Index: Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h |
=================================================================== |
--- Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h (revision 89959) |
+++ Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h (working copy) |
@@ -148,6 +148,9 @@ |
void addChildContext(GraphicsContext3D*); |
void removeChildContext(GraphicsContext3D*); |
+ // Return true if the compositor context has an error. |
+ bool isCompositorContextLost(); |
+ |
#ifndef NDEBUG |
static bool s_inPaintLayerContents; |
#endif |
@@ -238,11 +241,6 @@ |
#endif |
ChildContextMap m_childContexts; |
- // If true, the child contexts were copied to the compositor texture targets |
- // and the compositor will need to wait on the proper latches before using |
- // the target textures. If false, the compositor is reusing the textures |
- // from last frame. |
- bool m_childContextsWereCopied; |
bool m_contextSupportsLatch; |
bool m_contextSupportsMapSub; |