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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
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199 service_id_ = 0; | 199 service_id_ = 0; |
200 deleted_ = true; | 200 deleted_ = true; |
201 } | 201 } |
202 | 202 |
203 bool NeedsMips() const { | 203 bool NeedsMips() const { |
204 return min_filter_ != GL_NEAREST && min_filter_ != GL_LINEAR; | 204 return min_filter_ != GL_NEAREST && min_filter_ != GL_LINEAR; |
205 } | 205 } |
206 | 206 |
207 // Sets the TextureInfo's target | 207 // Sets the TextureInfo's target |
208 // Parameters: | 208 // Parameters: |
209 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP | 209 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP or |
210 // GL_TEXTURE_EXTERNAL_OES | |
210 // max_levels: The maximum levels this type of target can have. | 211 // max_levels: The maximum levels this type of target can have. |
211 void SetTarget(GLenum target, GLint max_levels) { | 212 void SetTarget(GLenum target, GLint max_levels) { |
212 DCHECK_EQ(0u, target_); // you can only set this once. | 213 DCHECK_EQ(0u, target_); // you can only set this once. |
213 target_ = target; | 214 target_ = target; |
214 size_t num_faces = (target == GL_TEXTURE_2D) ? 1 : 6; | 215 size_t num_faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; |
215 level_infos_.resize(num_faces); | 216 level_infos_.resize(num_faces); |
216 for (size_t ii = 0; ii < num_faces; ++ii) { | 217 for (size_t ii = 0; ii < num_faces; ++ii) { |
217 level_infos_[ii].resize(max_levels); | 218 level_infos_[ii].resize(max_levels); |
218 } | 219 } |
219 } | 220 } |
220 | 221 |
221 // Update info about this texture. | 222 // Update info about this texture. |
222 void Update(const FeatureInfo* feature_info); | 223 void Update(const FeatureInfo* feature_info); |
223 | 224 |
224 // Info about each face and level of texture. | 225 // Info about each face and level of texture. |
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262 bool owned_; | 263 bool owned_; |
263 | 264 |
264 DISALLOW_COPY_AND_ASSIGN(TextureInfo); | 265 DISALLOW_COPY_AND_ASSIGN(TextureInfo); |
265 }; | 266 }; |
266 | 267 |
267 TextureManager(GLsizei max_texture_size, | 268 TextureManager(GLsizei max_texture_size, |
268 GLsizei max_cube_map_texture_size); | 269 GLsizei max_cube_map_texture_size); |
269 ~TextureManager(); | 270 ~TextureManager(); |
270 | 271 |
271 // Init the texture manager. | 272 // Init the texture manager. |
272 bool Initialize(); | 273 bool Initialize(const FeatureInfo* feature_info); |
273 | 274 |
274 // Must call before destruction. | 275 // Must call before destruction. |
275 void Destroy(bool have_context); | 276 void Destroy(bool have_context); |
276 | 277 |
277 // Returns the maximum number of levels. | 278 // Returns the maximum number of levels. |
278 GLint MaxLevelsForTarget(GLenum target) const { | 279 GLint MaxLevelsForTarget(GLenum target) const { |
279 return (target == GL_TEXTURE_2D) ? max_levels_ : max_cube_map_levels_; | 280 switch (target) { |
281 case GL_TEXTURE_2D: | |
greggman
2011/07/20 01:41:18
What about if this and the next function had all 3
no sievers
2011/07/20 23:00:37
I originally had it that way but it broke stuff, b
| |
282 return max_levels_; | |
283 case GL_TEXTURE_EXTERNAL_OES: | |
284 return 1; | |
285 default: | |
286 return max_cube_map_levels_; | |
287 } | |
280 } | 288 } |
281 | 289 |
282 // Returns the maximum size. | 290 // Returns the maximum size. |
283 GLsizei MaxSizeForTarget(GLenum target) const { | 291 GLsizei MaxSizeForTarget(GLenum target) const { |
284 return (target == GL_TEXTURE_2D) ? max_texture_size_ : | 292 switch (target) { |
285 max_cube_map_texture_size_; | 293 case GL_TEXTURE_2D: |
294 case GL_TEXTURE_EXTERNAL_OES: | |
295 return max_texture_size_; | |
296 default: | |
297 return max_cube_map_texture_size_; | |
298 } | |
286 } | 299 } |
287 | 300 |
288 // Checks if a dimensions are valid for a given target. | 301 // Checks if a dimensions are valid for a given target. |
289 bool ValidForTarget( | 302 bool ValidForTarget( |
290 const FeatureInfo* feature_info, | 303 const FeatureInfo* feature_info, |
291 GLenum target, GLint level, | 304 GLenum target, GLint level, |
292 GLsizei width, GLsizei height, GLsizei depth); | 305 GLsizei width, GLsizei height, GLsizei depth); |
293 | 306 |
294 // Sets the TextureInfo's target | 307 // Sets the TextureInfo's target |
295 // Parameters: | 308 // Parameters: |
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333 // Gets the texture info for the given texture. | 346 // Gets the texture info for the given texture. |
334 TextureInfo* GetTextureInfo(GLuint client_id); | 347 TextureInfo* GetTextureInfo(GLuint client_id); |
335 | 348 |
336 // Removes a texture info. | 349 // Removes a texture info. |
337 void RemoveTextureInfo(const FeatureInfo* feature_info, GLuint client_id); | 350 void RemoveTextureInfo(const FeatureInfo* feature_info, GLuint client_id); |
338 | 351 |
339 // Gets a client id for a given service id. | 352 // Gets a client id for a given service id. |
340 bool GetClientId(GLuint service_id, GLuint* client_id) const; | 353 bool GetClientId(GLuint service_id, GLuint* client_id) const; |
341 | 354 |
342 TextureInfo* GetDefaultTextureInfo(GLenum target) { | 355 TextureInfo* GetDefaultTextureInfo(GLenum target) { |
343 return target == GL_TEXTURE_2D ? default_texture_2d_ : | 356 switch (target) { |
344 default_texture_cube_map_; | 357 case GL_TEXTURE_2D: |
358 return default_texture_2d_; | |
359 case GL_TEXTURE_CUBE_MAP: | |
360 return default_texture_cube_map_; | |
361 case GL_TEXTURE_EXTERNAL_OES: | |
362 return default_texture_external_oes_; | |
363 default: | |
364 NOTREACHED(); | |
365 return NULL; | |
366 } | |
345 } | 367 } |
346 | 368 |
347 bool HaveUnrenderableTextures() const { | 369 bool HaveUnrenderableTextures() const { |
348 return num_unrenderable_textures_ > 0; | 370 return num_unrenderable_textures_ > 0; |
349 } | 371 } |
350 | 372 |
351 GLuint black_texture_id(GLenum target) const { | 373 GLuint black_texture_id(GLenum target) const { |
352 return target == GL_SAMPLER_2D ? black_2d_texture_id_ : | 374 switch (target) { |
353 black_cube_texture_id_; | 375 case GL_SAMPLER_2D: |
376 return black_2d_texture_id_; | |
377 case GL_SAMPLER_CUBE: | |
378 return black_cube_texture_id_; | |
379 case GL_SAMPLER_EXTERNAL_OES: | |
380 return black_oes_external_texture_id_; | |
381 default: | |
382 NOTREACHED(); | |
383 return 0; | |
384 } | |
354 } | 385 } |
355 | 386 |
356 private: | 387 private: |
357 // Info for each texture in the system. | 388 // Info for each texture in the system. |
358 typedef base::hash_map<GLuint, TextureInfo::Ref> TextureInfoMap; | 389 typedef base::hash_map<GLuint, TextureInfo::Ref> TextureInfoMap; |
359 TextureInfoMap texture_infos_; | 390 TextureInfoMap texture_infos_; |
360 | 391 |
361 GLsizei max_texture_size_; | 392 GLsizei max_texture_size_; |
362 GLsizei max_cube_map_texture_size_; | 393 GLsizei max_cube_map_texture_size_; |
363 GLint max_levels_; | 394 GLint max_levels_; |
364 GLint max_cube_map_levels_; | 395 GLint max_cube_map_levels_; |
365 | 396 |
366 int num_unrenderable_textures_; | 397 int num_unrenderable_textures_; |
367 | 398 |
368 // Black (0,0,0,1) textures for when non-renderable textures are used. | 399 // Black (0,0,0,1) textures for when non-renderable textures are used. |
369 // NOTE: There is no corresponding TextureInfo for these textures. | 400 // NOTE: There is no corresponding TextureInfo for these textures. |
370 // TextureInfos are only for textures the client side can access. | 401 // TextureInfos are only for textures the client side can access. |
371 GLuint black_2d_texture_id_; | 402 GLuint black_2d_texture_id_; |
372 GLuint black_cube_texture_id_; | 403 GLuint black_cube_texture_id_; |
404 GLuint black_oes_external_texture_id_; | |
373 | 405 |
374 // The default textures for each target (texture name = 0) | 406 // The default textures for each target (texture name = 0) |
375 TextureInfo::Ref default_texture_2d_; | 407 TextureInfo::Ref default_texture_2d_; |
376 TextureInfo::Ref default_texture_cube_map_; | 408 TextureInfo::Ref default_texture_cube_map_; |
409 TextureInfo::Ref default_texture_external_oes_; | |
377 | 410 |
378 DISALLOW_COPY_AND_ASSIGN(TextureManager); | 411 DISALLOW_COPY_AND_ASSIGN(TextureManager); |
379 }; | 412 }; |
380 | 413 |
381 } // namespace gles2 | 414 } // namespace gles2 |
382 } // namespace gpu | 415 } // namespace gpu |
383 | 416 |
384 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 417 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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