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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/hash_tables.h" | 9 #include "base/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/message_loop_proxy.h" | 11 #include "base/message_loop_proxy.h" |
12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
13 #include "ipc/ipc_channel.h" | 13 #include "ipc/ipc_channel.h" |
14 #include "ipc/ipc_message.h" | 14 #include "ipc/ipc_message.h" |
15 #include "ui/gfx/native_widget_types.h" | 15 #include "ui/gfx/native_widget_types.h" |
16 | 16 |
17 namespace base { | 17 namespace base { |
18 class WaitableEvent; | 18 class WaitableEvent; |
19 } | 19 } |
20 | 20 |
21 namespace IPC { | 21 namespace IPC { |
22 struct ChannelHandle; | 22 struct ChannelHandle; |
23 } | 23 } |
24 | 24 |
| 25 class ChildThread; |
25 class GpuChannel; | 26 class GpuChannel; |
26 class GpuWatchdog; | 27 class GpuWatchdog; |
27 struct GPUCreateCommandBufferConfig; | 28 struct GPUCreateCommandBufferConfig; |
28 | 29 |
29 // A GpuChannelManager is a thread responsible for issuing rendering commands | 30 // A GpuChannelManager is a thread responsible for issuing rendering commands |
30 // managing the lifetimes of GPU channels and forwarding IPC requests from the | 31 // managing the lifetimes of GPU channels and forwarding IPC requests from the |
31 // browser process to them based on the corresponding renderer ID. | 32 // browser process to them based on the corresponding renderer ID. |
32 // | 33 // |
33 // A GpuChannelManager can also be hosted in the browser process in single | 34 // A GpuChannelManager can also be hosted in the browser process in single |
34 // process or in-process GPU modes. In this case there is no corresponding | 35 // process or in-process GPU modes. In this case there is no corresponding |
35 // GpuChildThread and this is the reason the GpuChildThread is referenced via | 36 // GpuChildThread and this is the reason the GpuChildThread is referenced via |
36 // a pointer to IPC::Message::Sender, which can be implemented by other hosts | 37 // a pointer to IPC::Message::Sender, which can be implemented by other hosts |
37 // to send IPC messages to the browser process IO thread on the | 38 // to send IPC messages to the browser process IO thread on the |
38 // GpuChannelManager's behalf. | 39 // GpuChannelManager's behalf. |
39 class GpuChannelManager : public IPC::Channel::Listener, | 40 class GpuChannelManager : public IPC::Channel::Listener, |
40 public IPC::Message::Sender { | 41 public IPC::Message::Sender { |
41 public: | 42 public: |
42 GpuChannelManager(IPC::Message::Sender* browser_channel, | 43 GpuChannelManager(ChildThread* gpu_child_thread, |
43 GpuWatchdog* watchdog, | 44 GpuWatchdog* watchdog, |
44 base::MessageLoopProxy* io_message_loop, | 45 base::MessageLoopProxy* io_message_loop, |
45 base::WaitableEvent* shutdown_event); | 46 base::WaitableEvent* shutdown_event); |
46 virtual ~GpuChannelManager(); | 47 virtual ~GpuChannelManager(); |
47 | 48 |
48 // Remove the channel for a particular renderer. | 49 // Remove the channel for a particular renderer. |
49 void RemoveChannel(int renderer_id); | 50 void RemoveChannel(int renderer_id); |
50 | 51 |
51 // Listener overrides. | 52 // Listener overrides. |
52 virtual bool OnMessageReceived(const IPC::Message& msg); | 53 virtual bool OnMessageReceived(const IPC::Message& msg); |
53 | 54 |
54 // Sender overrides. | 55 // Sender overrides. |
55 virtual bool Send(IPC::Message* msg); | 56 virtual bool Send(IPC::Message* msg); |
56 | 57 |
57 void LoseAllContexts(); | 58 void LoseAllContexts(); |
58 | 59 |
59 ScopedRunnableMethodFactory<GpuChannelManager> method_factory_; | 60 ScopedRunnableMethodFactory<GpuChannelManager> method_factory_; |
60 | 61 |
| 62 int GenerateRouteID(); |
| 63 void AddRoute(int32 routing_id, IPC::Channel::Listener* listener); |
| 64 void RemoveRoute(int32 routing_id); |
| 65 |
61 private: | 66 private: |
62 // Message handlers. | 67 // Message handlers. |
63 void OnEstablishChannel(int renderer_id); | 68 void OnEstablishChannel(int renderer_id); |
64 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); | 69 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); |
65 void OnVisibilityChanged( | 70 void OnVisibilityChanged( |
66 int32 render_view_id, int32 renderer_id, bool visible); | 71 int32 render_view_id, int32 renderer_id, bool visible); |
67 void OnCreateViewCommandBuffer( | 72 void OnCreateViewCommandBuffer( |
68 gfx::PluginWindowHandle window, | 73 gfx::PluginWindowHandle window, |
69 int32 render_view_id, | 74 int32 render_view_id, |
70 int32 renderer_id, | 75 int32 renderer_id, |
71 const GPUCreateCommandBufferConfig& init_params); | 76 const GPUCreateCommandBufferConfig& init_params); |
72 void OnResizeViewACK(int32 renderer_id, int32 command_buffer_route_id); | 77 void OnResizeViewACK(int32 renderer_id, int32 command_buffer_route_id); |
73 | 78 |
74 #if defined(TOUCH_UI) | 79 #if defined(OS_MACOSX) |
75 void OnAcceleratedSurfaceSetIOSurfaceACK( | |
76 int renderer_id, int32 route_id, uint64 surface_id); | |
77 void OnAcceleratedSurfaceReleaseACK( | |
78 int renderer_id, int32 route_id, uint64 surface_id); | |
79 #endif | |
80 | |
81 #if defined(OS_MACOSX) || defined(TOUCH_UI) | |
82 void OnAcceleratedSurfaceBuffersSwappedACK( | 80 void OnAcceleratedSurfaceBuffersSwappedACK( |
83 int renderer_id, int32 route_id, uint64 swap_buffers_count); | 81 int renderer_id, int32 route_id, uint64 swap_buffers_count); |
84 #endif | |
85 | |
86 #if defined(OS_MACOSX) | |
87 void OnDestroyCommandBuffer(int renderer_id, int32 renderer_view_id); | 82 void OnDestroyCommandBuffer(int renderer_id, int32 renderer_view_id); |
88 #endif | 83 #endif |
89 | 84 |
90 void OnLoseAllContexts(); | 85 void OnLoseAllContexts(); |
91 | 86 |
92 scoped_refptr<base::MessageLoopProxy> io_message_loop_; | 87 scoped_refptr<base::MessageLoopProxy> io_message_loop_; |
93 base::WaitableEvent* shutdown_event_; | 88 base::WaitableEvent* shutdown_event_; |
94 | 89 |
95 // Either an IPC channel to the browser or, if the GpuChannelManager is | 90 // Used to send and receive IPC messages from the browser process. |
96 // running in the browser process, a Sender implementation that will post | 91 ChildThread* gpu_child_thread_; |
97 // IPC messages to the UI thread. | |
98 IPC::Message::Sender* browser_channel_; | |
99 | 92 |
100 // These objects manage channels to individual renderer processes there is | 93 // These objects manage channels to individual renderer processes there is |
101 // one channel for each renderer process that has connected to this GPU | 94 // one channel for each renderer process that has connected to this GPU |
102 // process. | 95 // process. |
103 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap; | 96 typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap; |
104 GpuChannelMap gpu_channels_; | 97 GpuChannelMap gpu_channels_; |
105 GpuWatchdog* watchdog_; | 98 GpuWatchdog* watchdog_; |
106 | 99 |
107 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); | 100 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); |
108 }; | 101 }; |
109 | 102 |
110 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 103 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
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