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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/views/status_bubble.h" | 5 #include "chrome/browser/views/status_bubble.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/scoped_ptr.h" | 9 #include "base/scoped_ptr.h" |
10 #include "base/string_util.h" | 10 #include "base/string_util.h" |
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560 } | 560 } |
561 | 561 |
562 void StatusBubble::AvoidMouse() { | 562 void StatusBubble::AvoidMouse() { |
563 // Our status bubble is located in screen coordinates, so we should get | 563 // Our status bubble is located in screen coordinates, so we should get |
564 // those rather than attempting to reverse decode the web contents | 564 // those rather than attempting to reverse decode the web contents |
565 // coordinates. | 565 // coordinates. |
566 CPoint cursor_location; | 566 CPoint cursor_location; |
567 GetCursorPos(&cursor_location); | 567 GetCursorPos(&cursor_location); |
568 | 568 |
569 // Get the position of the frame. | 569 // Get the position of the frame. |
570 CPoint top_left(0, 0); | 570 gfx::Point top_left; |
571 ChromeViews::View::ConvertPointToScreen(frame_->GetRootView(), &top_left); | 571 ChromeViews::View::ConvertPointToScreen(frame_->GetRootView(), &top_left); |
572 | 572 |
573 // Get the cursor position relative to the popup. | 573 // Get the cursor position relative to the popup. |
574 cursor_location.x -= (top_left.x + position_.x); | 574 cursor_location.x -= (top_left.x() + position_.x); |
575 cursor_location.y -= (top_left.y + position_.y); | 575 cursor_location.y -= (top_left.y() + position_.y); |
576 | 576 |
577 // If the mouse is in a position where we think it would move the | 577 // If the mouse is in a position where we think it would move the |
578 // status bubble, figure out where and how the bubble should be moved. | 578 // status bubble, figure out where and how the bubble should be moved. |
579 if (cursor_location.y > -kMousePadding && | 579 if (cursor_location.y > -kMousePadding && |
580 cursor_location.x < size_.cx + kMousePadding) { | 580 cursor_location.x < size_.cx + kMousePadding) { |
581 int offset = kMousePadding + cursor_location.y; | 581 int offset = kMousePadding + cursor_location.y; |
582 | 582 |
583 // Make the movement non-linear. | 583 // Make the movement non-linear. |
584 offset = offset * offset / kMousePadding; | 584 offset = offset * offset / kMousePadding; |
585 | 585 |
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598 if (offset >= size_.cy - kShadowSize * 2) { | 598 if (offset >= size_.cy - kShadowSize * 2) { |
599 offset = size_.cy - kShadowSize * 2; | 599 offset = size_.cy - kShadowSize * 2; |
600 view_->SetStyle(StatusView::STYLE_BOTTOM); | 600 view_->SetStyle(StatusView::STYLE_BOTTOM); |
601 } else if (offset > kBubbleCornerRadius / 2 - kShadowSize) { | 601 } else if (offset > kBubbleCornerRadius / 2 - kShadowSize) { |
602 view_->SetStyle(StatusView::STYLE_FLOATING); | 602 view_->SetStyle(StatusView::STYLE_FLOATING); |
603 } else { | 603 } else { |
604 view_->SetStyle(StatusView::STYLE_STANDARD); | 604 view_->SetStyle(StatusView::STYLE_STANDARD); |
605 } | 605 } |
606 | 606 |
607 offset_ = offset; | 607 offset_ = offset; |
608 popup_->MoveWindow(top_left.x + position_.x, | 608 popup_->MoveWindow(top_left.x() + position_.x, |
609 top_left.y + position_.y + offset_, | 609 top_left.y() + position_.y + offset_, |
610 size_.cx, | 610 size_.cx, |
611 size_.cy); | 611 size_.cy); |
612 } else if (offset_ != 0) { | 612 } else if (offset_ != 0) { |
613 offset_ = 0; | 613 offset_ = 0; |
614 view_->SetStyle(StatusView::STYLE_STANDARD); | 614 view_->SetStyle(StatusView::STYLE_STANDARD); |
615 popup_->MoveWindow(top_left.x + position_.x, | 615 popup_->MoveWindow(top_left.x() + position_.x, |
616 top_left.y + position_.y, | 616 top_left.y() + position_.y, |
617 size_.cx, | 617 size_.cx, |
618 size_.cy); | 618 size_.cy); |
619 } | 619 } |
620 } | 620 } |
621 | 621 |
622 void StatusBubble::Reposition() { | 622 void StatusBubble::Reposition() { |
623 if (popup_) { | 623 if (popup_) { |
624 CPoint top_left(0, 0); | 624 gfx::Point top_left; |
625 ChromeViews::View::ConvertPointToScreen(frame_->GetRootView(), &top_left); | 625 ChromeViews::View::ConvertPointToScreen(frame_->GetRootView(), &top_left); |
626 | 626 |
627 popup_->MoveWindow(top_left.x + position_.x, | 627 popup_->MoveWindow(top_left.x() + position_.x, |
628 top_left.y + position_.y, | 628 top_left.y() + position_.y, |
629 size_.cx, | 629 size_.cx, |
630 size_.cy); | 630 size_.cy); |
631 } | 631 } |
632 } | 632 } |
633 | 633 |
634 void StatusBubble::SetBounds(int x, int y, int w, int h) { | 634 void StatusBubble::SetBounds(int x, int y, int w, int h) { |
635 // If the UI layout is RTL, we need to mirror the position of the bubble | 635 // If the UI layout is RTL, we need to mirror the position of the bubble |
636 // relative to the parent. | 636 // relative to the parent. |
637 if (l10n_util::GetTextDirection() == l10n_util::RIGHT_TO_LEFT) { | 637 if (l10n_util::GetTextDirection() == l10n_util::RIGHT_TO_LEFT) { |
638 CRect frame_bounds; | 638 CRect frame_bounds; |
639 frame_->GetBounds(&frame_bounds, false); | 639 frame_->GetBounds(&frame_bounds, false); |
640 int mirrored_x = frame_bounds.Width() - x - w; | 640 int mirrored_x = frame_bounds.Width() - x - w; |
641 position_.SetPoint(mirrored_x, y); | 641 position_.SetPoint(mirrored_x, y); |
642 } else { | 642 } else { |
643 position_.SetPoint(x, y); | 643 position_.SetPoint(x, y); |
644 } | 644 } |
645 | 645 |
646 size_.SetSize(w, h); | 646 size_.SetSize(w, h); |
647 Reposition(); | 647 Reposition(); |
648 } | 648 } |
649 | 649 |
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