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Side by Side Diff: ui/wayland/wayland_screen.h

Issue 7457023: Adding a Wayland basic toolkit (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Fixed naming for consts Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_WAYLAND_WAYLAND_SCREEN_H_
6 #define UI_WAYLAND_WAYLAND_SCREEN_H_
7
8 #include <list>
9 #include <stdint.h>
10
11 #include "base/basictypes.h"
12 #include "ui/gfx/point.h"
13 #include "ui/gfx/rect.h"
14
15 struct wl_output;
16
17 namespace ui {
18
19 class WaylandDisplay;
20
21 // WaylandScreen objects keep track of the current outputs (screens/monitors)
22 // that are available to the application.
23 class WaylandScreen {
24 public:
25 WaylandScreen(WaylandDisplay* display, uint32_t id);
26 ~WaylandScreen();
27
28 // Returns the active allocation of the screen.
29 gfx::Rect GetAllocation() const;
30
31 private:
32 // Used to store information regarding the available modes for the current
33 // screen.
34 // - (width, height): is the resolution of the screen
35 // - refresh: is the refresh rate of the screen under this mode
36 // - flags: contains extra information regarding the mode. The most important
37 // is the active mode flag.
38 struct Mode {
39 int32_t width, height, refresh, flags;
40 };
41 typedef std::list<Mode> Modes;
42
43 // Callback functions that allows the display to initialize the screen's
44 // position and available modes.
45 static void OutputHandleGeometry(void* data,
46 wl_output* output,
47 int32_t x,
48 int32_t y,
49 int32_t physical_width,
50 int32_t physical_height,
51 int32_t subpixel,
52 const char* make,
53 const char* model);
54 static void OutputHandleMode(void* data,
55 wl_output* wl_output,
56 uint32_t flags,
57 int32_t width,
58 int32_t height,
59 int32_t refresh);
60
61 // The Wayland output this object wraps
62 wl_output* output_;
63 // The display that the output is associated with
64 WaylandDisplay* display_;
65 // The position of the screen. This is important in multi monitor display
66 // since it provides the position of the screen in the virtual screen.
67 gfx::Point position_;
68
69 // List of supported modes
70 Modes modes_;
71
72 DISALLOW_COPY_AND_ASSIGN(WaylandScreen);
73 };
74
75 } // namespace ui
76
77 #endif // UI_WAYLAND_WAYLAND_SCREEN_H_
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