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Side by Side Diff: ui/gfx/render_text_win.h

Issue 7458014: Implement Uniscribe RenderText for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix Linux build error. Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_
6 #define UI_GFX_RENDER_TEXT_WIN_H_ 6 #define UI_GFX_RENDER_TEXT_WIN_H_
7 #pragma once 7 #pragma once
8 8
9 #include <usp10.h>
10
11 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/render_text.h" 12 #include "ui/gfx/render_text.h"
10 13
11 namespace gfx { 14 namespace gfx {
12 15
16 struct TextRun {
oshima 2011/08/19 18:29:10 should this be in namespace internal?
msw 2011/08/19 20:34:03 Done.
17 TextRun();
18
19 ui::Range range;
20 Font font;
21 // TODO(msw): Disambiguate color, strike, etc. from TextRuns.
22 // Otherwise, this breaks the glyph shaping process.
23 // See the example at: http://www.catch22.net/tuts/neatpad/12.
24 SkColor foreground;
25 bool strike;
26
27 int width;
28 // The cumulative widths of preceding runs.
29 int preceding_run_widths;
30
31 SCRIPT_ANALYSIS script_analysis;
32
33 scoped_array<WORD> glyphs;
34 scoped_array<WORD> logical_clusters;
35 scoped_array<SCRIPT_VISATTR> visible_attributes;
36 int glyph_count;
37
38 scoped_array<int> advance_widths;
39 scoped_array<GOFFSET> offsets;
40 ABC abc_widths;
41
42 scoped_array<SCRIPT_LOGATTR> logical_attributes;
43
44 private:
45 DISALLOW_COPY_AND_ASSIGN(TextRun);
46 };
47
13 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. 48 // RenderTextWin is the Windows implementation of RenderText using Uniscribe.
14 class RenderTextWin : public RenderText { 49 class RenderTextWin : public RenderText {
15 public: 50 public:
16 RenderTextWin(); 51 RenderTextWin();
17 virtual ~RenderTextWin(); 52 virtual ~RenderTextWin();
18 53
54 virtual void SetText(const string16& text) OVERRIDE;
55 virtual void ApplyStyleRange(StyleRange style_range) OVERRIDE;
56 virtual int GetStringWidth() OVERRIDE;
57 virtual void Draw(Canvas* canvas) OVERRIDE;
58 virtual SelectionModel FindCursorPosition(const Point& point) OVERRIDE;
59 virtual std::vector<Rect> GetSubstringBounds(size_t from, size_t to) OVERRIDE;
60 virtual Rect GetCursorBounds(const SelectionModel& selection,
61 bool insert_mode) OVERRIDE;
62
63 protected:
64 virtual SelectionModel GetLeftSelectionModel(const SelectionModel& current,
65 BreakType break_type) OVERRIDE;
66 virtual SelectionModel GetRightSelectionModel(const SelectionModel& current,
67 BreakType break_type) OVERRIDE;
68
69 // TODO(msw): Implement this with complex script support.
70 // virtual size_t GetIndexOfPreviousGrapheme(size_t position) OVERRIDE;
71
19 private: 72 private:
73 void ItemizeLogicalText();
74 void LayoutVisualText(HDC hdc);
75
76 // Return the run index that contains the argument; or the length of the
77 // |runs_| vector if argument exceeds the text length or width.
78 size_t GetRunContainingPosition(size_t position) const;
79 size_t GetRunContainingPoint(const Point& point) const;
80
81 // Get the neighboring selection model, which may not be at a valid stop.
82 SelectionModel LeftSelectionModel(const SelectionModel& selection) const;
83 SelectionModel RightSelectionModel(const SelectionModel& selection) const;
84
85 // Get the SelectionModels corresponding to the left and right text ends.
86 SelectionModel LeftEndSelectionModel() const;
87 SelectionModel RightEndSelectionModel() const;
88
89 // Draw the text, cursor, and selection.
90 void DrawSelection(Canvas* canvas);
91 void DrawVisualText(Canvas* canvas);
92 void DrawCursor(Canvas* canvas);
93
94 // Convert points from the text space to the view space and back.
95 // Handles the display area, display offset, and the application LTR/RTL mode.
96 Point RenderTextWin::ToTextPoint(const Point& point);
97 Point RenderTextWin::ToViewPoint(const Point& point);
98
99 bool text_is_dirty_;
100 bool style_is_dirty_;
101
102 // National Language Support native digit and digit substitution settings.
103 SCRIPT_DIGITSUBSTITUTE digit_substitute_;
104
105 SCRIPT_CONTROL script_control_;
106 SCRIPT_STATE script_state_;
107
108 SCRIPT_CACHE script_cache_;
109
110 std::vector<TextRun*> runs_;
111 int string_width_;
112
113 scoped_array<int> visual_to_logical_;
114 scoped_array<int> logical_to_visual_;
115
20 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); 116 DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
21 }; 117 };
22 118
23 } // namespace gfx; 119 } // namespace gfx;
24 120
25 #endif // UI_GFX_RENDER_TEXT_WIN_H_ 121 #endif // UI_GFX_RENDER_TEXT_WIN_H_
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