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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_TRANSFORM_H_ | 5 #ifndef UI_GFX_TRANSFORM_H_ |
6 #define UI_GFX_TRANSFORM_H_ | 6 #define UI_GFX_TRANSFORM_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "third_party/skia/include/utils/SkMatrix44.h" | 9 #include "third_party/skia/include/utils/SkMatrix44.h" |
| 10 #include "ui/ui_api.h" |
10 | 11 |
11 namespace gfx { | 12 namespace gfx { |
12 class Rect; | 13 class Rect; |
13 class Point; | 14 class Point; |
14 class Point3f; | 15 class Point3f; |
15 } | 16 } |
16 | 17 |
17 namespace ui { | 18 namespace ui { |
18 | 19 |
19 // 4x4 transformation matrix. Transform is cheap and explicitly allows | 20 // 4x4 transformation matrix. Transform is cheap and explicitly allows |
20 // copy/assign. | 21 // copy/assign. |
21 class Transform { | 22 class UI_API Transform { |
22 public: | 23 public: |
23 Transform(); | 24 Transform(); |
24 ~Transform(); | 25 ~Transform(); |
25 | 26 |
26 bool operator==(const Transform& rhs) const; | 27 bool operator==(const Transform& rhs) const; |
27 bool operator!=(const Transform& rhs) const; | 28 bool operator!=(const Transform& rhs) const; |
28 | 29 |
29 // NOTE: The 'Set' functions overwrite the previously set transformation | 30 // NOTE: The 'Set' functions overwrite the previously set transformation |
30 // parameters. The 'Concat' functions apply a transformation (e.g. rotation, | 31 // parameters. The 'Concat' functions apply a transformation (e.g. rotation, |
31 // scale, translate) on top of the existing transforms, instead of overwriting | 32 // scale, translate) on top of the existing transforms, instead of overwriting |
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107 gfx::Point3f& point) const; | 108 gfx::Point3f& point) const; |
108 | 109 |
109 SkMatrix44 matrix_; | 110 SkMatrix44 matrix_; |
110 | 111 |
111 // copy/assign are allowed. | 112 // copy/assign are allowed. |
112 }; | 113 }; |
113 | 114 |
114 }// namespace ui | 115 }// namespace ui |
115 | 116 |
116 #endif // UI_GFX_TRANSFORM_H_ | 117 #endif // UI_GFX_TRANSFORM_H_ |
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