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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
| 6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
| 7 | 7 |
| 8 // NullAudioRenderer effectively uses an extra thread to "throw away" the | 8 // NullAudioRenderer effectively uses an extra thread to "throw away" the |
| 9 // audio data at a rate resembling normal playback speed. It's just like | 9 // audio data at a rate resembling normal playback speed. It's just like |
| 10 // decoding to /dev/null! | 10 // decoding to /dev/null! |
| 11 // | 11 // |
| 12 // NullAudioRenderer can also be used in situations where the client has no | 12 // NullAudioRenderer can also be used in situations where the client has no |
| 13 // audio device or we haven't written an audio implementation for a particular | 13 // audio device or we haven't written an audio implementation for a particular |
| 14 // platform yet. | 14 // platform yet. |
| 15 // | |
| 16 // It supports any type of MediaFormat as long as the mime type has been set to | |
| 17 // audio/x-uncompressed. Playback rate is also supported and NullAudioRenderer | |
| 18 // will slow down and speed up accordingly. | |
| 19 | 15 |
| 20 #include <deque> | 16 #include <deque> |
| 21 | 17 |
| 22 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
| 23 #include "base/threading/platform_thread.h" | 19 #include "base/threading/platform_thread.h" |
| 24 #include "media/base/buffers.h" | 20 #include "media/base/buffers.h" |
| 25 #include "media/base/filters.h" | 21 #include "media/base/filters.h" |
| 26 #include "media/filters/audio_renderer_base.h" | 22 #include "media/filters/audio_renderer_base.h" |
| 27 | 23 |
| 28 namespace media { | 24 namespace media { |
| (...skipping 11 matching lines...) Expand all Loading... |
| 40 // PlatformThread::Delegate implementation. | 36 // PlatformThread::Delegate implementation. |
| 41 virtual void ThreadMain(); | 37 virtual void ThreadMain(); |
| 42 | 38 |
| 43 protected: | 39 protected: |
| 44 // AudioRendererBase implementation. | 40 // AudioRendererBase implementation. |
| 45 virtual bool OnInitialize(const AudioDecoderConfig& config); | 41 virtual bool OnInitialize(const AudioDecoderConfig& config); |
| 46 virtual void OnStop(); | 42 virtual void OnStop(); |
| 47 | 43 |
| 48 private: | 44 private: |
| 49 // A number to convert bytes written in FillBuffer to milliseconds based on | 45 // A number to convert bytes written in FillBuffer to milliseconds based on |
| 50 // the audio format. Calculated in OnInitialize by looking at the decoder's | 46 // the audio format. |
| 51 // MediaFormat. | |
| 52 size_t bytes_per_millisecond_; | 47 size_t bytes_per_millisecond_; |
| 53 | 48 |
| 54 // A buffer passed to FillBuffer to advance playback. | 49 // A buffer passed to FillBuffer to advance playback. |
| 55 scoped_array<uint8> buffer_; | 50 scoped_array<uint8> buffer_; |
| 56 size_t buffer_size_; | 51 size_t buffer_size_; |
| 57 | 52 |
| 58 // Separate thread used to throw away data. | 53 // Separate thread used to throw away data. |
| 59 base::PlatformThreadHandle thread_; | 54 base::PlatformThreadHandle thread_; |
| 60 | 55 |
| 61 // Shutdown flag. | 56 // Shutdown flag. |
| 62 bool shutdown_; | 57 bool shutdown_; |
| 63 | 58 |
| 64 DISALLOW_COPY_AND_ASSIGN(NullAudioRenderer); | 59 DISALLOW_COPY_AND_ASSIGN(NullAudioRenderer); |
| 65 }; | 60 }; |
| 66 | 61 |
| 67 } // namespace media | 62 } // namespace media |
| 68 | 63 |
| 69 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 64 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
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