCaretPlacement(SelectionModel::CaretPlacement placement) {
|
| + selection_model_.set_caret_placement(placement);
|
| + }
|
| +
|
| // Moves the cursor left or right. Cursor movement is visual, meaning that
|
| // left and right are relative to screen, not the directionality of the text.
|
| // If |select| is false, the selection range is emptied at the new position.
|
| @@ -105,20 +192,29 @@
|
| void MoveCursorLeft(BreakType break_type, bool select);
|
| void MoveCursorRight(BreakType break_type, bool select);
|
|
|
| - // Moves the cursor to the specified logical |position|.
|
| - // If |select| is false, the selection range is emptied at the new position.
|
| + // Set the selection_model_ to the value of |selection|.
|
| // Returns true if the cursor position or selection range changed.
|
| - bool MoveCursorTo(size_t position, bool select);
|
| + bool MoveCursorTo(const SelectionModel& selection);
|
|
|
| // Move the cursor to the position associated with the clicked point.
|
| // If |select| is false, the selection range is emptied at the new position.
|
| bool MoveCursorTo(const Point& point, bool select);
|
|
|
| - const ui::Range& GetSelection() const;
|
| - void SetSelection(const ui::Range& range);
|
| + size_t GetSelectionStart() const {
|
| + return selection_model_.selection_start();
|
| + }
|
| + size_t MinOfSelection() const {
|
| + return std::min(GetSelectionStart(), GetCursorPosition());
|
| + }
|
| + size_t MaxOfSelection() const {
|
| + return std::max(GetSelectionStart(), GetCursorPosition());
|
| + }
|
| + bool EmptySelection() const {
|
| + return GetSelectionStart() == GetCursorPosition();
|
| + }
|
|
|
| // Returns true if the local point is over selected text.
|
| - bool IsPointInSelection(const Point& point) const;
|
| + bool IsPointInSelection(const Point& point);
|
|
|
| // Selects no text, all text, or the word at the current cursor position.
|
| void ClearSelection();
|
| @@ -137,38 +233,47 @@
|
| base::i18n::TextDirection GetTextDirection() const;
|
|
|
| // Get the width of the entire string.
|
| - int GetStringWidth() const;
|
| + virtual int GetStringWidth();
|
|
|
| virtual void Draw(Canvas* canvas);
|
|
|
| - // TODO(msw): Deprecate this function. Logical and visual cursors are not
|
| - // mapped one-to-one. See the selection_range_ TODO for more information.
|
| - // Get the logical cursor position from a visual point in local coordinates.
|
| - virtual size_t FindCursorPosition(const Point& point) const;
|
| + // Gets the SelectionModel from a visual point in local coordinates.
|
| + virtual SelectionModel FindCursorPosition(const Point& point);
|
|
|
| - // Get the visual bounds containing the logical substring within |range|.
|
| - // These bounds could be visually discontiguous if the logical selection range
|
| - // is split by an odd number of LTR/RTL level change.
|
| + // Get the visual bounds containing the logical substring within |from| to
|
| + // |to|. These bounds could be visually discontinuous if the logical
|
| + // selection range is split by an odd number of LTR/RTL level change.
|
| virtual std::vector<Rect> GetSubstringBounds(
|
| - const ui::Range& range) const;
|
| + size_t from, size_t to) const;
|
|
|
| - // Get the visual bounds describing the cursor at |position|. These bounds
|
| + // Get the visual bounds describing the cursor at |selection|. These bounds
|
| // typically represent a vertical line, but if |insert_mode| is true they
|
| // contain the bounds of the associated glyph.
|
| - virtual Rect GetCursorBounds(size_t position, bool insert_mode) const;
|
| + virtual Rect GetCursorBounds(const SelectionModel& selection,
|
| + bool insert_mode);
|
|
|
| + // Compute cursor_bounds_ and update display_offset_ when necessary. Cache
|
| + // the values for later use and return cursor_bounds_.
|
| + const Rect& CursorBounds();
|
| +
|
| protected:
|
| RenderText();
|
|
|
| + void set_cursor_bounds_valid(bool valid) { cursor_bounds_valid_ = valid; }
|
| +
|
| const StyleRanges& style_ranges() const { return style_ranges_; }
|
|
|
| // Get the cursor position that visually neighbors |position|.
|
| // If |move_by_word| is true, return the neighboring word delimiter position.
|
| - virtual size_t GetLeftCursorPosition(size_t position,
|
| - bool move_by_word) const;
|
| - virtual size_t GetRightCursorPosition(size_t position,
|
| - bool move_by_word) const;
|
| + virtual SelectionModel GetLeftCursorPosition(const SelectionModel& current,
|
| + bool move_by_word);
|
| + virtual SelectionModel GetRightCursorPosition(const SelectionModel& current,
|
| + bool move_by_word);
|
|
|
| + // Apply composition style (underline) to composition range and selection
|
| + // style (foreground) to selection range.
|
| + void ApplyCompositionAndSelectionStyles(StyleRanges* style_ranges) const;
|
| +
|
| private:
|
| friend class RenderTextTest;
|
|
|
| @@ -182,20 +287,21 @@
|
|
|
| bool IsPositionAtWordSelectionBoundary(size_t pos);
|
|
|
| + void UpdateCursorBoundsAndDisplayOffset();
|
| +
|
| // Logical UTF-16 string data to be drawn.
|
| string16 text_;
|
|
|
| - // TODO(msw): A single logical cursor position doesn't support two potential
|
| - // visual cursor positions. For example, clicking right of 'c' & 'D' yeilds:
|
| - // (visually: 'abc|FEDghi' and 'abcFED|ghi', both logically: 'abc|DEFghi').
|
| - // Similarly, one visual position may have two associated logical positions.
|
| - // For example, clicking the right side of 'D' and left side of 'g' yields:
|
| - // (both visually: 'abcFED|ghi', logically: 'abc|DEFghi' and 'abcDEF|ghi').
|
| - // Update the cursor model with a leading/trailing flag, a level association,
|
| - // or a disjoint visual position to satisfy the proposed visual behavior.
|
| - // Logical selection range; the range end is also the logical cursor position.
|
| - ui::Range selection_range_;
|
| + // Logical selection range and visual cursor position.
|
| + SelectionModel selection_model_;
|
|
|
| + // The cached cursor bounds.
|
| + Rect cursor_bounds_;
|
| + // cursor_bounds_ is computed when needed and cached afterwards. And it is
|
| + // invalidated in operations such as SetCursorPosition, SetSelection, Font
|
| + // related style change, and other operations that trigger re-layout.
|
| + bool cursor_bounds_valid_;
|
| +
|
| // The cursor visibility and insert mode.
|
| bool cursor_visible_;
|
| bool insert_mode_;
|
|
|