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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "ui/base/models/simple_menu_model.h" | 12 #include "ui/base/models/simple_menu_model.h" |
13 #include "views/controls/button/menu_button.h" | 13 #include "views/controls/button/menu_button.h" |
14 #include "views/controls/menu/view_menu_delegate.h" | 14 #include "views/controls/menu/view_menu_delegate.h" |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 class Canvas; | 17 class Canvas; |
18 } | 18 } |
| 19 class Browser; |
19 | 20 |
20 // AvatarMenuButton | 21 // AvatarMenuButton |
21 // | 22 // |
22 // A button used to show either the incognito avatar or the profile avatar. | 23 // A button used to show either the incognito avatar or the profile avatar. |
23 // The button can optionally have a menu attached to it. | 24 // The button can optionally have a menu attached to it. |
24 | 25 |
25 class AvatarMenuButton : public views::MenuButton, | 26 class AvatarMenuButton : public views::MenuButton, |
26 public views::ViewMenuDelegate { | 27 public views::ViewMenuDelegate { |
27 public: | 28 public: |
28 // Creates a new button. The object will take ownership of the menu model. | 29 // Creates a new button. If |has_menu| is true then clicking on the button |
29 AvatarMenuButton(const std::wstring& text, ui::MenuModel* menu_model); | 30 // will cause the profile menu to be displayed. |
| 31 AvatarMenuButton(Browser* browser, bool has_menu); |
30 | 32 |
31 virtual ~AvatarMenuButton(); | 33 virtual ~AvatarMenuButton(); |
32 | 34 |
33 // views::MenuButton | 35 // views::MenuButton |
34 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; | 36 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
| 37 virtual bool HitTest(const gfx::Point& point) const OVERRIDE; |
35 | 38 |
36 private: | 39 private: |
37 // views::ViewMenuDelegate | 40 // views::ViewMenuDelegate |
38 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; | 41 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; |
39 | 42 |
| 43 Browser* browser_; |
| 44 bool has_menu_; |
40 scoped_ptr<ui::MenuModel> menu_model_; | 45 scoped_ptr<ui::MenuModel> menu_model_; |
41 | 46 |
42 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); | 47 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); |
43 }; | 48 }; |
44 | 49 |
45 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 50 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
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