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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <queue> | 9 #include <queue> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/callback.h" | 12 #include "base/callback.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/shared_memory.h" | 15 #include "base/shared_memory.h" |
16 #include "base/task.h" | 16 #include "base/task.h" |
17 #include "gpu/command_buffer/common/command_buffer.h" | 17 #include "gpu/command_buffer/common/command_buffer.h" |
18 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 18 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
19 #include "gpu/command_buffer/service/cmd_parser.h" | 19 #include "gpu/command_buffer/service/cmd_parser.h" |
20 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 20 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
21 #include "ui/gfx/native_widget_types.h" | 21 #include "ui/gfx/native_widget_types.h" |
22 #include "ui/gfx/size.h" | 22 #include "ui/gfx/size.h" |
23 #include "ui/gfx/surface/transport_dib.h" | 23 #include "ui/gfx/surface/transport_dib.h" |
24 | 24 |
25 #if defined(OS_MACOSX) | 25 #if defined(OS_MACOSX) |
26 #include "ui/gfx/surface/accelerated_surface_mac.h" | 26 #include "ui/gfx/surface/accelerated_surface_mac.h" |
27 #elif defined(TOUCH_UI) | |
28 #include "ui/gfx/surface/accelerated_surface_linux.h" | |
29 #endif | 27 #endif |
30 | 28 |
31 namespace gfx { | 29 namespace gfx { |
32 class GLContext; | 30 class GLContext; |
33 class GLShareGroup; | 31 class GLShareGroup; |
34 class GLSurface; | 32 class GLSurface; |
35 } | 33 } |
36 | 34 |
37 namespace gpu { | 35 namespace gpu { |
38 namespace gles2 { | 36 namespace gles2 { |
(...skipping 14 matching lines...) Expand all Loading... |
53 gles2::ContextGroup* group); | 51 gles2::ContextGroup* group); |
54 | 52 |
55 // This constructor is for unit tests. | 53 // This constructor is for unit tests. |
56 GpuScheduler(CommandBuffer* command_buffer, | 54 GpuScheduler(CommandBuffer* command_buffer, |
57 gles2::GLES2Decoder* decoder, | 55 gles2::GLES2Decoder* decoder, |
58 CommandParser* parser, | 56 CommandParser* parser, |
59 int commands_per_update); | 57 int commands_per_update); |
60 | 58 |
61 virtual ~GpuScheduler(); | 59 virtual ~GpuScheduler(); |
62 | 60 |
63 // Perform platform specific and common initialization. | 61 // Platform specific code to create GLContexts and GLSurfaces that are |
| 62 // handed off to the next function. |
64 bool Initialize(gfx::PluginWindowHandle hwnd, | 63 bool Initialize(gfx::PluginWindowHandle hwnd, |
65 const gfx::Size& size, | 64 const gfx::Size& size, |
66 const gles2::DisallowedExtensions& disallowed_extensions, | 65 const gles2::DisallowedExtensions& disallowed_extensions, |
67 const char* allowed_extensions, | 66 const char* allowed_extensions, |
68 const std::vector<int32>& attribs, | 67 const std::vector<int32>& attribs, |
69 gfx::GLShareGroup* share_group); | 68 gfx::GLShareGroup* share_group); |
70 | 69 |
| 70 // Takes ownership of GLSurface and GLContext. |
| 71 bool InitializeCommon( |
| 72 const scoped_refptr<gfx::GLSurface>& surface, |
| 73 const scoped_refptr<gfx::GLContext>& context, |
| 74 const gfx::Size& size, |
| 75 const gles2::DisallowedExtensions& disallowed_extensions, |
| 76 const char* allowed_extensions, |
| 77 const std::vector<int32>& attribs); |
| 78 |
71 void Destroy(); | 79 void Destroy(); |
72 void DestroyCommon(); | 80 void DestroyCommon(); |
73 | 81 |
74 bool SetParent(GpuScheduler* parent_scheduler, uint32 parent_texture_id); | 82 bool SetParent(GpuScheduler* parent_scheduler, uint32 parent_texture_id); |
75 | 83 |
76 void PutChanged(bool sync); | 84 void PutChanged(bool sync); |
77 | 85 |
78 // Sets whether commands should be processed by this scheduler. Setting to | 86 // Sets whether commands should be processed by this scheduler. Setting to |
79 // false unschedules. Setting to true reschedules. Whether or not the | 87 // false unschedules. Setting to true reschedules. Whether or not the |
80 // scheduler is currently scheduled is "reference counted". Every call with | 88 // scheduler is currently scheduled is "reference counted". Every call with |
81 // false must eventually be paired by a call with true. | 89 // false must eventually be paired by a call with true. |
82 void SetScheduled(bool is_scheduled); | 90 void SetScheduled(bool is_scheduled); |
83 | 91 |
84 // Returns whether the scheduler is currently scheduled to process commands. | 92 // Returns whether the scheduler is currently scheduled to process commands. |
85 bool IsScheduled(); | 93 bool IsScheduled(); |
86 | 94 |
87 // Sets a callback that is invoked just before scheduler is rescheduled. | 95 // Sets a callback that is invoked just before scheduler is rescheduled. |
88 // Takes ownership of callback object. | 96 // Takes ownership of callback object. |
89 void SetScheduledCallback(Callback0::Type* scheduled_callback); | 97 void SetScheduledCallback(Callback0::Type* scheduled_callback); |
90 | 98 |
91 // Implementation of CommandBufferEngine. | 99 // Implementation of CommandBufferEngine. |
92 virtual Buffer GetSharedMemoryBuffer(int32 shm_id); | 100 virtual Buffer GetSharedMemoryBuffer(int32 shm_id); |
93 virtual void set_token(int32 token); | 101 virtual void set_token(int32 token); |
94 virtual bool SetGetOffset(int32 offset); | 102 virtual bool SetGetOffset(int32 offset); |
95 virtual int32 GetGetOffset(); | 103 virtual int32 GetGetOffset(); |
96 | 104 |
97 // Asynchronously resizes an offscreen frame buffer. | 105 // Asynchronously resizes an offscreen frame buffer. |
98 void ResizeOffscreenFrameBuffer(const gfx::Size& size); | 106 void ResizeOffscreenFrameBuffer(const gfx::Size& size); |
99 | 107 |
100 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 108 #if defined(OS_MACOSX) |
101 // To prevent the GPU process from overloading the browser process, | 109 // To prevent the GPU process from overloading the browser process, |
102 // we need to track the number of swap buffers calls issued and | 110 // we need to track the number of swap buffers calls issued and |
103 // acknowledged per on-screen context, and keep the GPU from getting | 111 // acknowledged per on-screen context, and keep the GPU from getting |
104 // too far ahead of the browser. Note that this | 112 // too far ahead of the browser. Note that this |
105 // is also predicated on a flow control mechanism between the | 113 // is also predicated on a flow control mechanism between the |
106 // renderer and GPU processes. | 114 // renderer and GPU processes. |
107 uint64 swap_buffers_count() const; | 115 uint64 swap_buffers_count() const; |
108 uint64 acknowledged_swap_buffers_count() const; | 116 uint64 acknowledged_swap_buffers_count() const; |
109 void set_acknowledged_swap_buffers_count( | 117 void set_acknowledged_swap_buffers_count( |
110 uint64 acknowledged_swap_buffers_count); | 118 uint64 acknowledged_swap_buffers_count); |
111 #endif | |
112 | 119 |
113 #if defined(OS_MACOSX) | |
114 // Needed only on Mac OS X, which does not render into an on-screen | 120 // Needed only on Mac OS X, which does not render into an on-screen |
115 // window and therefore requires the backing store to be resized | 121 // window and therefore requires the backing store to be resized |
116 // manually. Returns an opaque identifier for the new backing store. | 122 // manually. Returns an opaque identifier for the new backing store. |
117 // There are two versions of this method: one for use with the IOSurface | 123 // There are two versions of this method: one for use with the IOSurface |
118 // available in Mac OS X 10.6; and, one for use with the | 124 // available in Mac OS X 10.6; and, one for use with the |
119 // TransportDIB-based version used on Mac OS X 10.5. | 125 // TransportDIB-based version used on Mac OS X 10.5. |
120 virtual uint64 SetWindowSizeForIOSurface(const gfx::Size& size); | 126 virtual uint64 SetWindowSizeForIOSurface(const gfx::Size& size); |
121 virtual TransportDIB::Handle SetWindowSizeForTransportDIB( | 127 virtual TransportDIB::Handle SetWindowSizeForTransportDIB( |
122 const gfx::Size& size); | 128 const gfx::Size& size); |
123 virtual void SetTransportDIBAllocAndFree( | 129 virtual void SetTransportDIBAllocAndFree( |
124 Callback2<size_t, TransportDIB::Handle*>::Type* allocator, | 130 Callback2<size_t, TransportDIB::Handle*>::Type* allocator, |
125 Callback1<TransportDIB::Id>::Type* deallocator); | 131 Callback1<TransportDIB::Id>::Type* deallocator); |
126 // Returns the id of the current surface that is being rendered to | 132 // Returns the id of the current surface that is being rendered to |
127 // (or 0 if no such surface has been created). | 133 // (or 0 if no such surface has been created). |
128 virtual uint64 GetSurfaceId(); | 134 virtual uint64 GetSurfaceId(); |
129 | 135 |
130 void DidDestroySurface(); | 136 void DidDestroySurface(); |
131 #endif | 137 #endif |
132 | 138 |
133 #if defined(TOUCH_UI) | |
134 virtual void CreateBackSurface(const gfx::Size& size); | |
135 // Should not be back_surface_ or front_surface_. | |
136 virtual void ReleaseSurface(uint64 surface_id); | |
137 | |
138 // Returns the id of the surface (or 0 if no such surface has been created). | |
139 virtual uint64 GetBackSurfaceId(); | |
140 virtual uint64 GetFrontSurfaceId(); | |
141 #endif | |
142 | |
143 // Sets a callback that is called when a glResizeCHROMIUM command | 139 // Sets a callback that is called when a glResizeCHROMIUM command |
144 // is processed. | 140 // is processed. |
145 void SetResizeCallback(Callback1<gfx::Size>::Type* callback); | 141 void SetResizeCallback(Callback1<gfx::Size>::Type* callback); |
146 | 142 |
147 // Sets a callback which is called when a SwapBuffers command is processed. | 143 // Sets a callback which is called when a SwapBuffers command is processed. |
148 // Must be called after Initialize(). | 144 // Must be called after Initialize(). |
149 // It is not defined on which thread this callback is called. | 145 // It is not defined on which thread this callback is called. |
150 void SetSwapBuffersCallback(Callback0::Type* callback); | 146 void SetSwapBuffersCallback(Callback0::Type* callback); |
151 | 147 |
152 void SetCommandProcessedCallback(Callback0::Type* callback); | 148 void SetCommandProcessedCallback(Callback0::Type* callback); |
153 | 149 |
154 // Sets a callback which is called after a Set/WaitLatch command is processed. | 150 // Sets a callback which is called after a Set/WaitLatch command is processed. |
155 // The bool parameter will be true for SetLatch, and false for a WaitLatch | 151 // The bool parameter will be true for SetLatch, and false for a WaitLatch |
156 // that is blocked. An unblocked WaitLatch will not trigger a callback. | 152 // that is blocked. An unblocked WaitLatch will not trigger a callback. |
157 void SetLatchCallback(const base::Callback<void(bool)>& callback) { | 153 void SetLatchCallback(const base::Callback<void(bool)>& callback) { |
158 decoder_->SetLatchCallback(callback); | 154 decoder_->SetLatchCallback(callback); |
159 } | 155 } |
160 | 156 |
161 // Sets a callback which is called when set_token() is called, and passes the | 157 // Sets a callback which is called when set_token() is called, and passes the |
162 // just-set token to the callback. DCHECKs that no callback has previously | 158 // just-set token to the callback. DCHECKs that no callback has previously |
163 // been registered for this notification. | 159 // been registered for this notification. |
164 void SetTokenCallback(const base::Callback<void(int32)>& callback); | 160 void SetTokenCallback(const base::Callback<void(int32)>& callback); |
165 | 161 |
166 // Get the GLES2Decoder associated with this scheduler. | 162 // Get the GLES2Decoder associated with this scheduler. |
167 gles2::GLES2Decoder* decoder() const { return decoder_.get(); } | 163 gles2::GLES2Decoder* decoder() const { return decoder_.get(); } |
168 | 164 |
169 protected: | |
170 // Perform common initialization. Takes ownership of GLSurface and GLContext. | |
171 bool InitializeCommon( | |
172 const scoped_refptr<gfx::GLSurface>& surface, | |
173 const scoped_refptr<gfx::GLContext>& context, | |
174 const gfx::Size& size, | |
175 const gles2::DisallowedExtensions& disallowed_extensions, | |
176 const char* allowed_extensions, | |
177 const std::vector<int32>& attribs); | |
178 | |
179 | |
180 private: | 165 private: |
181 // Helper which causes a call to ProcessCommands to be scheduled later. | 166 // Helper which causes a call to ProcessCommands to be scheduled later. |
182 void ScheduleProcessCommands(); | 167 void ScheduleProcessCommands(); |
183 | 168 |
184 // Called via a callback just before we are supposed to call the | 169 // Called via a callback just before we are supposed to call the |
185 // user's resize callback. | |
186 void WillResize(gfx::Size size); | |
187 | |
188 // Called via a callback just before we are supposed to call the | |
189 // user's swap buffers callback. | 170 // user's swap buffers callback. |
190 void WillSwapBuffers(); | 171 void WillSwapBuffers(); |
191 void ProcessCommands(); | 172 void ProcessCommands(); |
192 | 173 |
193 // The GpuScheduler holds a weak reference to the CommandBuffer. The | 174 // The GpuScheduler holds a weak reference to the CommandBuffer. The |
194 // CommandBuffer owns the GpuScheduler and holds a strong reference to it | 175 // CommandBuffer owns the GpuScheduler and holds a strong reference to it |
195 // through the ProcessCommands callback. | 176 // through the ProcessCommands callback. |
196 CommandBuffer* command_buffer_; | 177 CommandBuffer* command_buffer_; |
197 | 178 |
198 int commands_per_update_; | 179 int commands_per_update_; |
199 | 180 |
200 scoped_ptr<gles2::GLES2Decoder> decoder_; | 181 scoped_ptr<gles2::GLES2Decoder> decoder_; |
201 scoped_ptr<CommandParser> parser_; | 182 scoped_ptr<CommandParser> parser_; |
202 | 183 |
203 // Greater than zero if this is waiting to be rescheduled before continuing. | 184 // Greater than zero if this is waiting to be rescheduled before continuing. |
204 int unscheduled_count_; | 185 int unscheduled_count_; |
205 | 186 |
206 scoped_ptr<Callback0::Type> scheduled_callback_; | 187 scoped_ptr<Callback0::Type> scheduled_callback_; |
207 | 188 |
208 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 189 #if defined(OS_MACOSX) |
209 uint64 swap_buffers_count_; | 190 uint64 swap_buffers_count_; |
210 uint64 acknowledged_swap_buffers_count_; | 191 uint64 acknowledged_swap_buffers_count_; |
211 #endif | |
212 | |
213 #if defined(OS_MACOSX) | |
214 scoped_ptr<AcceleratedSurface> surface_; | 192 scoped_ptr<AcceleratedSurface> surface_; |
215 #elif defined(TOUCH_UI) | |
216 std::map<uint64, scoped_refptr<AcceleratedSurface> > | |
217 surfaces_; | |
218 scoped_refptr<AcceleratedSurface> back_surface_; | |
219 scoped_refptr<AcceleratedSurface> front_surface_; | |
220 #endif | 193 #endif |
221 | 194 |
222 ScopedRunnableMethodFactory<GpuScheduler> method_factory_; | 195 ScopedRunnableMethodFactory<GpuScheduler> method_factory_; |
223 scoped_ptr<Callback1<gfx::Size>::Type> wrapped_resize_callback_; | |
224 scoped_ptr<Callback0::Type> wrapped_swap_buffers_callback_; | 196 scoped_ptr<Callback0::Type> wrapped_swap_buffers_callback_; |
225 scoped_ptr<Callback0::Type> command_processed_callback_; | 197 scoped_ptr<Callback0::Type> command_processed_callback_; |
226 base::Callback<void(int32)> set_token_callback_; | 198 base::Callback<void(int32)> set_token_callback_; |
227 }; | 199 }; |
228 | 200 |
229 } // namespace gpu | 201 } // namespace gpu |
230 | 202 |
231 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 203 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
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