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Side by Side Diff: ui/gfx/image/image.h

Issue 7328011: Introduce ui.dll / libui.so for the component build. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // An Image wraps an image any flavor, be it platform-native GdkBitmap/NSImage, 5 // An Image wraps an image any flavor, be it platform-native GdkBitmap/NSImage,
6 // or a SkBitmap. This also provides easy conversion to other image types 6 // or a SkBitmap. This also provides easy conversion to other image types
7 // through operator overloading. It will cache the converted representations 7 // through operator overloading. It will cache the converted representations
8 // internally to prevent double-conversion. 8 // internally to prevent double-conversion.
9 // 9 //
10 // The lifetime of both the initial representation and any converted ones are 10 // The lifetime of both the initial representation and any converted ones are
11 // tied to the lifetime of the Image's internal storage. To allow Images to be 11 // tied to the lifetime of the Image's internal storage. To allow Images to be
12 // cheaply passed around by value, the actual image data is stored in a ref- 12 // cheaply passed around by value, the actual image data is stored in a ref-
13 // counted member. When all Images referencing this storage are deleted, the 13 // counted member. When all Images referencing this storage are deleted, the
14 // actual representations are deleted, too. 14 // actual representations are deleted, too.
15 15
16 #ifndef UI_GFX_IMAGE_IMAGE_H_ 16 #ifndef UI_GFX_IMAGE_IMAGE_H_
17 #define UI_GFX_IMAGE_IMAGE_H_ 17 #define UI_GFX_IMAGE_IMAGE_H_
18 #pragma once 18 #pragma once
19 19
20 #include <map> 20 #include <map>
21 #include <vector> 21 #include <vector>
22 22
23 #include "base/basictypes.h" 23 #include "base/basictypes.h"
24 #include "base/gtest_prod_util.h" 24 #include "base/gtest_prod_util.h"
25 #include "base/memory/ref_counted.h" 25 #include "base/memory/ref_counted.h"
26 #include "build/build_config.h"
27 #include "ui/gfx/native_widget_types.h" // Forward-declares GdkPixbuf and NSIma ge. 26 #include "ui/gfx/native_widget_types.h" // Forward-declares GdkPixbuf and NSIma ge.
rvargas (doing something else) 2011/07/12 21:40:19 nit: do you mind fixing this comment?
27 #include "ui/ui_api.h"
28 28
29 class SkBitmap; 29 class SkBitmap;
30 30
31 namespace { 31 namespace {
32 class ImageTest; 32 class ImageTest;
33 class ImageMacTest; 33 class ImageMacTest;
34 } 34 }
35 35
36 namespace gfx { 36 namespace gfx {
37 37
38 namespace internal { 38 namespace internal {
39 class ImageRep; 39 class ImageRep;
40 class ImageStorage; 40 class ImageStorage;
41 } 41 }
42 42
43 class Image { 43 class UI_API Image {
44 public: 44 public:
45 enum RepresentationType { 45 enum RepresentationType {
46 kImageRepGdk, 46 kImageRepGdk,
47 kImageRepCocoa, 47 kImageRepCocoa,
48 kImageRepSkia, 48 kImageRepSkia,
49 }; 49 };
50 50
51 typedef std::map<RepresentationType, internal::ImageRep*> RepresentationMap; 51 typedef std::map<RepresentationType, internal::ImageRep*> RepresentationMap;
52 52
53 // Creates a new image with the default representation. The object will take 53 // Creates a new image with the default representation. The object will take
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 // be cheaply copied. 146 // be cheaply copied.
147 scoped_refptr<internal::ImageStorage> storage_; 147 scoped_refptr<internal::ImageStorage> storage_;
148 148
149 friend class ::ImageTest; 149 friend class ::ImageTest;
150 friend class ::ImageMacTest; 150 friend class ::ImageMacTest;
151 }; 151 };
152 152
153 } // namespace gfx 153 } // namespace gfx
154 154
155 #endif // UI_GFX_IMAGE_IMAGE_H_ 155 #endif // UI_GFX_IMAGE_IMAGE_H_
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