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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/auto_reset.h" | 5 #include "base/auto_reset.h" |
6 #include "base/memory/scoped_ptr.h" | 6 #include "base/memory/scoped_ptr.h" |
7 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
8 #include "base/utf_string_conversions.h" | 8 #include "base/utf_string_conversions.h" |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/base/clipboard/clipboard.h" | 10 #include "ui/base/clipboard/clipboard.h" |
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191 model.InsertChar('X'); | 191 model.InsertChar('X'); |
192 EXPECT_STR_EQ("*", model.GetVisibleText()); | 192 EXPECT_STR_EQ("*", model.GetVisibleText()); |
193 EXPECT_STR_EQ("X", model.GetText()); | 193 EXPECT_STR_EQ("X", model.GetText()); |
194 } | 194 } |
195 | 195 |
196 TEST_F(TextfieldViewsModelTest, Word) { | 196 TEST_F(TextfieldViewsModelTest, Word) { |
197 TextfieldViewsModel model(NULL); | 197 TextfieldViewsModel model(NULL); |
198 model.Append( | 198 model.Append( |
199 ASCIIToUTF16("The answer to Life, the Universe, and Everything")); | 199 ASCIIToUTF16("The answer to Life, the Universe, and Everything")); |
200 model.MoveCursorRight(gfx::WORD_BREAK, false); | 200 model.MoveCursorRight(gfx::WORD_BREAK, false); |
| 201 #if defined(OS_WIN) |
| 202 // TODO(msw): Revise word break algorithms and improve tests. |
| 203 // Breaks are at "|The |answer |to |Life, |the |Universe, |and |Everything". |
| 204 EXPECT_EQ(4U, model.GetCursorPosition()); |
| 205 model.MoveCursorRight(gfx::WORD_BREAK, false); |
| 206 EXPECT_EQ(11U, model.GetCursorPosition()); |
| 207 model.MoveCursorRight(gfx::WORD_BREAK, false); |
| 208 model.MoveCursorRight(gfx::WORD_BREAK, false); |
| 209 EXPECT_EQ(20U, model.GetCursorPosition()); |
| 210 |
| 211 model.MoveCursorLeft(gfx::CHARACTER_BREAK, false); |
| 212 model.MoveCursorLeft(gfx::CHARACTER_BREAK, false); |
| 213 // Should pass the non word char ',', but stop at ", |the |". |
| 214 model.MoveCursorRight(gfx::WORD_BREAK, true); |
| 215 model.MoveCursorRight(gfx::WORD_BREAK, true); |
| 216 model.MoveCursorLeft(gfx::CHARACTER_BREAK, true); |
| 217 #else |
201 EXPECT_EQ(3U, model.GetCursorPosition()); | 218 EXPECT_EQ(3U, model.GetCursorPosition()); |
202 model.MoveCursorRight(gfx::WORD_BREAK, false); | 219 model.MoveCursorRight(gfx::WORD_BREAK, false); |
203 EXPECT_EQ(10U, model.GetCursorPosition()); | 220 EXPECT_EQ(10U, model.GetCursorPosition()); |
204 model.MoveCursorRight(gfx::WORD_BREAK, false); | 221 model.MoveCursorRight(gfx::WORD_BREAK, false); |
205 model.MoveCursorRight(gfx::WORD_BREAK, false); | 222 model.MoveCursorRight(gfx::WORD_BREAK, false); |
206 EXPECT_EQ(18U, model.GetCursorPosition()); | 223 EXPECT_EQ(18U, model.GetCursorPosition()); |
207 | 224 |
208 // Should passes the non word char ',' | 225 // Should pass the non word char ','. |
209 model.MoveCursorRight(gfx::WORD_BREAK, true); | 226 model.MoveCursorRight(gfx::WORD_BREAK, true); |
| 227 #endif |
210 EXPECT_EQ(23U, model.GetCursorPosition()); | 228 EXPECT_EQ(23U, model.GetCursorPosition()); |
211 EXPECT_STR_EQ(", the", model.GetSelectedText()); | 229 EXPECT_STR_EQ(", the", model.GetSelectedText()); |
212 | 230 |
213 // Move to the end. | 231 // Move to the end. |
214 model.MoveCursorRight(gfx::WORD_BREAK, true); | 232 model.MoveCursorRight(gfx::WORD_BREAK, true); |
215 model.MoveCursorRight(gfx::WORD_BREAK, true); | 233 model.MoveCursorRight(gfx::WORD_BREAK, true); |
216 model.MoveCursorRight(gfx::WORD_BREAK, true); | 234 model.MoveCursorRight(gfx::WORD_BREAK, true); |
| 235 #if defined(OS_WIN) |
| 236 // TODO(msw): Revise word break algorithms and improve tests. |
| 237 // Breaks are at "|The |answer |to |Life, |the |Universe, |and |Everything". |
| 238 model.MoveCursorRight(gfx::WORD_BREAK, true); |
| 239 #endif |
217 EXPECT_STR_EQ(", the Universe, and Everything", model.GetSelectedText()); | 240 EXPECT_STR_EQ(", the Universe, and Everything", model.GetSelectedText()); |
218 // Should be safe to go next word at the end. | 241 // Should be safe to go next word at the end. |
219 model.MoveCursorRight(gfx::WORD_BREAK, true); | 242 model.MoveCursorRight(gfx::WORD_BREAK, true); |
220 EXPECT_STR_EQ(", the Universe, and Everything", model.GetSelectedText()); | 243 EXPECT_STR_EQ(", the Universe, and Everything", model.GetSelectedText()); |
221 model.InsertChar('2'); | 244 model.InsertChar('2'); |
222 EXPECT_EQ(19U, model.GetCursorPosition()); | 245 EXPECT_EQ(19U, model.GetCursorPosition()); |
223 | 246 |
224 // Now backwards. | 247 // Now backwards. |
225 model.MoveCursorLeft(gfx::CHARACTER_BREAK, false); // leave 2. | 248 model.MoveCursorLeft(gfx::CHARACTER_BREAK, false); // leave 2. |
226 model.MoveCursorLeft(gfx::WORD_BREAK, true); | 249 model.MoveCursorLeft(gfx::WORD_BREAK, true); |
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368 model.GetSelectedRange(&range); | 391 model.GetSelectedRange(&range); |
369 EXPECT_TRUE(range.is_empty()); | 392 EXPECT_TRUE(range.is_empty()); |
370 EXPECT_EQ(0U, range.start()); | 393 EXPECT_EQ(0U, range.start()); |
371 EXPECT_EQ(0U, range.end()); | 394 EXPECT_EQ(0U, range.end()); |
372 | 395 |
373 model.MoveCursorRight(gfx::WORD_BREAK, true); | 396 model.MoveCursorRight(gfx::WORD_BREAK, true); |
374 model.GetSelectedRange(&range); | 397 model.GetSelectedRange(&range); |
375 EXPECT_FALSE(range.is_empty()); | 398 EXPECT_FALSE(range.is_empty()); |
376 EXPECT_FALSE(range.is_reversed()); | 399 EXPECT_FALSE(range.is_reversed()); |
377 EXPECT_EQ(0U, range.start()); | 400 EXPECT_EQ(0U, range.start()); |
| 401 #if defined(OS_WIN) |
| 402 // TODO(msw): Revise word break algorithms and improve tests. |
| 403 // The current breaks are at "|HELLO |WORLD|". |
| 404 EXPECT_EQ(6U, range.end()); |
| 405 #else |
378 EXPECT_EQ(5U, range.end()); | 406 EXPECT_EQ(5U, range.end()); |
| 407 #endif |
379 | 408 |
380 model.MoveCursorLeft(gfx::CHARACTER_BREAK, true); | 409 model.MoveCursorLeft(gfx::CHARACTER_BREAK, true); |
381 model.GetSelectedRange(&range); | 410 model.GetSelectedRange(&range); |
382 EXPECT_FALSE(range.is_empty()); | 411 EXPECT_FALSE(range.is_empty()); |
383 EXPECT_EQ(0U, range.start()); | 412 EXPECT_EQ(0U, range.start()); |
| 413 #if defined(OS_WIN) |
| 414 // TODO(msw): Revise word break algorithms and improve tests. |
| 415 // The current breaks are at "|HELLO |WORLD|". |
| 416 EXPECT_EQ(5U, range.end()); |
| 417 #else |
384 EXPECT_EQ(4U, range.end()); | 418 EXPECT_EQ(4U, range.end()); |
| 419 #endif |
385 | 420 |
386 model.MoveCursorLeft(gfx::WORD_BREAK, true); | 421 model.MoveCursorLeft(gfx::WORD_BREAK, true); |
387 model.GetSelectedRange(&range); | 422 model.GetSelectedRange(&range); |
388 EXPECT_TRUE(range.is_empty()); | 423 EXPECT_TRUE(range.is_empty()); |
389 EXPECT_EQ(0U, range.start()); | 424 EXPECT_EQ(0U, range.start()); |
390 EXPECT_EQ(0U, range.end()); | 425 EXPECT_EQ(0U, range.end()); |
391 | 426 |
392 // now from the end. | 427 // now from the end. |
393 model.MoveCursorRight(gfx::LINE_BREAK, false); | 428 model.MoveCursorRight(gfx::LINE_BREAK, false); |
394 model.GetSelectedRange(&range); | 429 model.GetSelectedRange(&range); |
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1135 EXPECT_TRUE(model.Undo()); | 1170 EXPECT_TRUE(model.Undo()); |
1136 EXPECT_STR_EQ("ABCDE", model.GetText()); | 1171 EXPECT_STR_EQ("ABCDE", model.GetText()); |
1137 EXPECT_TRUE(model.Redo()); | 1172 EXPECT_TRUE(model.Redo()); |
1138 EXPECT_STR_EQ("1234", model.GetText()); | 1173 EXPECT_STR_EQ("1234", model.GetText()); |
1139 EXPECT_FALSE(model.Redo()); | 1174 EXPECT_FALSE(model.Redo()); |
1140 | 1175 |
1141 // TODO(oshima): We need MockInputMethod to test the behavior with IME. | 1176 // TODO(oshima): We need MockInputMethod to test the behavior with IME. |
1142 } | 1177 } |
1143 | 1178 |
1144 } // namespace views | 1179 } // namespace views |
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