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Side by Side Diff: ui/gfx/canvas.h

Issue 7328011: Introduce ui.dll / libui.so for the component build. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_CANVAS_H_ 5 #ifndef UI_GFX_CANVAS_H_
6 #define UI_GFX_CANVAS_H_ 6 #define UI_GFX_CANVAS_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 10
11 #include "base/string16.h" 11 #include "base/string16.h"
12 // TODO(beng): remove this include when we no longer depend on SkTypes. 12 // TODO(beng): remove this include when we no longer depend on SkTypes.
13 #include "skia/ext/platform_canvas.h" 13 #include "skia/ext/platform_canvas.h"
14 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
15 #include "ui/ui_api.h"
15 16
16 namespace ui { 17 namespace ui {
17 class Transform; 18 class Transform;
18 19
19 typedef unsigned int TextureID; 20 typedef unsigned int TextureID;
20 } 21 }
21 22
22 namespace gfx { 23 namespace gfx {
23 24
24 class Brush; 25 class Brush;
25 class CanvasSkia; 26 class CanvasSkia;
26 class Font; 27 class Font;
27 class Point; 28 class Point;
28 class Rect; 29 class Rect;
29 30
30 // TODO(beng): documentation. 31 // TODO(beng): documentation.
31 class Canvas { 32 class UI_API Canvas {
32 public: 33 public:
33 // Specifies the alignment for text rendered with the DrawStringInt method. 34 // Specifies the alignment for text rendered with the DrawStringInt method.
34 enum { 35 enum {
35 TEXT_ALIGN_LEFT = 1, 36 TEXT_ALIGN_LEFT = 1,
36 TEXT_ALIGN_CENTER = 2, 37 TEXT_ALIGN_CENTER = 2,
37 TEXT_ALIGN_RIGHT = 4, 38 TEXT_ALIGN_RIGHT = 4,
38 TEXT_VALIGN_TOP = 8, 39 TEXT_VALIGN_TOP = 8,
39 TEXT_VALIGN_MIDDLE = 16, 40 TEXT_VALIGN_MIDDLE = 16,
40 TEXT_VALIGN_BOTTOM = 32, 41 TEXT_VALIGN_BOTTOM = 32,
41 42
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220 // Create a texture ID that can be used for accelerated drawing. 221 // Create a texture ID that can be used for accelerated drawing.
221 virtual ui::TextureID GetTextureID() = 0; 222 virtual ui::TextureID GetTextureID() = 0;
222 223
223 // TODO(beng): remove this once we don't need to use any skia-specific methods 224 // TODO(beng): remove this once we don't need to use any skia-specific methods
224 // through this interface. 225 // through this interface.
225 // A quick and dirty way to obtain the underlying SkCanvas. 226 // A quick and dirty way to obtain the underlying SkCanvas.
226 virtual CanvasSkia* AsCanvasSkia(); 227 virtual CanvasSkia* AsCanvasSkia();
227 virtual const CanvasSkia* AsCanvasSkia() const; 228 virtual const CanvasSkia* AsCanvasSkia() const;
228 }; 229 };
229 230
230 class CanvasPaint { 231 class UI_API CanvasPaint {
231 public: 232 public:
232 virtual ~CanvasPaint() {} 233 virtual ~CanvasPaint() {}
233 234
234 // Creates a canvas that paints to |view| when it is destroyed. The canvas is 235 // Creates a canvas that paints to |view| when it is destroyed. The canvas is
235 // sized to the client area of |view|. 236 // sized to the client area of |view|.
236 static CanvasPaint* CreateCanvasPaint(gfx::NativeView view); 237 static CanvasPaint* CreateCanvasPaint(gfx::NativeView view);
237 238
238 // Returns true if the canvas has an invalid rect that needs to be repainted. 239 // Returns true if the canvas has an invalid rect that needs to be repainted.
239 virtual bool IsValid() const = 0; 240 virtual bool IsValid() const = 0;
240 241
241 // Returns the rectangle that is invalid. 242 // Returns the rectangle that is invalid.
242 virtual gfx::Rect GetInvalidRect() const = 0; 243 virtual gfx::Rect GetInvalidRect() const = 0;
243 244
244 // Returns the underlying Canvas. 245 // Returns the underlying Canvas.
245 virtual Canvas* AsCanvas() = 0; 246 virtual Canvas* AsCanvas() = 0;
246 }; 247 };
247 248
248 } // namespace gfx; 249 } // namespace gfx;
249 250
250 #endif // UI_GFX_CANVAS_H_ 251 #endif // UI_GFX_CANVAS_H_
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