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Unified Diff: views/animation/screen_rotation.cc

Issue 7273073: Animated Rotation (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Removed unnecessary include Created 9 years, 4 months ago
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Index: views/animation/screen_rotation.cc
diff --git a/views/animation/screen_rotation.cc b/views/animation/screen_rotation.cc
new file mode 100644
index 0000000000000000000000000000000000000000..37f8d5f10d29154353d50a605accb3650c9a8710
--- /dev/null
+++ b/views/animation/screen_rotation.cc
@@ -0,0 +1,180 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "views/animation/screen_rotation.h"
+
+#include "base/debug/trace_event.h"
+#include "base/message_loop.h"
+#include "ui/base/animation/slide_animation.h"
+#include "ui/gfx/interpolated_transform.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/transform.h"
+#include "views/view.h"
+
+namespace {
+
+class ScreenRotationCompletedTask : public Task {
+ public:
+ ScreenRotationCompletedTask(views::ScreenRotation* rotation)
+ : rotation_(rotation) {
+ }
+
+ virtual void Run() OVERRIDE {
+ rotation_->CleanUp();
+ }
+
+ private:
+ scoped_refptr<views::ScreenRotation> rotation_;
+
+ // copy and assign are allowed
+};
+
+} // namespace
+
+namespace views {
+
+////////////////////////////////////////////////////////////////////////////////
+// ScreenRotation public:
+//
+
+ScreenRotation::ScreenRotation(View* root,
+ float old_degrees,
+ float new_degrees)
+ : root_(root),
+ old_degrees_(old_degrees),
+ new_degrees_(new_degrees) {
+ Init();
+}
+
+void ScreenRotation::CleanUp() {
+ // TODO(vollick) massage matrix so that entries sufficiently close
+ // to 0, 1, or -1 are clamped to these values. The idea is to fight
+ // accumulated numeric error due to successive rotations.
+ ui::Transform xform = root_->GetTransform();
+ if (root_->layer()) {
+ xform = root_->layer()->transform();
+ }
+ gfx::Point origin;
+ xform.TransformPoint(origin);
+ ui::Transform translation;
+ translation.SetTranslate(new_origin_.x() - origin.x(),
+ new_origin_.y() - origin.y());
+ xform.ConcatTransform(translation);
+ root_->SetTransform(xform);
+ root_->SetBounds(0, 0, new_size_.width(), new_size_.height());
+ root_->set_painting_enabled(true);
+ root_->SchedulePaint();
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+// ScreenRotation protected:
+//
+
+ScreenRotation::~ScreenRotation() {}
+
+void ScreenRotation::OnAnimationProgressed(double t) OVERRIDE {
+ if (!interpolated_transform_.get() || !layer())
+ return;
+
+ if (root_->painting_enabled())
+ root_->set_painting_enabled(false);
+
+ layer()->SetTransform(interpolated_transform_->Interpolate(t));
+ layer()->compositor()->SchedulePaint();
+}
+
+void ScreenRotation::OnAnimationEnded() OVERRIDE {
+ TRACE_EVENT_END0("ScreenRotation", "Start rotating");
+ if (interpolated_transform_.get() && layer()) {
+ layer()->SetTransform(interpolated_transform_->Interpolate(1.0));
+ layer()->compositor()->SchedulePaint();
+ }
+ MessageLoop::current()->PostDelayedTask(
+ FROM_HERE,
+ new ScreenRotationCompletedTask(this),
+ 100);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// ScreenRotation private:
+//
+
+int ScreenRotation::NormalizeAngle(int degrees) {
+ while (degrees <= -180) degrees += 360;
+ while (degrees > 180) degrees -= 360;
+ return degrees;
+}
+
+void ScreenRotation::Init() {
+ TRACE_EVENT_BEGIN0("ScreenRotation", "Start rotating");
+ if (!root_->layer()) {
+ root_->SetPaintToLayer(true);
+ root_->SchedulePaint();
+ }
+
+ int degrees = new_degrees_ - old_degrees_;
+ degrees = NormalizeAngle(degrees);
+
+ // No rotation required.
+ if (degrees == 0)
+ return;
+
+ gfx::Point old_pivot;
+ gfx::Point new_pivot;
+
+ switch (degrees) {
+ case 90:
+ set_duration(500);
+ new_origin_ = new_pivot = gfx::Point(root_->width(), 0);
+ new_size_.SetSize(root_->height(), root_->width());
+ break;
+ case -90:
+ set_duration(500);
+ new_origin_ = new_pivot = gfx::Point(0, root_->height());
+ new_size_.SetSize(root_->height(), root_->width());
+ break;
+ case 180:
+ set_duration(750);
+ new_pivot = old_pivot = gfx::Point(root_->width() / 2,
+ root_->height() / 2);
+ new_origin_.SetPoint(root_->width(), root_->height());
+ new_size_.SetSize(root_->width(), root_->height());
+ break;
+ }
+
+ // Convert points to world space.
+ const ui::Transform& xform = root_->GetTransform();
+ xform.TransformPoint(old_pivot);
+ xform.TransformPoint(new_pivot);
+ xform.TransformPoint(new_origin_);
+
+ scoped_ptr<ui::InterpolatedTransform> rotation(
+ new ui::InterpolatedTransformAboutPivot(
+ old_pivot,
+ new ui::InterpolatedRotation(0, degrees)));
+
+ scoped_ptr<ui::InterpolatedTransform> translation(
+ new ui::InterpolatedTranslation(
+ gfx::Point(0, 0),
+ gfx::Point(new_pivot.x() - old_pivot.x(),
+ new_pivot.y() - old_pivot.y())));
+
+ float scale_factor = 0.9f;
+ scoped_ptr<ui::InterpolatedTransform> scale_down(
+ new ui::InterpolatedScale(1.0f, scale_factor, 0.0f, 0.5f));
+
+ scoped_ptr<ui::InterpolatedTransform> scale_up(
+ new ui::InterpolatedScale(1.0f, 1.0f / scale_factor, 0.5f, 1.0f));
+
+ interpolated_transform_.reset(
+ new ui::InterpolatedConstantTransform(xform));
+
+ scale_up->SetChild(scale_down.release());
+ translation->SetChild(scale_up.release());
+ rotation->SetChild(translation.release());
+ interpolated_transform_->SetChild(rotation.release());
+}
+
+} // namespace views

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