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Side by Side Diff: ui/gfx/skia_util.h

Issue 7328011: Introduce ui.dll / libui.so for the component build. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKIA_UTIL_H_ 5 #ifndef UI_GFX_SKIA_UTIL_H_
6 #define UI_GFX_SKIA_UTIL_H_ 6 #define UI_GFX_SKIA_UTIL_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 10
11 #include "third_party/skia/include/core/SkColor.h" 11 #include "third_party/skia/include/core/SkColor.h"
12 #include "third_party/skia/include/core/SkRect.h" 12 #include "third_party/skia/include/core/SkRect.h"
13 #include "ui/ui_api.h"
13 14
14 class SkBitmap; 15 class SkBitmap;
15 class SkShader; 16 class SkShader;
16 17
17 namespace gfx { 18 namespace gfx {
18 19
19 class Rect; 20 class Rect;
20 21
21 // Convert between Skia and gfx rect types. 22 // Convert between Skia and gfx rect types.
22 SkRect RectToSkRect(const gfx::Rect& rect); 23 UI_API SkRect RectToSkRect(const gfx::Rect& rect);
23 gfx::Rect SkRectToRect(const SkRect& rect); 24 UI_API gfx::Rect SkRectToRect(const SkRect& rect);
24 25
25 // Creates a vertical gradient shader. The caller owns the shader. 26 // Creates a vertical gradient shader. The caller owns the shader.
26 // Example usage to avoid leaks: 27 // Example usage to avoid leaks:
27 // SkSafeUnref(paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))); 28 // SkSafeUnref(paint.setShader(gfx::CreateGradientShader(0, 10, red, blue)));
28 // 29 //
29 // (The old shader in the paint, if any, needs to be freed, and SkSafeUnref will 30 // (The old shader in the paint, if any, needs to be freed, and SkSafeUnref will
30 // handle the NULL case.) 31 // handle the NULL case.)
31 SkShader* CreateGradientShader(int start_point, 32 UI_API SkShader* CreateGradientShader(int start_point,
32 int end_point, 33 int end_point,
33 SkColor start_color, 34 SkColor start_color,
34 SkColor end_color); 35 SkColor end_color);
35 36
36 // Returns true if the two bitmaps contain the same pixels. 37 // Returns true if the two bitmaps contain the same pixels.
37 bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2); 38 UI_API bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2);
38 39
39 // Strip the accelerator char (typically '&') from a menu string. A 40 // Strip the accelerator char (typically '&') from a menu string. A
40 // double accelerator char ('&&') will be converted to a single char. 41 // double accelerator char ('&&') will be converted to a single char.
41 std::string RemoveAcceleratorChar(const std::string& s, char accelerator_char); 42 UI_API std::string RemoveAcceleratorChar(const std::string& s,
43 char accelerator_char);
42 44
43 } // namespace gfx; 45 } // namespace gfx;
44 46
45 #endif // UI_GFX_SKIA_UTIL_H_ 47 #endif // UI_GFX_SKIA_UTIL_H_
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