| Index: gpu/command_buffer/service/gpu_scheduler.h
|
| diff --git a/gpu/command_buffer/service/gpu_scheduler.h b/gpu/command_buffer/service/gpu_scheduler.h
|
| index 4ebbab9b5a0f34bbf27f423709773c6ae879de38..4ff0f3df2edef9a68a73a7d0b6b4a7986e40ce97 100644
|
| --- a/gpu/command_buffer/service/gpu_scheduler.h
|
| +++ b/gpu/command_buffer/service/gpu_scheduler.h
|
| @@ -24,8 +24,6 @@
|
|
|
| #if defined(OS_MACOSX)
|
| #include "ui/gfx/surface/accelerated_surface_mac.h"
|
| -#elif defined(TOUCH_UI)
|
| -#include "ui/gfx/surface/accelerated_surface_linux.h"
|
| #endif
|
|
|
| namespace gfx {
|
| @@ -55,7 +53,8 @@ class GpuScheduler : public CommandBufferEngine {
|
|
|
| virtual ~GpuScheduler();
|
|
|
| - // Perform platform specific and common initialization.
|
| + // Platform specific code to create GLContexts and GLSurfaces that are
|
| + // handed off to the next function.
|
| bool Initialize(gfx::PluginWindowHandle hwnd,
|
| const gfx::Size& size,
|
| bool software,
|
| @@ -64,6 +63,15 @@ class GpuScheduler : public CommandBufferEngine {
|
| const std::vector<int32>& attribs,
|
| gfx::GLShareGroup* share_group);
|
|
|
| + // Takes ownership of GLSurface and GLContext.
|
| + bool InitializeCommon(
|
| + const scoped_refptr<gfx::GLSurface>& surface,
|
| + const scoped_refptr<gfx::GLContext>& context,
|
| + const gfx::Size& size,
|
| + const gles2::DisallowedExtensions& disallowed_extensions,
|
| + const char* allowed_extensions,
|
| + const std::vector<int32>& attribs);
|
| +
|
| void Destroy();
|
| void DestroyCommon();
|
|
|
| @@ -93,7 +101,7 @@ class GpuScheduler : public CommandBufferEngine {
|
| // Asynchronously resizes an offscreen frame buffer.
|
| void ResizeOffscreenFrameBuffer(const gfx::Size& size);
|
|
|
| -#if defined(OS_MACOSX) || defined(TOUCH_UI)
|
| +#if defined(OS_MACOSX)
|
| // To prevent the GPU process from overloading the browser process,
|
| // we need to track the number of swap buffers calls issued and
|
| // acknowledged per on-screen context, and keep the GPU from getting
|
| @@ -104,9 +112,7 @@ class GpuScheduler : public CommandBufferEngine {
|
| uint64 acknowledged_swap_buffers_count() const;
|
| void set_acknowledged_swap_buffers_count(
|
| uint64 acknowledged_swap_buffers_count);
|
| -#endif
|
|
|
| -#if defined(OS_MACOSX)
|
| // Needed only on Mac OS X, which does not render into an on-screen
|
| // window and therefore requires the backing store to be resized
|
| // manually. Returns an opaque identifier for the new backing store.
|
| @@ -126,16 +132,6 @@ class GpuScheduler : public CommandBufferEngine {
|
| void DidDestroySurface();
|
| #endif
|
|
|
| -#if defined(TOUCH_UI)
|
| - virtual void CreateBackSurface(const gfx::Size& size);
|
| - // Should not be back_surface_ or front_surface_.
|
| - virtual void ReleaseSurface(uint64 surface_id);
|
| -
|
| - // Returns the id of the surface (or 0 if no such surface has been created).
|
| - virtual uint64 GetBackSurfaceId();
|
| - virtual uint64 GetFrontSurfaceId();
|
| -#endif
|
| -
|
| // Sets a callback that is called when a glResizeCHROMIUM command
|
| // is processed.
|
| void SetResizeCallback(Callback1<gfx::Size>::Type* callback);
|
| @@ -155,17 +151,6 @@ class GpuScheduler : public CommandBufferEngine {
|
| // Get the GLES2Decoder associated with this scheduler.
|
| gles2::GLES2Decoder* decoder() const { return decoder_.get(); }
|
|
|
| - protected:
|
| - // Perform common initialization. Takes ownership of GLSurface and GLContext.
|
| - bool InitializeCommon(
|
| - const scoped_refptr<gfx::GLSurface>& surface,
|
| - const scoped_refptr<gfx::GLContext>& context,
|
| - const gfx::Size& size,
|
| - const gles2::DisallowedExtensions& disallowed_extensions,
|
| - const char* allowed_extensions,
|
| - const std::vector<int32>& attribs);
|
| -
|
| -
|
| private:
|
| // If a group is not passed in one will be created.
|
| GpuScheduler(CommandBuffer* command_buffer,
|
| @@ -173,10 +158,6 @@ class GpuScheduler : public CommandBufferEngine {
|
| CommandParser* parser);
|
|
|
| // Called via a callback just before we are supposed to call the
|
| - // user's resize callback.
|
| - void WillResize(gfx::Size size);
|
| -
|
| - // Called via a callback just before we are supposed to call the
|
| // user's swap buffers callback.
|
| void WillSwapBuffers();
|
|
|
| @@ -193,22 +174,13 @@ class GpuScheduler : public CommandBufferEngine {
|
|
|
| scoped_ptr<Callback0::Type> scheduled_callback_;
|
|
|
| -#if defined(OS_MACOSX) || defined(TOUCH_UI)
|
| +#if defined(OS_MACOSX)
|
| uint64 swap_buffers_count_;
|
| uint64 acknowledged_swap_buffers_count_;
|
| -#endif
|
| -
|
| -#if defined(OS_MACOSX)
|
| scoped_ptr<AcceleratedSurface> surface_;
|
| -#elif defined(TOUCH_UI)
|
| - std::map<uint64, scoped_refptr<AcceleratedSurface> >
|
| - surfaces_;
|
| - scoped_refptr<AcceleratedSurface> back_surface_;
|
| - scoped_refptr<AcceleratedSurface> front_surface_;
|
| #endif
|
|
|
| ScopedRunnableMethodFactory<GpuScheduler> method_factory_;
|
| - scoped_ptr<Callback1<gfx::Size>::Type> wrapped_resize_callback_;
|
| scoped_ptr<Callback0::Type> wrapped_swap_buffers_callback_;
|
| scoped_ptr<Callback0::Type> command_processed_callback_;
|
| base::Callback<void(int32)> set_token_callback_;
|
|
|