| Index: content/common/gpu/gpu_messages.h
|
| ===================================================================
|
| --- content/common/gpu/gpu_messages.h (revision 93137)
|
| +++ content/common/gpu/gpu_messages.h (working copy)
|
| @@ -300,6 +300,7 @@
|
| // The CommandBufferProxy sends this to the GpuCommandBufferStub in its
|
| // destructor, so that the stub deletes the actual CommandBufferService
|
| // object that it's hosting.
|
| +// TODO(apatrick): Implement this.
|
| IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer,
|
| int32 /* instance_id */)
|
|
|
| @@ -355,12 +356,6 @@
|
| int32 /* put_offset */,
|
| uint32 /* flush_count */)
|
|
|
| -// Asynchronously process any commands known to the GPU process. This is only
|
| -// used in the event that a channel is unscheduled and needs to be flushed
|
| -// again to process any commands issued subsequent to unscheduling. The GPU
|
| -// process actually sends it (deferred) to itself.
|
| -IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_Rescheduled)
|
| -
|
| // Return the current state of the command buffer following a request via
|
| // an AsyncGetState or AsyncFlush message. (This message is sent from the
|
| // GPU process to the renderer process.)
|
|
|