| Index: ui/wayland/wayland_display.h
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| diff --git a/ui/wayland/wayland_display.h b/ui/wayland/wayland_display.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..424c45cf13980f696b8b0ec50513b63741804683
|
| --- /dev/null
|
| +++ b/ui/wayland/wayland_display.h
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| @@ -0,0 +1,105 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_WAYLAND_WAYLAND_DISPLAY_H_
|
| +#define UI_WAYLAND_WAYLAND_DISPLAY_H_
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| +
|
| +#include <stdint.h>
|
| +
|
| +#include <list>
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +struct wl_compositor;
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| +struct wl_display;
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| +struct wl_shell;
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| +struct wl_shm;
|
| +struct wl_surface;
|
| +struct wl_visual;
|
| +
|
| +namespace ui {
|
| +
|
| +class WaylandBuffer;
|
| +class WaylandInputDevice;
|
| +class WaylandScreen;
|
| +
|
| +// WaylandDisplay is a wrapper around wl_display. Once we get a valid
|
| +// wl_display, the Wayland server will send different events to register
|
| +// the Wayland compositor, shell, visuals, screens, input devices, ...
|
| +class WaylandDisplay {
|
| + public:
|
| + // Attempt to create a connection to the display. If it fails this returns
|
| + // NULL
|
| + static WaylandDisplay* Connect(char* name);
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| +
|
| + // Get the WaylandDisplay associated with the native Wayland display
|
| + static WaylandDisplay* GetDisplay(wl_display* display);
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| +
|
| + ~WaylandDisplay();
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| +
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| + // Creates a wayland surface. This is used to create a window surface.
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| + // The returned pointer should be deleted by the caller.
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| + wl_surface* CreateSurface();
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| +
|
| + // Sets the specified buffer as the surface for the cursor. (x, y) is
|
| + // the hotspot for the cursor.
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| + void SetCursor(WaylandBuffer* buffer, int32_t x, int32_t y);
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| +
|
| + // Returns a pointer to the wl_display.
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| + wl_display* display() const { return display_; }
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| +
|
| + // Returns a list of the registered screens.
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| + std::list<WaylandScreen*> GetScreenList() const;
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| +
|
| + wl_shell* shell() const { return shell_; }
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| +
|
| + wl_shm* shm() const { return shm_; }
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| +
|
| + wl_visual* visual() const { return visual_; }
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| +
|
| + private:
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| + WaylandDisplay(char* name);
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| +
|
| + // This handler resolves all server events used in initialization. It also
|
| + // handles input device registration, screen registration.
|
| + static void DisplayHandleGlobal(wl_display* display,
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| + uint32_t id,
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| + const char* interface,
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| + uint32_t version,
|
| + void* data);
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| +
|
| + // Used by the compositor initialization to register the different visuals.
|
| + static void CompositorHandleVisual(void* data,
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| + wl_compositor* compositor,
|
| + uint32_t id,
|
| + uint32_t token);
|
| +
|
| + // Used when the shell requires configuration. This is called when a
|
| + // window is configured and receives its size.
|
| + // TODO(dnicoara) Need to look if there is one shell per window. Then it
|
| + // makes more sense to move this into the WaylandWindow and it would keep
|
| + // track of the shell.
|
| + static void ShellHandleConfigure(void* data,
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| + wl_shell* shell,
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| + uint32_t time,
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| + uint32_t edges,
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| + wl_surface* surface,
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| + int32_t width,
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| + int32_t height);
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| +
|
| + // WaylandDisplay manages the memory of all these pointers.
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| + wl_display* display_;
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| + wl_compositor* compositor_;
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| + wl_shell* shell_;
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| + wl_shm* shm_;
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| + wl_visual* visual_;
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| + std::list<WaylandScreen*> screen_list_;
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| + std::list<WaylandInputDevice*> input_list_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(WaylandDisplay);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_WAYLAND_WAYLAND_DISPLAY_H_
|
|
|