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Unified Diff: ui/wayland/wayland_screen.h

Issue 7457023: Adding a Wayland basic toolkit (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Updated trunk to HEAD Created 9 years, 5 months ago
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Index: ui/wayland/wayland_screen.h
diff --git a/ui/wayland/wayland_screen.h b/ui/wayland/wayland_screen.h
new file mode 100644
index 0000000000000000000000000000000000000000..828762f9ebd7c1d9e179b91bc79e4bbf6e39cea7
--- /dev/null
+++ b/ui/wayland/wayland_screen.h
@@ -0,0 +1,79 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_WAYLAND_WAYLAND_SCREEN_H_
+#define UI_WAYLAND_WAYLAND_SCREEN_H_
+
+#include <stdint.h>
+
+#include <list>
+
+#include "base/basictypes.h"
+#include "ui/gfx/point.h"
+#include "ui/gfx/rect.h"
+
+struct wl_output;
+
+namespace ui {
+
+class WaylandDisplay;
+
+// WaylandScreen objects keep track of the current outputs (screens/monitors)
+// that are available to the application.
+class WaylandScreen {
+ public:
+ WaylandScreen(WaylandDisplay* display, uint32_t id);
+ ~WaylandScreen();
+
+ // Returns the active allocation of the screen.
+ gfx::Rect GetAllocation() const;
+
+ private:
+ // Used to store information regarding the available modes for the current
+ // screen.
+ // - (width, height): is the resolution of the screen
+ // - refresh: is the refresh rate of the screen under this mode
+ // - flags: contains extra information regarding the mode. The most important
+ // is the active mode flag.
+ struct Mode {
+ int32_t width, height, refresh, flags;
+ };
+ typedef std::list<Mode> Modes;
+
+ // Callback functions that allows the display to initialize the screen's
+ // position and available modes.
+ static void OutputHandleGeometry(void* data,
+ wl_output* output,
+ int32_t x,
+ int32_t y,
+ int32_t physical_width,
+ int32_t physical_height,
+ int32_t subpixel,
+ const char* make,
+ const char* model);
+
+ static void OutputHandleMode(void* data,
+ wl_output* wl_output,
+ uint32_t flags,
+ int32_t width,
+ int32_t height,
+ int32_t refresh);
+
+ // The Wayland output this object wraps
+ wl_output* output_;
+ // The display that the output is associated with
+ WaylandDisplay* display_;
+ // The position of the screen. This is important in multi monitor display
+ // since it provides the position of the screen in the virtual screen.
+ gfx::Point position_;
+
+ // List of supported modes
+ Modes modes_;
+
+ DISALLOW_COPY_AND_ASSIGN(WaylandScreen);
+};
+
+} // namespace ui
+
+#endif // UI_WAYLAND_WAYLAND_SCREEN_H_
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