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| 1 <!-- | 1 <!-- |
| 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. | 2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 3 Use of this source code is governed by a BSD-style license that can be | 3 Use of this source code is governed by a BSD-style license that can be |
| 4 found in the LICENSE file. | 4 found in the LICENSE file. |
| 5 --> | 5 --> |
| 6 <!DOCTYPE html> | 6 <!DOCTYPE html> |
| 7 <html> | 7 <html> |
| 8 <head> | 8 <head> |
| 9 <meta charset="utf-8"> | 9 <meta charset="utf-8"> |
| 10 <link rel="stylesheet" href="../resources/js-test-style.css"/> | 10 <link rel="stylesheet" href="../resources/js-test-style.css"/> |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)"
); | 59 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)"
); |
| 60 | 60 |
| 61 var tex = gl.createTexture(); | 61 var tex = gl.createTexture(); |
| 62 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_2D, tex)"); | 62 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_2D, tex)"); |
| 63 shouldBe("gl.getParameter(gl.TEXTURE_BINDING_2D)", "tex"); | 63 shouldBe("gl.getParameter(gl.TEXTURE_BINDING_2D)", "tex"); |
| 64 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.framebufferTexture2D(gl.FRAMEBUFFER,
gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0)"); | 64 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.framebufferTexture2D(gl.FRAMEBUFFER,
gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0)"); |
| 65 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)", "tex"); | 65 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)", "tex"); |
| 66 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteTexture(tex)"); | 66 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteTexture(tex)"); |
| 67 // Deleting a texture bound to the currently-bound fbo is the same as | 67 // Deleting a texture bound to the currently-bound fbo is the same as |
| 68 // detaching the textue from fbo first, then delete the texture. | 68 // detaching the textue from fbo first, then delete the texture. |
| 69 shouldBeNull("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTA
CHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)"); | 69 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)", "gl.NONE"); |
| 70 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.getFramebufferAttachmentParameter
(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)"); |
| 70 shouldBeFalse("gl.isTexture(tex)"); | 71 shouldBeFalse("gl.isTexture(tex)"); |
| 71 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_2D)"); | 72 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_2D)"); |
| 72 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_2D, tex)"); | 73 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_2D, tex)"); |
| 73 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_2D)"); | 74 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_2D)"); |
| 74 | 75 |
| 75 var texCubeMap = gl.createTexture(); | 76 var texCubeMap = gl.createTexture(); |
| 76 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_CUBE_MAP, texC
ubeMap)"); | 77 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_CUBE_MAP, texC
ubeMap)"); |
| 77 shouldBe("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)", "texCubeMap"); | 78 shouldBe("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)", "texCubeMap"); |
| 78 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteTexture(texCubeMap)"); | 79 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteTexture(texCubeMap)"); |
| 79 shouldBeFalse("gl.isTexture(texCubeMap)"); | 80 shouldBeFalse("gl.isTexture(texCubeMap)"); |
| 80 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)"); | 81 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)"); |
| 81 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_CUBE_MAP, texC
ubeMap)"); | 82 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTexture(gl.TEXTURE_CUBE_MAP, texC
ubeMap)"); |
| 82 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)"); | 83 shouldBeNull("gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP)"); |
| 83 | 84 |
| 84 debug(""); | 85 debug(""); |
| 85 debug("renderbuffer deletion"); | 86 debug("renderbuffer deletion"); |
| 86 | 87 |
| 87 var rbo = gl.createRenderbuffer(); | 88 var rbo = gl.createRenderbuffer(); |
| 88 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindRenderbuffer(gl.RENDERBUFFER, rbo
)"); | 89 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindRenderbuffer(gl.RENDERBUFFER, rbo
)"); |
| 89 shouldBe("gl.getParameter(gl.RENDERBUFFER_BINDING)", "rbo"); | 90 shouldBe("gl.getParameter(gl.RENDERBUFFER_BINDING)", "rbo"); |
| 90 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.framebufferRenderbuffer(gl.FRAMEBUFFE
R, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo)"); | 91 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.framebufferRenderbuffer(gl.FRAMEBUFFE
R, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo)"); |
| 91 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)", "rbo"); | 92 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)", "rbo"); |
| 92 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteRenderbuffer(rbo)"); | 93 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteRenderbuffer(rbo)"); |
| 93 // Deleting a renderbuffer bound to the currently-bound fbo is the same as | 94 // Deleting a renderbuffer bound to the currently-bound fbo is the same as |
| 94 // detaching the renderbuffer from fbo first, then delete the renderbuffer. | 95 // detaching the renderbuffer from fbo first, then delete the renderbuffer. |
| 95 shouldBeNull("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTA
CHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)"); | 96 shouldBe("gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHME
NT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)", "gl.NONE"); |
| 97 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.getFramebufferAttachmentParameter
(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)"); |
| 96 shouldBeFalse("gl.isRenderbuffer(rbo)"); | 98 shouldBeFalse("gl.isRenderbuffer(rbo)"); |
| 97 shouldBeNull("gl.getParameter(gl.RENDERBUFFER_BINDING)"); | 99 shouldBeNull("gl.getParameter(gl.RENDERBUFFER_BINDING)"); |
| 98 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindRenderbuffer(gl.RENDERBUFFER, rbo
)"); | 100 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindRenderbuffer(gl.RENDERBUFFER, rbo
)"); |
| 99 shouldBeNull("gl.getParameter(gl.RENDERBUFFER_BINDING)"); | 101 shouldBeNull("gl.getParameter(gl.RENDERBUFFER_BINDING)"); |
| 100 | 102 |
| 101 debug(""); | 103 debug(""); |
| 102 debug("buffer deletion"); | 104 debug("buffer deletion"); |
| 103 | 105 |
| 104 var buffer = gl.createBuffer(); | 106 var buffer = gl.createBuffer(); |
| 105 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBuffer(gl.ARRAY_BUFFER, buffer)")
; | 107 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBuffer(gl.ARRAY_BUFFER, buffer)")
; |
| (...skipping 23 matching lines...) Expand all Loading... |
| 129 shouldBeNull("gl.getParameter(gl.FRAMEBUFFER_BINDING)"); | 131 shouldBeNull("gl.getParameter(gl.FRAMEBUFFER_BINDING)"); |
| 130 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)"
); | 132 shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindFramebuffer(gl.FRAMEBUFFER, fbo)"
); |
| 131 shouldBeNull("gl.getParameter(gl.FRAMEBUFFER_BINDING)"); | 133 shouldBeNull("gl.getParameter(gl.FRAMEBUFFER_BINDING)"); |
| 132 | 134 |
| 133 successfullyParsed = true; | 135 successfullyParsed = true; |
| 134 </script> | 136 </script> |
| 135 | 137 |
| 136 <script src="../resources/js-test-post.js"></script> | 138 <script src="../resources/js-test-post.js"></script> |
| 137 </body> | 139 </body> |
| 138 </html> | 140 </html> |
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