OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_scheduler.h" | 5 #include "gpu/command_buffer/service/gpu_scheduler.h" |
6 | 6 |
7 #include "base/callback.h" | 7 #include "base/callback.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
11 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
12 #include "base/time.h" | 12 #include "base/time.h" |
13 #include "ui/gfx/gl/gl_context.h" | 13 #include "ui/gfx/gl/gl_context.h" |
14 #include "ui/gfx/gl/gl_bindings.h" | 14 #include "ui/gfx/gl/gl_bindings.h" |
15 #include "ui/gfx/gl/gl_surface.h" | 15 #include "ui/gfx/gl/gl_surface.h" |
16 #include "ui/gfx/gl/gl_switches.h" | 16 #include "ui/gfx/gl/gl_switches.h" |
17 | 17 |
18 using ::base::SharedMemory; | 18 using ::base::SharedMemory; |
19 | 19 |
20 namespace gpu { | 20 namespace gpu { |
21 | 21 |
22 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, | 22 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, |
23 SurfaceManager* surface_manager, | 23 SurfaceManager* surface_manager, |
24 gles2::ContextGroup* group) | 24 gles2::ContextGroup* group) |
25 : command_buffer_(command_buffer), | 25 : command_buffer_(command_buffer), |
26 commands_per_update_(100), | 26 commands_per_update_(100), |
27 unscheduled_count_(0), | 27 unscheduled_count_(0), |
28 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 28 #if defined(OS_MACOSX) |
29 swap_buffers_count_(0), | 29 swap_buffers_count_(0), |
30 acknowledged_swap_buffers_count_(0), | 30 acknowledged_swap_buffers_count_(0), |
31 #endif | 31 #endif |
32 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 32 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
33 DCHECK(command_buffer); | 33 DCHECK(command_buffer); |
34 decoder_.reset(gles2::GLES2Decoder::Create(surface_manager, group)); | 34 decoder_.reset(gles2::GLES2Decoder::Create(surface_manager, group)); |
35 decoder_->set_engine(this); | 35 decoder_->set_engine(this); |
36 if (CommandLine::ForCurrentProcess()->HasSwitch( | 36 if (CommandLine::ForCurrentProcess()->HasSwitch( |
37 switches::kEnableGPUServiceLogging)) { | 37 switches::kEnableGPUServiceLogging)) { |
38 decoder_->set_debug(true); | 38 decoder_->set_debug(true); |
39 } | 39 } |
40 } | 40 } |
41 | 41 |
42 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, | 42 GpuScheduler::GpuScheduler(CommandBuffer* command_buffer, |
43 gles2::GLES2Decoder* decoder, | 43 gles2::GLES2Decoder* decoder, |
44 CommandParser* parser, | 44 CommandParser* parser, |
45 int commands_per_update) | 45 int commands_per_update) |
46 : command_buffer_(command_buffer), | 46 : command_buffer_(command_buffer), |
47 commands_per_update_(commands_per_update), | 47 commands_per_update_(commands_per_update), |
48 unscheduled_count_(0), | 48 unscheduled_count_(0), |
49 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 49 #if defined(OS_MACOSX) |
50 swap_buffers_count_(0), | 50 swap_buffers_count_(0), |
51 acknowledged_swap_buffers_count_(0), | 51 acknowledged_swap_buffers_count_(0), |
52 #endif | 52 #endif |
53 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 53 method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
54 DCHECK(command_buffer); | 54 DCHECK(command_buffer); |
55 decoder_.reset(decoder); | 55 decoder_.reset(decoder); |
56 parser_.reset(parser); | 56 parser_.reset(parser); |
57 } | 57 } |
58 | 58 |
59 GpuScheduler::~GpuScheduler() { | 59 GpuScheduler::~GpuScheduler() { |
60 Destroy(); | 60 Destroy(); |
61 } | 61 } |
62 | 62 |
63 bool GpuScheduler::InitializeCommon( | 63 bool GpuScheduler::InitializeCommon( |
64 const scoped_refptr<gfx::GLSurface>& surface, | 64 const scoped_refptr<gfx::GLSurface>& surface, |
65 const scoped_refptr<gfx::GLContext>& context, | 65 const scoped_refptr<gfx::GLContext>& context, |
66 const gfx::Size& size, | 66 const gfx::Size& size, |
67 const gles2::DisallowedExtensions& disallowed_extensions, | 67 const gles2::DisallowedExtensions& disallowed_extensions, |
68 const char* allowed_extensions, | 68 const char* allowed_extensions, |
69 const std::vector<int32>& attribs) { | 69 const std::vector<int32>& attribs) { |
70 DCHECK(context); | 70 DCHECK(context); |
71 | 71 |
72 if (!context->MakeCurrent(surface)) | 72 if (!context->MakeCurrent(surface)) |
73 return false; | 73 return false; |
74 | 74 |
75 #if !defined(OS_MACOSX) | 75 #if !defined(OS_MACOSX) && !defined(TOUCH_UI) |
76 // Set up swap interval for onscreen contexts. | 76 // Set up swap interval for onscreen contexts. |
77 if (!surface->IsOffscreen()) { | 77 if (!surface->IsOffscreen()) { |
78 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) | 78 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) |
79 context->SetSwapInterval(0); | 79 context->SetSwapInterval(0); |
80 else | 80 else |
81 context->SetSwapInterval(1); | 81 context->SetSwapInterval(1); |
82 } | 82 } |
83 #endif | 83 #endif |
84 | 84 |
85 // Do not limit to a certain number of commands before scheduling another | 85 // Do not limit to a certain number of commands before scheduling another |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
131 | 131 |
132 bool GpuScheduler::SetParent(GpuScheduler* parent_scheduler, | 132 bool GpuScheduler::SetParent(GpuScheduler* parent_scheduler, |
133 uint32 parent_texture_id) { | 133 uint32 parent_texture_id) { |
134 if (parent_scheduler) | 134 if (parent_scheduler) |
135 return decoder_->SetParent(parent_scheduler->decoder_.get(), | 135 return decoder_->SetParent(parent_scheduler->decoder_.get(), |
136 parent_texture_id); | 136 parent_texture_id); |
137 else | 137 else |
138 return decoder_->SetParent(NULL, 0); | 138 return decoder_->SetParent(NULL, 0); |
139 } | 139 } |
140 | 140 |
141 #if defined(OS_MACOSX) || defined(TOUCH_UI) | 141 #if defined(OS_MACOSX) |
142 namespace { | 142 namespace { |
143 const unsigned int kMaxOutstandingSwapBuffersCallsPerOnscreenContext = 1; | 143 const unsigned int kMaxOutstandingSwapBuffersCallsPerOnscreenContext = 1; |
144 } | 144 } |
145 #endif | 145 #endif |
146 | 146 |
147 void GpuScheduler::PutChanged(bool sync) { | 147 void GpuScheduler::PutChanged(bool sync) { |
148 TRACE_EVENT1("gpu", "GpuScheduler:PutChanged", "this", this); | 148 TRACE_EVENT1("gpu", "GpuScheduler:PutChanged", "this", this); |
149 CommandBuffer::State state = command_buffer_->GetState(); | 149 CommandBuffer::State state = command_buffer_->GetState(); |
150 parser_->set_put(state.put_offset); | 150 parser_->set_put(state.put_offset); |
151 | 151 |
(...skipping 19 matching lines...) Expand all Loading... |
171 if (!decoder_->MakeCurrent()) { | 171 if (!decoder_->MakeCurrent()) { |
172 LOG(ERROR) << "Context lost because MakeCurrent failed."; | 172 LOG(ERROR) << "Context lost because MakeCurrent failed."; |
173 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | 173 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); |
174 command_buffer_->SetParseError(error::kLostContext); | 174 command_buffer_->SetParseError(error::kLostContext); |
175 return; | 175 return; |
176 } | 176 } |
177 } | 177 } |
178 | 178 |
179 #if defined(OS_MACOSX) | 179 #if defined(OS_MACOSX) |
180 bool do_rate_limiting = surface_.get() != NULL; | 180 bool do_rate_limiting = surface_.get() != NULL; |
181 #elif defined(TOUCH_UI) | |
182 bool do_rate_limiting = back_surface_.get() != NULL; | |
183 #endif | |
184 | |
185 #if defined(OS_MACOSX) || defined(TOUCH_UI) | |
186 // Don't swamp the browser process with SwapBuffers calls it can't handle. | 181 // Don't swamp the browser process with SwapBuffers calls it can't handle. |
187 if (do_rate_limiting && | 182 if (do_rate_limiting && |
188 swap_buffers_count_ - acknowledged_swap_buffers_count_ >= | 183 swap_buffers_count_ - acknowledged_swap_buffers_count_ >= |
189 kMaxOutstandingSwapBuffersCallsPerOnscreenContext) { | 184 kMaxOutstandingSwapBuffersCallsPerOnscreenContext) { |
190 TRACE_EVENT0("gpu", "EarlyOut_OSX_Throttle"); | 185 TRACE_EVENT0("gpu", "EarlyOut_OSX_Throttle"); |
191 // Stop doing work on this command buffer. In the GPU process, | 186 // Stop doing work on this command buffer. In the GPU process, |
192 // receipt of the GpuMsg_AcceleratedSurfaceBuffersSwappedACK | 187 // receipt of the GpuMsg_AcceleratedSurfaceBuffersSwappedACK |
193 // message causes ProcessCommands to be scheduled again. | 188 // message causes ProcessCommands to be scheduled again. |
194 return; | 189 return; |
195 } | 190 } |
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
288 | 283 |
289 int32 GpuScheduler::GetGetOffset() { | 284 int32 GpuScheduler::GetGetOffset() { |
290 return parser_->get(); | 285 return parser_->get(); |
291 } | 286 } |
292 | 287 |
293 void GpuScheduler::ResizeOffscreenFrameBuffer(const gfx::Size& size) { | 288 void GpuScheduler::ResizeOffscreenFrameBuffer(const gfx::Size& size) { |
294 decoder_->ResizeOffscreenFrameBuffer(size); | 289 decoder_->ResizeOffscreenFrameBuffer(size); |
295 } | 290 } |
296 | 291 |
297 void GpuScheduler::SetResizeCallback(Callback1<gfx::Size>::Type* callback) { | 292 void GpuScheduler::SetResizeCallback(Callback1<gfx::Size>::Type* callback) { |
298 wrapped_resize_callback_.reset(callback); | 293 decoder_->SetResizeCallback(callback); |
299 decoder_->SetResizeCallback( | |
300 NewCallback(this, | |
301 &GpuScheduler::WillResize)); | |
302 } | 294 } |
303 | 295 |
304 void GpuScheduler::SetSwapBuffersCallback( | 296 void GpuScheduler::SetSwapBuffersCallback( |
305 Callback0::Type* callback) { | 297 Callback0::Type* callback) { |
306 wrapped_swap_buffers_callback_.reset(callback); | 298 wrapped_swap_buffers_callback_.reset(callback); |
307 decoder_->SetSwapBuffersCallback( | 299 decoder_->SetSwapBuffersCallback( |
308 NewCallback(this, | 300 NewCallback(this, |
309 &GpuScheduler::WillSwapBuffers)); | 301 &GpuScheduler::WillSwapBuffers)); |
310 } | 302 } |
311 | 303 |
312 void GpuScheduler::SetCommandProcessedCallback( | 304 void GpuScheduler::SetCommandProcessedCallback( |
313 Callback0::Type* callback) { | 305 Callback0::Type* callback) { |
314 command_processed_callback_.reset(callback); | 306 command_processed_callback_.reset(callback); |
315 } | 307 } |
316 | 308 |
317 void GpuScheduler::SetTokenCallback( | 309 void GpuScheduler::SetTokenCallback( |
318 const base::Callback<void(int32)>& callback) { | 310 const base::Callback<void(int32)>& callback) { |
319 DCHECK(set_token_callback_.is_null()); | 311 DCHECK(set_token_callback_.is_null()); |
320 set_token_callback_ = callback; | 312 set_token_callback_ = callback; |
321 } | 313 } |
322 | 314 |
323 void GpuScheduler::ScheduleProcessCommands() { | 315 void GpuScheduler::ScheduleProcessCommands() { |
324 MessageLoop::current()->PostTask( | 316 MessageLoop::current()->PostTask( |
325 FROM_HERE, | 317 FROM_HERE, |
326 method_factory_.NewRunnableMethod(&GpuScheduler::ProcessCommands)); | 318 method_factory_.NewRunnableMethod(&GpuScheduler::ProcessCommands)); |
327 } | 319 } |
328 | 320 |
329 void GpuScheduler::WillResize(gfx::Size size) { | |
330 if (wrapped_resize_callback_.get()) { | |
331 wrapped_resize_callback_->Run(size); | |
332 } | |
333 } | |
334 | |
335 } // namespace gpu | 321 } // namespace gpu |
OLD | NEW |