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Side by Side Diff: ui/base/animation/animation_container_element.h

Issue 7328011: Introduce ui.dll / libui.so for the component build. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_ 5 #ifndef UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_
6 #define UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_ 6 #define UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/time.h" 9 #include "base/time.h"
10 #include "ui/ui_api.h"
10 11
11 namespace ui { 12 namespace ui {
12 13
13 // Interface for the elements the AnimationContainer contains. This is 14 // Interface for the elements the AnimationContainer contains. This is
14 // implemented by Animation. 15 // implemented by Animation.
15 class AnimationContainerElement { 16 class UI_API AnimationContainerElement {
16 public: 17 public:
17 // Sets the start of the animation. This is invoked from 18 // Sets the start of the animation. This is invoked from
18 // AnimationContainer::Start. 19 // AnimationContainer::Start.
19 virtual void SetStartTime(base::TimeTicks start_time) = 0; 20 virtual void SetStartTime(base::TimeTicks start_time) = 0;
20 21
21 // Invoked when the animation is to progress. 22 // Invoked when the animation is to progress.
22 virtual void Step(base::TimeTicks time_now) = 0; 23 virtual void Step(base::TimeTicks time_now) = 0;
23 24
24 // Returns the time interval of the animation. If an Element needs to change 25 // Returns the time interval of the animation. If an Element needs to change
25 // this it should first invoke Stop, then Start. 26 // this it should first invoke Stop, then Start.
26 virtual base::TimeDelta GetTimerInterval() const = 0; 27 virtual base::TimeDelta GetTimerInterval() const = 0;
27 28
28 protected: 29 protected:
29 virtual ~AnimationContainerElement() {} 30 virtual ~AnimationContainerElement() {}
30 }; 31 };
31 32
32 } // namespace ui 33 } // namespace ui
33 34
34 #endif // UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_ 35 #endif // UI_BASE_ANIMATION_ANIMATION_CONTAINER_ELEMENT_H_
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