OLD | NEW |
---|---|
(Empty) | |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/wayland/wayland_window.h" | |
6 | |
7 #include <wayland-egl.h> | |
8 | |
9 #include "ui/wayland/events/wayland_event.h" | |
10 #include "ui/wayland/wayland_display.h" | |
11 #include "ui/wayland/wayland_widget.h" | |
12 | |
13 namespace ui { | |
14 | |
15 WaylandWindow::WaylandWindow(WaylandWidget* widget, WaylandDisplay* display) | |
16 : widget_(widget), | |
17 display_(display), | |
18 surface_(display->CreateSurface()), | |
19 fullscreen_(false), | |
20 parent_window_(NULL), | |
21 relative_position_() { | |
22 wl_surface_set_user_data(surface_, this); | |
23 } | |
24 | |
25 WaylandWindow::WaylandWindow( | |
26 WaylandWidget* widget, | |
27 WaylandDisplay* display, | |
28 WaylandWindow* parent, | |
29 int32_t x, | |
30 int32_t y) | |
31 : widget_(widget), | |
32 display_(display), | |
33 surface_(display->CreateSurface()), | |
34 fullscreen_(false), | |
35 parent_window_(parent), | |
36 relative_position_(x, y) { | |
37 wl_surface_set_user_data(surface_, this); | |
38 } | |
39 | |
40 WaylandWindow::~WaylandWindow() { | |
41 if (surface_) | |
42 wl_surface_destroy(surface_); | |
43 } | |
44 | |
45 void WaylandWindow::SetVisible(bool visible) { | |
46 if (visible) { | |
47 if (fullscreen_) { | |
48 wl_shell_set_fullscreen(display_->GetShell(), surface_); | |
49 } else if (!parent_window_) { | |
50 wl_shell_set_toplevel(display_->GetShell(), surface_); | |
51 } else { | |
52 wl_shell_set_transient(display_->GetShell(), | |
53 surface_, | |
54 parent_window_->GetSurface(), | |
55 relative_position_.x(), | |
56 relative_position_.y(), | |
57 0); | |
58 } | |
59 } else { | |
60 // TODO(dnicoara) What is the correct way of hiding a wl_surface? | |
61 } | |
62 } | |
63 | |
64 bool WaylandWindow::IsVisible() const { | |
65 return surface_ != NULL; | |
66 } | |
67 | |
68 void WaylandWindow::SetFullscreen(bool fullscreen) { | |
69 fullscreen_ = fullscreen; | |
70 } | |
71 | |
72 bool WaylandWindow::IsFullscreen() const { | |
73 return fullscreen_; | |
74 } | |
75 | |
76 WaylandWindow* WaylandWindow::GetParentWindow() const { | |
77 return parent_window_; | |
78 } | |
79 | |
80 WaylandWidget* WaylandWindow::GetWidget() const { | |
81 return widget_; | |
82 } | |
83 | |
84 wl_surface* WaylandWindow::GetSurface() const { | |
85 return surface_; | |
86 } | |
87 | |
88 void WaylandWindow::Configure( | |
89 uint32_t time, | |
tfarina
2011/07/25 18:34:27
You can write this as:
void WaylandWindow::Config
| |
90 uint32_t edges, | |
91 int32_t x, | |
92 int32_t y, | |
93 int32_t width, | |
94 int32_t height) { | |
95 WaylandEvent event; | |
96 event.geometry_change.time = time; | |
97 event.geometry_change.x = x; | |
98 event.geometry_change.y = y; | |
99 event.geometry_change.width = width; | |
100 event.geometry_change.height = height; | |
101 | |
102 widget_->OnGeometryChange(event); | |
103 } | |
104 | |
105 } // namespace ui | |
OLD | NEW |