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Unified Diff: views/animation/screen_rotation_setter.h

Issue 7273073: Animated Rotation (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Pulled unnecessary changes out of this CL Created 9 years, 4 months ago
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Index: views/animation/screen_rotation_setter.h
diff --git a/views/animation/screen_rotation_setter.h b/views/animation/screen_rotation_setter.h
new file mode 100644
index 0000000000000000000000000000000000000000..070a830664394cbf2fb11a0b8a2368a5cecf3e6b
--- /dev/null
+++ b/views/animation/screen_rotation_setter.h
@@ -0,0 +1,54 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_ANIMATION_SCREEN_ROTATION_SETTER_H_
+#define VIEWS_ANIMATION_SCREEN_ROTATION_SETTER_H_
+#pragma once
+
+#include "base/memory/scoped_ptr.h"
+#include "views/animation/screen_rotation.h"
+#include "views/layer_property_setter.h"
+
+namespace ui {
+class Transform;
+}
+
+namespace views {
+
+class View;
+
+// A screen rotation setter is a LayerPropertySetter that initiates screen
+// rotations in response to calls to |SetTransform|. Calls to |SetBounds| are
+// applied to the layer immediately.
+class ScreenRotationSetter : public LayerPropertySetter,
+ public ScreenRotationListener {
+ public:
+ ScreenRotationSetter(View* view);
+
+ // implementation of LayerPropertySetter
+ virtual void Installed(ui::Layer* layer) OVERRIDE;
+ virtual void Uninstalled(ui::Layer* layer) OVERRIDE;
+ virtual void SetTransform(ui::Layer* layer,
+ const ui::Transform& transform) OVERRIDE;
+ virtual void SetBounds(ui::Layer* layer, const gfx::Rect& bounds) OVERRIDE;
+
+ // implementation of ScreenRotationListener
+ virtual void OnScreenRotationCompleted(ScreenRotation* rotation) OVERRIDE;
+
+ private:
+ // This is the currently animating rotation. We hang onto it so that if a
+ // call to |SetTransform| is made during the rotation, we can update the
+ // target orientation of this rotation.
+ scoped_ptr<ScreenRotation> rotation_;
+
+ // The screen rotation setter is associated with a view so that the view's
+ // bounds may be set when the animation completes.
+ View* view_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScreenRotationSetter);
+};
+
+} // namespace views
+
+#endif // VIEWS_ANIMATION_SCREEN_ROTATION_SETTER_H_

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