| Index: gpu/command_buffer/common/gles2_cmd_utils.h
|
| diff --git a/gpu/command_buffer/common/gles2_cmd_utils.h b/gpu/command_buffer/common/gles2_cmd_utils.h
|
| index 7febeb506f46550ee7b3555edfe37040dc6f0fc5..85a4ee3e7ecda2dd1d85d60aef4cfbb4c9e180da 100644
|
| --- a/gpu/command_buffer/common/gles2_cmd_utils.h
|
| +++ b/gpu/command_buffer/common/gles2_cmd_utils.h
|
| @@ -62,9 +62,25 @@ class GLES2Util {
|
| const char* name;
|
| };
|
|
|
| - explicit GLES2Util(
|
| - int num_compressed_texture_formats)
|
| - : num_compressed_texture_formats_(num_compressed_texture_formats) {
|
| + GLES2Util()
|
| + : num_compressed_texture_formats_(0),
|
| + num_shader_binary_formats_(0) {
|
| + }
|
| +
|
| + int num_compressed_texture_formats() const {
|
| + return num_compressed_texture_formats_;
|
| + }
|
| +
|
| + void set_num_compressed_texture_formats(int num_compressed_texture_formats) {
|
| + num_compressed_texture_formats_ = num_compressed_texture_formats;
|
| + }
|
| +
|
| + int num_shader_binary_formats() const {
|
| + return num_shader_binary_formats_;
|
| + }
|
| +
|
| + void set_num_shader_binary_formats(int num_shader_binary_formats) {
|
| + num_shader_binary_formats_ = num_shader_binary_formats;
|
| }
|
|
|
| // Gets the number of values a particular id will return when a glGet
|
| @@ -111,6 +127,7 @@ class GLES2Util {
|
| static const size_t enum_to_string_table_len_;
|
|
|
| int num_compressed_texture_formats_;
|
| + int num_shader_binary_formats_;
|
| };
|
|
|
| } // namespace gles2
|
|
|