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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/command_buffer_proxy.h" | 5 #include "content/renderer/gpu/command_buffer_proxy.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/process_util.h" | 9 #include "base/process_util.h" |
10 #include "base/shared_memory.h" | 10 #include "base/shared_memory.h" |
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158 // Send will flag state with lost context if IPC fails. | 158 // Send will flag state with lost context if IPC fails. |
159 if (last_state_.error == gpu::error::kNoError) { | 159 if (last_state_.error == gpu::error::kNoError) { |
160 gpu::CommandBuffer::State state; | 160 gpu::CommandBuffer::State state; |
161 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state))) | 161 if (Send(new GpuCommandBufferMsg_GetState(route_id_, &state))) |
162 OnUpdateState(state); | 162 OnUpdateState(state); |
163 } | 163 } |
164 | 164 |
165 return last_state_; | 165 return last_state_; |
166 } | 166 } |
167 | 167 |
168 gpu::CommandBuffer::State CommandBufferProxy::GetLastState() { | |
169 return last_state_; | |
170 } | |
171 | |
172 void CommandBufferProxy::Flush(int32 put_offset) { | 168 void CommandBufferProxy::Flush(int32 put_offset) { |
173 if (last_state_.error != gpu::error::kNoError) | 169 if (last_state_.error != gpu::error::kNoError) |
174 return; | 170 return; |
175 | 171 |
176 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_, | 172 Send(new GpuCommandBufferMsg_AsyncFlush(route_id_, |
177 put_offset, | 173 put_offset, |
178 ++flush_count_)); | 174 ++flush_count_)); |
179 } | 175 } |
180 | 176 |
181 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset, | 177 gpu::CommandBuffer::State CommandBufferProxy::FlushSync(int32 put_offset, |
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437 delete msg; | 433 delete msg; |
438 return false; | 434 return false; |
439 } | 435 } |
440 | 436 |
441 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { | 437 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { |
442 // Handle wraparound. It works as long as we don't have more than 2B state | 438 // Handle wraparound. It works as long as we don't have more than 2B state |
443 // updates in flight across which reordering occurs. | 439 // updates in flight across which reordering occurs. |
444 if (state.generation - last_state_.generation < 0x80000000U) | 440 if (state.generation - last_state_.generation < 0x80000000U) |
445 last_state_ = state; | 441 last_state_ = state; |
446 } | 442 } |
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