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Unified Diff: ppapi/proxy/ppb_graphics_3d_proxy.cc

Issue 7398033: Revert 92885 - Completed the implementation for PPB_Graphics3D interface. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 5 months ago
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Index: ppapi/proxy/ppb_graphics_3d_proxy.cc
===================================================================
--- ppapi/proxy/ppb_graphics_3d_proxy.cc (revision 92890)
+++ ppapi/proxy/ppb_graphics_3d_proxy.cc (working copy)
@@ -1,612 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ppapi/proxy/ppb_graphics_3d_proxy.h"
-
-#include "gpu/command_buffer/client/gles2_implementation.h"
-#include "ppapi/c/pp_errors.h"
-#include "ppapi/proxy/enter_proxy.h"
-#include "ppapi/proxy/plugin_dispatcher.h"
-#include "ppapi/proxy/ppapi_messages.h"
-#include "ppapi/thunk/enter.h"
-#include "ppapi/thunk/resource_creation_api.h"
-#include "ppapi/thunk/thunk.h"
-
-using ppapi::thunk::EnterFunctionNoLock;
-using ppapi::thunk::EnterResourceNoLock;
-using ppapi::thunk::PPB_Graphics3D_API;
-using ppapi::thunk::ResourceCreationAPI;
-
-namespace pp {
-namespace proxy {
-
-namespace {
-const int32 kCommandBufferSize = 1024 * 1024;
-const int32 kTransferBufferSize = 1024 * 1024;
-
-class CommandBuffer : public gpu::CommandBuffer {
- public:
- CommandBuffer(const HostResource& resource, PluginDispatcher* dispatcher);
- virtual ~CommandBuffer();
-
- // gpu::CommandBuffer implementation:
- virtual bool Initialize(int32 size);
- virtual bool Initialize(base::SharedMemory* buffer, int32 size);
- virtual gpu::Buffer GetRingBuffer();
- virtual State GetState();
- virtual void Flush(int32 put_offset);
- virtual State FlushSync(int32 put_offset, int32 last_known_get);
- virtual void SetGetOffset(int32 get_offset);
- virtual int32 CreateTransferBuffer(size_t size, int32 id_request);
- virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory,
- size_t size,
- int32 id_request);
- virtual void DestroyTransferBuffer(int32 id);
- virtual gpu::Buffer GetTransferBuffer(int32 handle);
- virtual void SetToken(int32 token);
- virtual void SetParseError(gpu::error::Error error);
- virtual void SetContextLostReason(gpu::error::ContextLostReason reason);
-
- private:
- bool Send(IPC::Message* msg);
- void UpdateState(const gpu::CommandBuffer::State& state);
-
- int32 num_entries_;
- scoped_ptr<base::SharedMemory> ring_buffer_;
-
- typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap;
- TransferBufferMap transfer_buffers_;
-
- State last_state_;
-
- HostResource resource_;
- PluginDispatcher* dispatcher_;
-
- DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
-};
-
-CommandBuffer::CommandBuffer(const HostResource& resource,
- PluginDispatcher* dispatcher)
- : num_entries_(0),
- resource_(resource),
- dispatcher_(dispatcher) {
-}
-
-CommandBuffer::~CommandBuffer() {
- // Delete all the locally cached shared memory objects, closing the handle
- // in this process.
- for (TransferBufferMap::iterator it = transfer_buffers_.begin();
- it != transfer_buffers_.end(); ++it) {
- delete it->second.shared_memory;
- it->second.shared_memory = NULL;
- }
-}
-
-bool CommandBuffer::Initialize(int32 size) {
- DCHECK(!ring_buffer_.get());
-
- // Initialize the service. Assuming we are sandboxed, the GPU
- // process is responsible for duplicating the handle. This might not be true
- // for NaCl.
- base::SharedMemoryHandle handle;
- if (Send(new PpapiHostMsg_PPBGraphics3D_InitCommandBuffer(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &handle)) &&
- base::SharedMemory::IsHandleValid(handle)) {
- ring_buffer_.reset(new base::SharedMemory(handle, false));
- if (ring_buffer_->Map(size)) {
- num_entries_ = size / sizeof(gpu::CommandBufferEntry);
- return true;
- }
-
- ring_buffer_.reset();
- }
-
- return false;
-}
-
-bool CommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) {
- // Not implemented in proxy.
- NOTREACHED();
- return false;
-}
-
-gpu::Buffer CommandBuffer::GetRingBuffer() {
- // Return locally cached ring buffer.
- gpu::Buffer buffer;
- buffer.ptr = ring_buffer_->memory();
- buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry);
- buffer.shared_memory = ring_buffer_.get();
- return buffer;
-}
-
-gpu::CommandBuffer::State CommandBuffer::GetState() {
- // Send will flag state with lost context if IPC fails.
- if (last_state_.error == gpu::error::kNoError) {
- gpu::CommandBuffer::State state;
- if (Send(new PpapiHostMsg_PPBGraphics3D_GetState(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, &state)))
- UpdateState(state);
- }
-
- return last_state_;
-}
-
-void CommandBuffer::Flush(int32 put_offset) {
- if (last_state_.error != gpu::error::kNoError)
- return;
-
- IPC::Message* message = new PpapiHostMsg_PPBGraphics3D_AsyncFlush(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset);
-
- // Do not let a synchronous flush hold up this message. If this handler is
- // deferred until after the synchronous flush completes, it will overwrite the
- // cached last_state_ with out-of-date data.
- message->set_unblock(true);
- Send(message);
-}
-
-gpu::CommandBuffer::State CommandBuffer::FlushSync(int32 put_offset,
- int32 last_known_get) {
- if (last_known_get == last_state_.get_offset) {
- // Send will flag state with lost context if IPC fails.
- if (last_state_.error == gpu::error::kNoError) {
- gpu::CommandBuffer::State state;
- if (Send(new PpapiHostMsg_PPBGraphics3D_Flush(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset,
- last_known_get, &state)))
- UpdateState(state);
- }
- } else {
- Flush(put_offset);
- }
-
- return last_state_;
-}
-
-void CommandBuffer::SetGetOffset(int32 get_offset) {
- // Not implemented in proxy.
- NOTREACHED();
-}
-
-int32 CommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) {
- if (last_state_.error == gpu::error::kNoError) {
- int32 id;
- if (Send(new PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &id))) {
- return id;
- }
- }
-
- return -1;
-}
-
-int32 CommandBuffer::RegisterTransferBuffer(
- base::SharedMemory* shared_memory,
- size_t size,
- int32 id_request) {
- // Not implemented in proxy.
- NOTREACHED();
- return -1;
-}
-
-void CommandBuffer::DestroyTransferBuffer(int32 id) {
- if (last_state_.error != gpu::error::kNoError)
- return;
-
- // Remove the transfer buffer from the client side4 cache.
- TransferBufferMap::iterator it = transfer_buffers_.find(id);
- DCHECK(it != transfer_buffers_.end());
-
- // Delete the shared memory object, closing the handle in this process.
- delete it->second.shared_memory;
-
- transfer_buffers_.erase(it);
-
- Send(new PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id));
-}
-
-gpu::Buffer CommandBuffer::GetTransferBuffer(int32 id) {
- if (last_state_.error != gpu::error::kNoError)
- return gpu::Buffer();
-
- // Check local cache to see if there is already a client side shared memory
- // object for this id.
- TransferBufferMap::iterator it = transfer_buffers_.find(id);
- if (it != transfer_buffers_.end()) {
- return it->second;
- }
-
- // Assuming we are in the renderer process, the service is responsible for
- // duplicating the handle. This might not be true for NaCl.
- base::SharedMemoryHandle handle;
- uint32 size;
- if (!Send(new PpapiHostMsg_PPBGraphics3D_GetTransferBuffer(
- INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id, &handle, &size))) {
- return gpu::Buffer();
- }
-
- // Cache the transfer buffer shared memory object client side.
- scoped_ptr<base::SharedMemory> shared_memory(
- new base::SharedMemory(handle, false));
-
- // Map the shared memory on demand.
- if (!shared_memory->memory()) {
- if (!shared_memory->Map(size)) {
- return gpu::Buffer();
- }
- }
-
- gpu::Buffer buffer;
- buffer.ptr = shared_memory->memory();
- buffer.size = size;
- buffer.shared_memory = shared_memory.release();
- transfer_buffers_[id] = buffer;
-
- return buffer;
-}
-
-void CommandBuffer::SetToken(int32 token) {
- NOTREACHED();
-}
-
-void CommandBuffer::SetParseError(gpu::error::Error error) {
- NOTREACHED();
-}
-
-void CommandBuffer::SetContextLostReason(
- gpu::error::ContextLostReason reason) {
- NOTREACHED();
-}
-
-bool CommandBuffer::Send(IPC::Message* msg) {
- DCHECK(last_state_.error == gpu::error::kNoError);
-
- if (dispatcher_->Send(msg))
- return true;
-
- last_state_.error = gpu::error::kLostContext;
- return false;
-}
-
-void CommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) {
- // Handle wraparound. It works as long as we don't have more than 2B state
- // updates in flight across which reordering occurs.
- if (state.generation - last_state_.generation < 0x80000000U)
- last_state_ = state;
-}
-
-base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher,
- int shm_handle) {
- // TODO(piman): Change trusted interface to return a PP_FileHandle, those
- // casts are ugly.
- base::PlatformFile source =
-#if defined(OS_WIN)
- reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle));
-#elif defined(OS_POSIX)
- shm_handle;
-#else
- #error Not implemented.
-#endif
- // Don't close the handle, it doesn't belong to us.
- return dispatcher->ShareHandleWithRemote(source, false);
-}
-
-PP_Graphics3DTrustedState GetErrorState() {
- PP_Graphics3DTrustedState error_state = { 0 };
- error_state.error = PPB_GRAPHICS3D_TRUSTED_ERROR_GENERICERROR;
- return error_state;
-}
-
-gpu::CommandBuffer::State GPUStateFromPPState(
- const PP_Graphics3DTrustedState& s) {
- gpu::CommandBuffer::State state;
- state.num_entries = s.num_entries;
- state.get_offset = s.get_offset;
- state.put_offset = s.put_offset;
- state.token = s.token;
- state.error = static_cast<gpu::error::Error>(s.error);
- state.generation = s.generation;
- return state;
-}
-
-InterfaceProxy* CreateGraphics3DProxy(Dispatcher* dispatcher,
- const void* target_interface) {
- return new PPB_Graphics3D_Proxy(dispatcher, target_interface);
-}
-} // namespace
-
-Graphics3D::Graphics3D(const HostResource& resource)
- : PluginResource(resource) {
-}
-
-Graphics3D::~Graphics3D() {
- DestroyGLES2Impl();
-}
-
-bool Graphics3D::Init() {
- PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance());
- if (!dispatcher)
- return false;
-
- command_buffer_.reset(new CommandBuffer(host_resource(), dispatcher));
-
- return CreateGLES2Impl(kCommandBufferSize, kTransferBufferSize);
-}
-
-PP_Bool Graphics3D::InitCommandBuffer(int32_t size) {
- return PP_FALSE;
-}
-
-PP_Bool Graphics3D::GetRingBuffer(int* shm_handle, uint32_t* shm_size) {
- return PP_FALSE;
-}
-
-PP_Graphics3DTrustedState Graphics3D::GetState() {
- return GetErrorState();
-}
-
-PP_Bool Graphics3D::Flush(int32_t put_offset) {
- return PP_FALSE;
-}
-
-PP_Graphics3DTrustedState Graphics3D::FlushSync(int32_t put_offset) {
- return GetErrorState();
-}
-
-int32_t Graphics3D::CreateTransferBuffer(uint32_t size) {
- return PP_FALSE;
-}
-
-PP_Bool Graphics3D::DestroyTransferBuffer(int32_t id) {
- return PP_FALSE;
-}
-
-PP_Bool Graphics3D::GetTransferBuffer(int32_t id,
- int* shm_handle,
- uint32_t* shm_size) {
- return PP_FALSE;
-}
-
-PP_Graphics3DTrustedState Graphics3D::FlushSyncFast(int32_t put_offset,
- int32_t last_known_get) {
- return GetErrorState();
-}
-
-gpu::CommandBuffer* Graphics3D::GetCommandBuffer() {
- return command_buffer_.get();
-}
-
-int32 Graphics3D::DoSwapBuffers() {
- IPC::Message* msg = new PpapiHostMsg_PPBGraphics3D_SwapBuffers(
- INTERFACE_ID_PPB_GRAPHICS_3D, host_resource());
- msg->set_unblock(true);
- GetDispatcher()->Send(msg);
-
- gles2_impl()->SwapBuffers();
- return PP_OK_COMPLETIONPENDING;
-}
-
-PPB_Graphics3D_Proxy::PPB_Graphics3D_Proxy(Dispatcher* dispatcher,
- const void* target_interface)
- : InterfaceProxy(dispatcher, target_interface) {
-}
-
-PPB_Graphics3D_Proxy::~PPB_Graphics3D_Proxy() {
-}
-
-// static
-const InterfaceProxy::Info* PPB_Graphics3D_Proxy::GetInfo() {
- static const Info info = {
- ::ppapi::thunk::GetPPB_Graphics3D_Thunk(),
- PPB_GRAPHICS_3D_DEV_INTERFACE,
- INTERFACE_ID_PPB_GRAPHICS_3D,
- false,
- &CreateGraphics3DProxy,
- };
- return &info;
-}
-
-// static
-PP_Resource PPB_Graphics3D_Proxy::CreateProxyResource(
- PP_Instance instance,
- PP_Config3D_Dev config,
- PP_Resource share_context,
- const int32_t* attrib_list) {
- PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance);
- if (!dispatcher)
- return PP_ERROR_BADARGUMENT;
-
- // TODO(alokp): Support shared context.
- DCHECK_EQ(0, share_context);
- if (share_context != 0)
- return 0;
-
- std::vector<int32_t> attribs;
- if (attrib_list) {
- for (const int32_t* attr = attrib_list;
- *attr != PP_GRAPHICS3DATTRIB_NONE;
- ++attr) {
- attribs.push_back(*attr);
- }
- attribs.push_back(PP_GRAPHICS3DATTRIB_NONE);
- }
-
- HostResource result;
- dispatcher->Send(new PpapiHostMsg_PPBGraphics3D_Create(
- INTERFACE_ID_PPB_GRAPHICS_3D, instance, config, attribs, &result));
- if (result.is_null())
- return 0;
-
- linked_ptr<Graphics3D> graphics_3d(new Graphics3D(result));
- if (!graphics_3d->Init())
- return 0;
-
- return PluginResourceTracker::GetInstance()->AddResource(graphics_3d);
-}
-
-bool PPB_Graphics3D_Proxy::OnMessageReceived(const IPC::Message& msg) {
- bool handled = true;
- IPC_BEGIN_MESSAGE_MAP(PPB_Graphics3D_Proxy, msg)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Create,
- OnMsgCreate)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_InitCommandBuffer,
- OnMsgInitCommandBuffer)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetState,
- OnMsgGetState)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Flush,
- OnMsgFlush)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_AsyncFlush,
- OnMsgAsyncFlush)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer,
- OnMsgCreateTransferBuffer)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer,
- OnMsgDestroyTransferBuffer)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetTransferBuffer,
- OnMsgGetTransferBuffer)
- IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_SwapBuffers,
- OnMsgSwapBuffers)
-
- IPC_MESSAGE_HANDLER(PpapiMsg_PPBGraphics3D_SwapBuffersACK,
- OnMsgSwapBuffersACK)
- IPC_MESSAGE_UNHANDLED(handled = false)
-
- IPC_END_MESSAGE_MAP()
- // FIXME(brettw) handle bad messages!
- return handled;
-}
-
-void PPB_Graphics3D_Proxy::OnMsgCreate(PP_Instance instance,
- PP_Config3D_Dev config,
- const std::vector<int32_t>& attribs,
- HostResource* result) {
- if (attribs.empty() || attribs.back() != 0)
- return; // Bad message.
-
- EnterFunctionNoLock<ResourceCreationAPI> enter(instance, true);
- if (enter.succeeded()) {
- result->SetHostResource(
- instance,
- enter.functions()->CreateGraphics3DRaw(instance, config, 0,
- &attribs.front()));
- }
-}
-
-void PPB_Graphics3D_Proxy::OnMsgInitCommandBuffer(
- const HostResource& context,
- int32 size,
- base::SharedMemoryHandle* ring_buffer) {
- *ring_buffer = base::SharedMemory::NULLHandle();
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.failed())
- return;
-
- if (!enter.object()->InitCommandBuffer(size))
- return;
-
- int shm_handle;
- uint32_t shm_size;
- if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size))
- return;
- *ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
-}
-
-void PPB_Graphics3D_Proxy::OnMsgGetState(const HostResource& context,
- gpu::CommandBuffer::State* state) {
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.failed())
- return;
- PP_Graphics3DTrustedState pp_state = enter.object()->GetState();
- *state = GPUStateFromPPState(pp_state);
-}
-
-void PPB_Graphics3D_Proxy::OnMsgFlush(const HostResource& context,
- int32 put_offset,
- int32 last_known_get,
- gpu::CommandBuffer::State* state) {
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.failed())
- return;
- PP_Graphics3DTrustedState pp_state = enter.object()->FlushSyncFast(
- put_offset, last_known_get);
- *state = GPUStateFromPPState(pp_state);
-}
-
-void PPB_Graphics3D_Proxy::OnMsgAsyncFlush(const HostResource& context,
- int32 put_offset) {
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.succeeded())
- enter.object()->Flush(put_offset);
-}
-
-void PPB_Graphics3D_Proxy::OnMsgCreateTransferBuffer(
- const HostResource& context,
- int32 size,
- int32* id) {
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.succeeded())
- *id = enter.object()->CreateTransferBuffer(size);
- else
- *id = 0;
-}
-
-void PPB_Graphics3D_Proxy::OnMsgDestroyTransferBuffer(
- const HostResource& context,
- int32 id) {
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- if (enter.succeeded())
- enter.object()->DestroyTransferBuffer(id);
-}
-
-void PPB_Graphics3D_Proxy::OnMsgGetTransferBuffer(
- const HostResource& context,
- int32 id,
- base::SharedMemoryHandle* transfer_buffer,
- uint32* size) {
- *transfer_buffer = base::SharedMemory::NULLHandle();
- *size = 0;
-
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- int shm_handle = 0;
- uint32_t shm_size = 0;
- if (enter.succeeded() &&
- enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) {
- *transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
- *size = shm_size;
- }
-}
-
-void PPB_Graphics3D_Proxy::OnMsgSwapBuffers(const HostResource& context) {
- CompletionCallback callback = callback_factory_.NewOptionalCallback(
- &PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin, context);
-
- EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
- int32_t result = PP_ERROR_BADRESOURCE;
- if (enter.succeeded())
- result = enter.object()->SwapBuffers(callback.pp_completion_callback());
- if (result != PP_OK_COMPLETIONPENDING) {
- // There was some error, so we won't get a flush callback. We need to now
- // issue the ACK to the plugin hears about the error. This will also clean
- // up the data associated with the callback.
- callback.Run(result);
- }
-}
-
-void PPB_Graphics3D_Proxy::OnMsgSwapBuffersACK(const HostResource& resource,
- int32_t pp_error) {
- EnterPluginFromHostResource<PPB_Graphics3D_API> enter(resource);
- if (enter.succeeded())
- static_cast<Graphics3D*>(enter.object())->SwapBuffersACK(pp_error);
-}
-
-void PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin(
- int32_t result,
- const HostResource& context) {
- dispatcher()->Send(new PpapiMsg_PPBGraphics3D_SwapBuffersACK(
- INTERFACE_ID_PPB_GRAPHICS_3D, context, result));
-}
-
-} // namespace proxy
-} // namespace pp
-
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