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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_SENSORS_H_ |
| 6 #define CONTENT_COMMON_SENSORS_H_ |
| 7 #pragma once |
| 8 |
| 9 // The sensors API will unify various types of sensor data into a set of |
| 10 // channels, each of which provides change events and periodic updates. |
| 11 // |
| 12 // This version of the API is intended only to support the experimental screen |
| 13 // rotation code and is not for general use. |
| 14 |
| 15 namespace sensors { |
| 16 |
| 17 // Indicates the coarse orientation of the device. |
| 18 struct ScreenOrientation { |
| 19 enum Side { |
| 20 TOP = 0, // The screen is in its normal orientation. |
| 21 BOTTOM = 1, // The screen is upside-down (180-degree rotation). |
| 22 LEFT = 2, // The right side of the screen is at the top. |
| 23 RIGHT = 3, // The left side of the screen is at the top. |
| 24 FRONT = 4, // The screen is laid flat, facing upward. |
| 25 BACK = 5 // The screen is laid flat, facing downward. |
| 26 }; |
| 27 |
| 28 // The side of the device which the user probably perceives as facing upward. |
| 29 // This can be used to orient controls and content in a "natural" direction. |
| 30 Side upward; |
| 31 }; |
| 32 |
| 33 } // namespace sensors |
| 34 |
| 35 #endif // CONTENT_COMMON_SENSORS_H_ |
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