Index: ppapi/thunk/ppb_graphics_3d_api.h |
=================================================================== |
--- ppapi/thunk/ppb_graphics_3d_api.h (revision 92908) |
+++ ppapi/thunk/ppb_graphics_3d_api.h (working copy) |
@@ -6,6 +6,7 @@ |
#define PPAPI_THUNK_PPB_GRAPHICS_3D_API_H_ |
#include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
+#include "ppapi/c/dev/ppb_graphics_3d_trusted_dev.h" |
namespace ppapi { |
namespace thunk { |
@@ -14,9 +15,28 @@ |
public: |
virtual ~PPB_Graphics3D_API() {} |
+ // Graphics3D API. |
virtual int32_t GetAttribs(int32_t* attrib_list) = 0; |
virtual int32_t SetAttribs(int32_t* attrib_list) = 0; |
virtual int32_t SwapBuffers(PP_CompletionCallback callback) = 0; |
+ |
+ // Graphics3DTrusted API. |
+ virtual PP_Bool InitCommandBuffer(int32_t size) = 0; |
+ virtual PP_Bool GetRingBuffer(int* shm_handle, |
+ uint32_t* shm_size) = 0; |
+ virtual PP_Graphics3DTrustedState GetState() = 0; |
+ virtual int32_t CreateTransferBuffer(uint32_t size) = 0; |
+ virtual PP_Bool DestroyTransferBuffer(int32_t id) = 0; |
+ virtual PP_Bool GetTransferBuffer(int32_t id, |
+ int* shm_handle, |
+ uint32_t* shm_size) = 0; |
+ virtual PP_Bool Flush(int32_t put_offset) = 0; |
+ virtual PP_Graphics3DTrustedState FlushSync(int32_t put_offset) = 0; |
+ virtual PP_Graphics3DTrustedState FlushSyncFast(int32_t put_offset, |
+ int32_t last_known_get) = 0; |
+ |
+ // TODO(alokp): Implement GLESChromiumTextureMapping here after |
+ // deprecating Context3D. |
}; |
} // namespace thunk |