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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 388 | 388 |
| 389 | 389 |
| 390 // AccessorCallback | 390 // AccessorCallback |
| 391 struct AccessorDescriptor { | 391 struct AccessorDescriptor { |
| 392 MaybeObject* (*getter)(Object* object, void* data); | 392 MaybeObject* (*getter)(Object* object, void* data); |
| 393 MaybeObject* (*setter)(JSObject* object, Object* value, void* data); | 393 MaybeObject* (*setter)(JSObject* object, Object* value, void* data); |
| 394 void* data; | 394 void* data; |
| 395 }; | 395 }; |
| 396 | 396 |
| 397 | 397 |
| 398 // Logging and profiling. | 398 // Logging and profiling. A StateTag represents a possible state of |
| 399 // A StateTag represents a possible state of the VM. When compiled with | 399 // the VM. The logger maintains a stack of these. Creating a VMState |
| 400 // ENABLE_VMSTATE_TRACKING, the logger maintains a stack of these. | 400 // object enters a state by pushing on the stack, and destroying a |
| 401 // Creating a VMState object enters a state by pushing on the stack, and | 401 // VMState object leaves a state by popping the current state from the |
| 402 // destroying a VMState object leaves a state by popping the current state | 402 // stack. |
| 403 // from the stack. | |
| 404 | 403 |
| 405 #define STATE_TAG_LIST(V) \ | 404 #define STATE_TAG_LIST(V) \ |
| 406 V(JS) \ | 405 V(JS) \ |
| 407 V(GC) \ | 406 V(GC) \ |
| 408 V(COMPILER) \ | 407 V(COMPILER) \ |
| 409 V(OTHER) \ | 408 V(OTHER) \ |
| 410 V(EXTERNAL) | 409 V(EXTERNAL) |
| 411 | 410 |
| 412 enum StateTag { | 411 enum StateTag { |
| 413 #define DEF_STATE_TAG(name) name, | 412 #define DEF_STATE_TAG(name) name, |
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| 503 // Used to specify whether a receiver is implicitly or explicitly | 502 // Used to specify whether a receiver is implicitly or explicitly |
| 504 // provided to a call. | 503 // provided to a call. |
| 505 enum CallKind { | 504 enum CallKind { |
| 506 CALL_AS_METHOD = 0, | 505 CALL_AS_METHOD = 0, |
| 507 CALL_AS_FUNCTION | 506 CALL_AS_FUNCTION |
| 508 }; | 507 }; |
| 509 | 508 |
| 510 } } // namespace v8::internal | 509 } } // namespace v8::internal |
| 511 | 510 |
| 512 #endif // V8_V8GLOBALS_H_ | 511 #endif // V8_V8GLOBALS_H_ |
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