| Index: ui/wayland/wayland_input_device.h
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| diff --git a/ui/wayland/wayland_input_device.h b/ui/wayland/wayland_input_device.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..aad5838129c0f99ce5452c8b59bbd417ebea3ea2
|
| --- /dev/null
|
| +++ b/ui/wayland/wayland_input_device.h
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| @@ -0,0 +1,108 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef WAYLAND_INPUT_DEVICE_H_
|
| +#define WAYLAND_INPUT_DEVICE_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "wayland_geometry_utils.h"
|
| +#include "wayland_widget.h"
|
| +
|
| +struct xkb_desc;
|
| +struct wl_array;
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| +struct wl_buffer;
|
| +struct wl_display;
|
| +struct wl_input_device;
|
| +struct wl_input_device_listener;
|
| +struct wl_surface;
|
| +
|
| +class WaylandWindow;
|
| +
|
| +/*
|
| +This class represents an input device that was registered with Wayland.
|
| +The purpose of this class is to parse and wrap events into generic
|
| +WaylandEvent types and dispatch the event to the appropriate WaylandWindow.
|
| +
|
| +How Wayland events work:
|
| +------------------------
|
| +
|
| +When the On*Focus events are triggered, the input device receives a reference
|
| +to the surface that just received/lost focus. Each surface is associated with
|
| +a unique WaylandWindow. When processing the focus events we keep track of the
|
| +currently focused window such that when we receive different events (mouse
|
| +button press or key press) we only send the event to the window in focus.
|
| +*/
|
| +class WaylandInputDevice {
|
| +
|
| + public:
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| + WaylandInputDevice(wl_display* display, uint32_t id);
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| + ~WaylandInputDevice();
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| +
|
| + // Used to change the surface of the input device (normally pointer image).
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| + void Attach(wl_buffer* buffer, int32_t x, int32_t y);
|
| + private:
|
| + wl_input_device* input_device_;
|
| +
|
| + /* These keep track of the window that's currently under focus. NULL if no
|
| + window is under focus.
|
| + */
|
| + WaylandWindow* pointer_focus_;
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| + WaylandWindow* keyboard_focus_;
|
| +
|
| + /* Keeps track of the currently active keyboard modifiers. We keep this
|
| + since we want to advertise keyboard modifiers with mouse events.
|
| + */
|
| + uint32_t keyboard_modifiers_;
|
| +
|
| + /* Keeps track of the last position for the motion event. We want to
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| + publish this with events such as button notify which doesn't have a
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| + position associated by default.
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| + */
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| + Point global_position_;
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| + Point surface_position_;
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| +
|
| + /* Keep track of the time of last event. Useful when we get buffer Attach
|
| + calls and the calls wouldn't have a way of getting an event time.
|
| + */
|
| + uint32_t last_event_time_;
|
| +
|
| + /* keymap used to transform keyboard events. */
|
| + xkb_desc* xkb_;
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| +
|
| + /* List of callback functions for input device events. */
|
| + static const wl_input_device_listener input_device_listener_;
|
| +
|
| + /* Input device callback functions. These will create 'WaylandEvent's and
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| + send them to the currently focused window.
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| + Args:
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| + - data: Pointer to the WaylandInputDevice object associated with the
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| + 'input_device'
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| + - input_device:
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| + The input device that sent the event
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| + - time: The time of the event.
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| + */
|
| + static void OnMotionNotify(void* data, wl_input_device* input_device,
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| + uint32_t time, int32_t x, int32_t y,
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| + int32_t sx, int32_t sy);
|
| + static void OnButtonNotify(void* data, wl_input_device* input_device,
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| + uint32_t time, uint32_t button, uint32_t state);
|
| + static void OnKeyNotify(void* data, wl_input_device* input_device,
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| + uint32_t time, uint32_t key, uint32_t state);
|
| + /* On*Focus events also have a Wayland surface associated with them. If the
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| + surface is NULL, then the event signifies a loss of focus. Otherwise we
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| + use the surface to get the WaylandWindow that receives focus.
|
| + */
|
| + static void OnPointerFocus(void* data, wl_input_device* input_device,
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| + uint32_t time, wl_surface *surface,
|
| + int32_t x, int32_t y, int32_t sx, int32_t sy);
|
| + static void OnKeyboardFocus(void* data, wl_input_device* input_device,
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| + uint32_t time, wl_surface *surface,
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| + wl_array* keys);
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice);
|
| +};
|
| +
|
| +#endif
|
|
|