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Unified Diff: gpu/command_buffer/build_gles2_cmd_buffer.py

Issue 7304002: Correct reporting of compressed texture formats and shader binary formats (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 9 years, 5 months ago
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Index: gpu/command_buffer/build_gles2_cmd_buffer.py
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
index a53062959948ea0bbfa414431acfb51610312f57..479acb8ca43c2a834baf4e6f82adc9094cc87caa 100755
--- a/gpu/command_buffer/build_gles2_cmd_buffer.py
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -155,7 +155,7 @@ GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTarget target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizeiNotNegative length);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenumShaderBinaryFormat binaryformat, const void* binary, GLsizeiNotNegative length);
GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizeiNotNegative count, const char** str, const GLint* length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask);
@@ -967,6 +967,11 @@ _ENUM_LISTS = {
'GL_STENCIL_INDEX8',
],
},
+ 'ShaderBinaryFormat': {
+ 'type': 'GLenum',
+ 'valid': [
+ ],
+ },
'StencilOp': {
'type': 'GLenum',
'valid': [
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