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Unified Diff: chrome/browser/ui/views/avatar_menu.cc

Issue 7331017: Multi-Profiles: Add icon chooser to profiles menu (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove debug code Created 9 years, 5 months ago
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Index: chrome/browser/ui/views/avatar_menu.cc
diff --git a/chrome/browser/ui/views/avatar_menu.cc b/chrome/browser/ui/views/avatar_menu.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3eb962aba8b08625bab8c07f8a078b7cadee098b
--- /dev/null
+++ b/chrome/browser/ui/views/avatar_menu.cc
@@ -0,0 +1,253 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/ui/views/avatar_menu.h"
+
+#include "base/string_number_conversions.h"
+#include "base/utf_string_conversions.h"
+#include "chrome/app/chrome_command_ids.h"
+#include "chrome/browser/browser_process.h"
+#include "chrome/browser/profiles/profile.h"
+#include "chrome/browser/profiles/profile_info_cache.h"
+#include "chrome/browser/profiles/profile_manager.h"
+#include "chrome/browser/ui/browser.h"
+#include "chrome/browser/ui/profile_menu_model.h"
+#include "grit/chromium_strings.h"
+#include "grit/generated_resources.h"
+#include "grit/theme_resources.h"
+#include "ui/base/l10n/l10n_util.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/canvas.h"
+#include "ui/gfx/image/image.h"
+#include "views/controls/button/image_button.h"
+#include "views/controls/button/menu_button.h"
+#include "views/controls/menu/menu_item_view.h"
+#include "views/controls/menu/submenu_view.h"
+#include "views/widget/widget.h"
+
+namespace {
+
+const int CELL_WIDTH = 32;
sky 2011/07/08 21:01:44 kCellWidth. Same for all these constants.
sail 2011/07/08 21:53:57 Done.
+const int CELL_HEIGHT = 32;
+const int CELL_PADDING_X = 5;
+const int CELL_PADDING_Y = 5;
+const int GRID_MAX_COL = 3;
+
+static inline int Round(double x) {
+ return static_cast<int>(x + 0.5);
+}
+
+// This is an button that scales its image to fit its bounds.
+class ScaledImageButton : public views::ImageButton {
+ public:
+ explicit ScaledImageButton(views::ButtonListener* listener);
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ScaledImageButton);
+};
+
+// A view that displays avatar icons in a grid.
+class AvatarIconGridView : public views::View, public views::ButtonListener {
+ public:
+ explicit AvatarIconGridView(Profile* profile);
+
+ virtual void Layout() OVERRIDE;
+ virtual gfx::Size GetPreferredSize() OVERRIDE;
+ virtual void ButtonPressed(views::Button* sender,
+ const views::Event& event) OVERRIDE;
+
+ private:
+ void SetAvatarIconToIndex(int icon_index);
sky 2011/07/08 21:01:44 Description?
sail 2011/07/08 21:53:57 Done.
+
+ typedef std::map<int, views::View*> IconIndexToButtonMap;
+ IconIndexToButtonMap icon_index_to_button_map_;
+ Profile* profile_;
+
+ DISALLOW_COPY_AND_ASSIGN(AvatarIconGridView);
+};
+
+ScaledImageButton::ScaledImageButton(views::ButtonListener* listener)
+ : views::ImageButton(listener) {
+}
+
+void ScaledImageButton::OnPaint(gfx::Canvas* canvas) {
+ if (state() == views::CustomButton::BS_HOT)
+ canvas->FillRectInt(SkColorSetARGB(20, 0, 0, 0), 0, 0, width(), height());
+ else if (state() == views::CustomButton::BS_PUSHED)
+ canvas->FillRectInt(SkColorSetARGB(40, 0, 0, 0), 0, 0, width(), height());
+
+ const SkBitmap& icon = GetImageToPaint();
+ if (icon.isNull())
+ return;
+
+ int dst_width;
+ int dst_height;
+ if (icon.width() > icon.height()) {
+ dst_width = std::min(width(), icon.width());
+ float scale = static_cast<float>(dst_width) /
+ static_cast<float>(icon.width());
+ dst_height = Round(icon.height() * scale);
+ } else {
+ dst_height = std::min(height(), icon.height());
+ float scale = static_cast<float>(dst_height) /
+ static_cast<float>(icon.height());
+ dst_width = Round(icon.width() * scale);
+ }
+ int dst_x = (width() - dst_width) / 2;
+ int dst_y = (height() - dst_height) / 2;
+ canvas->DrawBitmapInt(icon, 0, 0, icon.width(), icon.height(),
+ dst_x, dst_y, dst_width, dst_height, false);
+}
+
+AvatarIconGridView::AvatarIconGridView(Profile* profile) : profile_(profile) {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ for (size_t i = 0; i < ProfileInfoCache::GetDefaultAvatarIconCount(); ++i) {
+ int resource_id =
+ ProfileInfoCache::GetDefaultAvatarIconResourceIDAtIndex(i);
sky 2011/07/08 21:01:44 indent by 4.
sail 2011/07/08 21:53:57 Done.
+ views::ImageButton* button = new ScaledImageButton(this);
+ button->SetImage(views::CustomButton::BS_NORMAL,
+ rb.GetImageNamed(resource_id));
+ button->SetAccessibleName(
+ l10n_util::GetStringFUTF16Int(IDS_NUMBERED_AVATAR_NAME,
+ static_cast<int>(i + 1)));
+ AddChildView(button);
+ icon_index_to_button_map_[i] = button;
+ }
+}
+
+void AvatarIconGridView::Layout() {
+ for (IconIndexToButtonMap::const_iterator it =
+ icon_index_to_button_map_.begin();
+ it != icon_index_to_button_map_.end(); ++it) {
+ views::View* view = it->second;
+ int icon_index = it->first;
+ int col = icon_index % GRID_MAX_COL;
+ int row = icon_index / GRID_MAX_COL;
+ int x = col * CELL_WIDTH + col * CELL_PADDING_X;
+ int y = row * CELL_HEIGHT + row * CELL_PADDING_Y;
+ view->SetBounds(x, y, CELL_WIDTH, CELL_HEIGHT);
+ }
+}
+
+gfx::Size AvatarIconGridView::GetPreferredSize() {
+ int cols = GRID_MAX_COL;
+ int rows = ProfileInfoCache::GetDefaultAvatarIconCount() / cols;
+ if (ProfileInfoCache::GetDefaultAvatarIconCount() % cols != 0)
+ rows++;
+ return gfx::Size(cols * CELL_WIDTH + (cols - 1) * CELL_PADDING_X,
+ rows * CELL_HEIGHT + (rows - 1) * CELL_PADDING_Y);
+}
+
+void AvatarIconGridView::ButtonPressed(views::Button* sender,
+ const views::Event& event) {
+ for (IconIndexToButtonMap::const_iterator it =
+ icon_index_to_button_map_.begin();
+ it != icon_index_to_button_map_.end(); ++it) {
+ if (it->second == sender) {
+ SetAvatarIconToIndex(it->first);
+ break;
sky 2011/07/08 21:01:44 Do you want to close the menu when the user clicks
sail 2011/07/08 21:53:57 Ahh, that would be a good idea. Off the top of you
sky 2011/07/08 22:31:25 CAncel will close the menu.
+ }
+ }
+}
sky 2011/07/08 21:01:44 NOTREACHED
sail 2011/07/08 21:53:57 Done.
+
+void AvatarIconGridView::SetAvatarIconToIndex(int icon_index) {
+ ProfileInfoCache& cache =
+ g_browser_process->profile_manager()->GetProfileInfoCache();
+ size_t profile_index = cache.GetIndexOfProfileWithPath(profile_->GetPath());
+ cache.SetAvatarIconOfProfileAtIndex(profile_index, icon_index);
+}
+
+} // namespace
+
+AvatarMenu::AvatarMenu(Browser* browser) : browser_(browser) {
+}
+
+void AvatarMenu::Init(ui::MenuModel* model) {
+ DCHECK(!root_.get());
+ root_.reset(new views::MenuItemView(this));
+ int next_id = 1;
+ PopulateMenu(root_.get(), model, &next_id);
+}
+
+void AvatarMenu::RunMenu(views::MenuButton* host) {
+ // Up the ref count while the menu is displaying. This way if the window is
+ // deleted while we're running we won't prematurely delete the menu.
+ // TODO(sky): fix this, the menu should really take ownership of the menu
+ // (57890).
+ scoped_refptr<AvatarMenu> dont_delete_while_running(this);
+ gfx::Point screen_loc;
+ views::View::ConvertPointToScreen(host, &screen_loc);
+ gfx::Rect bounds(screen_loc, host->size());
+ root_->RunMenuAt(host->GetWidget()->GetNativeWindow(), host, bounds,
+ views::MenuItemView::TOPRIGHT, true);
+}
+
+void AvatarMenu::PopulateMenu(views::MenuItemView* parent,
+ ui::MenuModel* model,
+ int* next_id) {
+ int index_offset = model->GetFirstItemIndex(NULL);
+ for (int i = 0, max = model->GetItemCount(); i < max; ++i) {
+ int index = i + index_offset;
+
+ views::MenuItemView* item =
+ AppendMenuItem(parent, model, index, model->GetTypeAt(index), next_id);
+
+ if (model->GetTypeAt(index) == ui::MenuModel::TYPE_SUBMENU)
+ PopulateMenu(item, model->GetSubmenuModelAt(index), next_id);
+
+ if (model->GetCommandIdAt(index) ==
+ ProfileMenuModel::COMMAND_CHOOSE_AVATAR_ICON)
+ item->AddChildView(new AvatarIconGridView(browser_->profile()));
+ }
+}
+
+views::MenuItemView* AvatarMenu::AppendMenuItem(
+ views::MenuItemView* parent,
+ ui::MenuModel* model,
+ int index,
+ ui::MenuModel::ItemType menu_type,
+ int* next_id) {
+ int id = (*next_id)++;
+ id_to_entry_[id].first = model;
+ id_to_entry_[id].second = index;
+ views::MenuItemView* menu_item =
+ parent->AppendMenuItemFromModel(model, index, id);
+ if (menu_item)
+ menu_item->SetVisible(model->IsVisibleAt(index));
+ if (menu_type == ui::MenuModel::TYPE_COMMAND && model->HasIcons()) {
+ SkBitmap icon;
+ if (model->GetIconAt(index, &icon))
+ menu_item->SetIcon(icon);
+ }
+ return menu_item;
+}
+
+bool AvatarMenu::IsItemChecked(int id) const {
+ const Entry& entry = id_to_entry_.find(id)->second;
+ return entry.first->IsItemCheckedAt(entry.second);
+}
+
+bool AvatarMenu::IsCommandEnabled(int id) const {
+ if (id == 0)
+ return false; // The root item.
+ const Entry& entry = id_to_entry_.find(id)->second;
+ return entry.first->IsEnabledAt(entry.second);
+}
+
+void AvatarMenu::ExecuteCommand(int id, int mouse_event_flags) {
+ const Entry& entry = id_to_entry_.find(id)->second;
+ return entry.first->ActivatedAt(entry.second);
+}
+
+bool AvatarMenu::GetAccelerator(int id, views::Accelerator* accelerator) {
+ const Entry& entry = id_to_entry_.find(id)->second;
+ ui::Accelerator menu_accelerator;
+ if (!entry.first->GetAcceleratorAt(entry.second, &menu_accelerator))
+ return false;
+
+ *accelerator = views::Accelerator(menu_accelerator.key_code(),
+ menu_accelerator.modifiers());
+ return true;
+}

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