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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef WAYLAND_DISPLAY_H_ | |
| 6 #define WAYLAND_DISPLAY_H_ | |
| 7 | |
| 8 #include <list> | |
| 9 #include <stdint.h> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 | |
| 13 class WaylandBuffer; | |
| 14 class WaylandInputDevice; | |
| 15 class WaylandScreen; | |
| 16 | |
| 17 struct wl_compositor; | |
| 18 struct wl_display; | |
| 19 struct wl_shell; | |
| 20 struct wl_shm; | |
| 21 struct wl_surface; | |
| 22 struct wl_visual; | |
| 23 | |
| 24 /* WaylandDisplay is a wrapper around wl_display. Once we get a valid | |
| 25 wl_display, the Wayland server will send different events to register | |
| 26 the Wayland compositor, shell, visuals, screens, input devices, ... | |
| 27 | |
| 28 Since only one connection is needed, this class is a singleton keeping track | |
| 29 of that connection. | |
| 
 
Evan Martin
2011/07/22 18:21:22
Is a singleton necessary?  In general they make co
 
 | |
| 30 */ | |
| 31 class WaylandDisplay { | |
| 32 public: | |
| 33 /* Create a connection if one doesn't exist. Otherwise return the existing | |
| 34 connection. | |
| 35 */ | |
| 36 static WaylandDisplay* Connect(char* name); | |
| 37 ~WaylandDisplay(); | |
| 38 | |
| 39 /* Creates a wayland surface. This is used to create a window surface. | |
| 40 The returned pointer should be deleted by the caller. | |
| 41 */ | |
| 42 wl_surface* CreateSurface(); | |
| 43 /* Sets the specified buffer as the surface for the cursor. (x, y) is | |
| 44 the hotspot for the cursor. | |
| 45 */ | |
| 46 void SetCursor(WaylandBuffer* buffer, int32_t x, int32_t y); | |
| 47 | |
| 48 /* Returns a pointer to the wl_display. */ | |
| 49 wl_display* GetNativeDisplay() const; | |
| 50 /* Returns a list of the registered screens. | |
| 51 */ | |
| 52 std::list<WaylandScreen*> GetScreenList() const; | |
| 53 wl_shell* GetShell() const; | |
| 54 wl_shm* GetShm() const; | |
| 55 wl_visual* GetVisual() const; | |
| 56 private: | |
| 57 WaylandDisplay(char* name); | |
| 58 | |
| 59 /* WaylandDisplay manages the memory of all these pointers. | |
| 60 */ | |
| 61 wl_display* display_; | |
| 62 wl_compositor* compositor_; | |
| 63 wl_shell* shell_; | |
| 64 wl_shm* shm_; | |
| 65 wl_visual* visual_; | |
| 66 std::list<WaylandScreen*> screen_list_; | |
| 67 std::list<WaylandInputDevice*> input_list_; | |
| 68 | |
| 69 /* This handle resolves all server events used in initialization. It also | |
| 70 handles input device registration, screen registration. | |
| 71 */ | |
| 72 static void DisplayHandleGlobal(wl_display* display, | |
| 73 uint32_t id, | |
| 74 const char* interface, | |
| 75 uint32_t version, | |
| 76 void* data); | |
| 77 /* Used by the compositor initialization to register the different visuals. | |
| 78 */ | |
| 79 static void CompositorHandleVisual(void* data, | |
| 80 wl_compositor* compositor, | |
| 81 uint32_t id, | |
| 82 uint32_t token); | |
| 83 /* Used when the shell requires configuration. This is called when a | |
| 84 window is configured and receives its size. | |
| 85 TODO(dnicoara) Need to look if there is one shell per window. Then it makes | |
| 86 more sense to move this into the WaylandWindow and it would keep track | |
| 87 of the shell. | |
| 88 */ | |
| 89 static void ShellHandleConfigure(void* data, | |
| 90 wl_shell* shell, | |
| 91 uint32_t time, | |
| 92 uint32_t edges, | |
| 93 wl_surface* surface, | |
| 94 int32_t width, | |
| 95 int32_t height); | |
| 96 | |
| 97 DISALLOW_COPY_AND_ASSIGN(WaylandDisplay); | |
| 98 }; | |
| 99 | |
| 100 #endif | |
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