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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/wayland/wayland_screen.h" |
| 6 |
| 7 #include <wayland-client.h> |
| 8 |
| 9 #include "ui/wayland/wayland_display.h" |
| 10 |
| 11 namespace ui { |
| 12 |
| 13 WaylandScreen::WaylandScreen(WaylandDisplay* display, uint32_t id) |
| 14 : output_(NULL), |
| 15 display_(display) { |
| 16 static const wl_output_listener kOutputListener = { |
| 17 WaylandScreen::OutputHandleGeometry, |
| 18 WaylandScreen::OutputHandleMode, |
| 19 }; |
| 20 |
| 21 output_ = wl_output_create(display_->display(), id, 1); |
| 22 wl_output_add_listener(output_, &kOutputListener, this); |
| 23 } |
| 24 |
| 25 WaylandScreen::~WaylandScreen() { |
| 26 if (output_) |
| 27 wl_output_destroy(output_); |
| 28 } |
| 29 |
| 30 gfx::Rect WaylandScreen::GetAllocation() const { |
| 31 gfx::Rect allocation; |
| 32 allocation.set_origin(position_); |
| 33 |
| 34 // Find the active mode and pass its dimensions. |
| 35 for (Modes::const_iterator i = modes_.begin(); i != modes_.end(); ++i) { |
| 36 if ((*i).flags & WL_OUTPUT_MODE_CURRENT) { |
| 37 allocation.set_width((*i).width); |
| 38 allocation.set_height((*i).height); |
| 39 break; |
| 40 } |
| 41 } |
| 42 |
| 43 return allocation; |
| 44 } |
| 45 |
| 46 // static |
| 47 void WaylandScreen::OutputHandleGeometry(void* data, |
| 48 wl_output* output, |
| 49 int32_t x, |
| 50 int32_t y, |
| 51 int32_t physical_width, |
| 52 int32_t physical_height, |
| 53 int32_t subpixel, |
| 54 const char* make, |
| 55 const char* model) { |
| 56 WaylandScreen* screen = static_cast<WaylandScreen*>(data); |
| 57 screen->position_.SetPoint(x, y); |
| 58 } |
| 59 |
| 60 // static |
| 61 void WaylandScreen::OutputHandleMode(void* data, |
| 62 wl_output* wl_output, |
| 63 uint32_t flags, |
| 64 int32_t width, |
| 65 int32_t height, |
| 66 int32_t refresh) { |
| 67 WaylandScreen* screen = static_cast<WaylandScreen*>(data); |
| 68 |
| 69 Mode mode; |
| 70 mode.width = width; |
| 71 mode.height = height; |
| 72 mode.refresh = refresh; |
| 73 mode.flags = flags; |
| 74 |
| 75 screen->modes_.push_back(mode); |
| 76 } |
| 77 |
| 78 } // namespace ui |
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