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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ |
6 #define UI_GFX_RENDER_TEXT_WIN_H_ | 6 #define UI_GFX_RENDER_TEXT_WIN_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
| 9 #include <usp10.h> |
| 10 |
| 11 #include "base/memory/scoped_ptr.h" |
9 #include "ui/gfx/render_text.h" | 12 #include "ui/gfx/render_text.h" |
10 | 13 |
11 namespace gfx { | 14 namespace gfx { |
12 | 15 |
| 16 struct TextRun { |
| 17 TextRun(); |
| 18 |
| 19 ui::Range range; |
| 20 Font font; |
| 21 // TODO(msw): Disambiguate color, strike, etc. from TextRuns. |
| 22 // Otherwise, this breaks the glyph shaping process. |
| 23 // See the example at: http://www.catch22.net/tuts/neatpad/12. |
| 24 SkColor foreground; |
| 25 bool strike; |
| 26 |
| 27 int width; |
| 28 // The cumulative widths of preceding runs. |
| 29 int preceding_run_widths; |
| 30 |
| 31 SCRIPT_ANALYSIS script_analysis; |
| 32 |
| 33 scoped_array<WORD> glyphs; |
| 34 scoped_array<WORD> logical_clusters; |
| 35 scoped_array<SCRIPT_VISATTR> visible_attributes; |
| 36 int glyph_count; |
| 37 |
| 38 scoped_array<int> advance_widths; |
| 39 scoped_array<GOFFSET> offsets; |
| 40 ABC abc_widths; |
| 41 |
| 42 scoped_array<SCRIPT_LOGATTR> logical_attributes; |
| 43 |
| 44 private: |
| 45 DISALLOW_COPY_AND_ASSIGN(TextRun); |
| 46 }; |
| 47 |
13 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. | 48 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. |
14 class RenderTextWin : public RenderText { | 49 class RenderTextWin : public RenderText { |
15 public: | 50 public: |
16 RenderTextWin(); | 51 RenderTextWin(); |
17 virtual ~RenderTextWin(); | 52 virtual ~RenderTextWin(); |
18 | 53 |
| 54 virtual void SetText(const string16& text) OVERRIDE; |
| 55 virtual void ApplyStyleRange(StyleRange style_range) OVERRIDE; |
| 56 virtual int GetStringWidth() OVERRIDE; |
| 57 virtual void Draw(Canvas* canvas) OVERRIDE; |
| 58 virtual SelectionModel FindCursorPosition(const Point& point) OVERRIDE; |
| 59 virtual std::vector<Rect> GetSubstringBounds(size_t from, size_t to) OVERRIDE; |
| 60 virtual Rect GetCursorBounds(const SelectionModel& selection, |
| 61 bool insert_mode) OVERRIDE; |
| 62 |
| 63 protected: |
| 64 virtual SelectionModel GetLeftSelectionModel(const SelectionModel& current, |
| 65 BreakType break_type) OVERRIDE; |
| 66 virtual SelectionModel GetRightSelectionModel(const SelectionModel& current, |
| 67 BreakType break_type) OVERRIDE; |
| 68 |
| 69 // TODO(msw): Implement this with complex script support. |
| 70 // virtual size_t GetIndexOfPreviousGrapheme(size_t position) OVERRIDE; |
| 71 |
19 private: | 72 private: |
| 73 void ItemizeLogicalText(); |
| 74 void LayoutVisualText(HDC hdc); |
| 75 |
| 76 // Return the run index that contains the argument; or the length of the |
| 77 // |runs_| vector if argument exceeds the text length or width. |
| 78 size_t GetRunContainingPosition(size_t position) const; |
| 79 size_t GetRunContainingPoint(const Point& point) const; |
| 80 |
| 81 // Get the neighboring selection model, which may not be at a valid stop. |
| 82 SelectionModel LeftSelectionModel(const SelectionModel& selection) const; |
| 83 SelectionModel RightSelectionModel(const SelectionModel& selection) const; |
| 84 |
| 85 // Get the SelectionModels corresponding to the left and right text ends. |
| 86 SelectionModel LeftEndSelectionModel() const; |
| 87 SelectionModel RightEndSelectionModel() const; |
| 88 |
| 89 // Draw the text, cursor, and selection. |
| 90 void DrawSelection(Canvas* canvas); |
| 91 void DrawVisualText(Canvas* canvas); |
| 92 void DrawCursor(Canvas* canvas); |
| 93 |
| 94 // Convert points from the text space to the view space and back. |
| 95 // Handles the display area, display offset, and the application LTR/RTL mode. |
| 96 Point RenderTextWin::ToTextPoint(const Point& point); |
| 97 Point RenderTextWin::ToViewPoint(const Point& point); |
| 98 |
| 99 bool text_is_dirty_; |
| 100 bool style_is_dirty_; |
| 101 |
| 102 // National Language Support native digit and digit substitution settings. |
| 103 SCRIPT_DIGITSUBSTITUTE digit_substitute_; |
| 104 |
| 105 SCRIPT_CONTROL script_control_; |
| 106 SCRIPT_STATE script_state_; |
| 107 |
| 108 SCRIPT_CACHE script_cache_; |
| 109 |
| 110 std::vector<TextRun*> runs_; |
| 111 int string_width_; |
| 112 |
| 113 scoped_array<int> visual_to_logical_; |
| 114 scoped_array<int> logical_to_visual_; |
| 115 |
20 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); | 116 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); |
21 }; | 117 }; |
22 | 118 |
23 } // namespace gfx; | 119 } // namespace gfx; |
24 | 120 |
25 #endif // UI_GFX_RENDER_TEXT_WIN_H_ | 121 #endif // UI_GFX_RENDER_TEXT_WIN_H_ |
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