| Index: content/common/gpu/gpu_messages.h
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| ===================================================================
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| --- content/common/gpu/gpu_messages.h	(revision 93137)
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| +++ content/common/gpu/gpu_messages.h	(working copy)
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| @@ -300,6 +300,7 @@
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|  // The CommandBufferProxy sends this to the GpuCommandBufferStub in its
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|  // destructor, so that the stub deletes the actual CommandBufferService
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|  // object that it's hosting.
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| +// TODO(apatrick): Implement this.
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|  IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer,
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|                              int32 /* instance_id */)
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|  
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| @@ -355,12 +356,6 @@
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|                      int32 /* put_offset */,
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|                      uint32 /* flush_count */)
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|  
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| -// Asynchronously process any commands known to the GPU process. This is only
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| -// used in the event that a channel is unscheduled and needs to be flushed
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| -// again to process any commands issued subsequent to unscheduling. The GPU
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| -// process actually sends it (deferred) to itself.
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| -IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_Rescheduled)
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| -
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|  // Return the current state of the command buffer following a request via
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|  // an AsyncGetState or AsyncFlush message. (This message is sent from the
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|  // GPU process to the renderer process.)
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| 
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