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Issue 7273073: Animated Rotation (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Address reviewer comments Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/ui/touch/animation/screen_rotation_setter.h"
6
7 #include "base/memory/scoped_ptr.h"
8 #include "chrome/browser/ui/touch/animation/screen_rotation.h"
9 #include "ui/gfx/compositor/layer.h"
10 #include "ui/gfx/interpolated_transform.h"
11 #include "views/layer_property_setter.h"
12 #include "views/view.h"
13
14 namespace {
15
16 static int SymmetricRound(float x) {
17 return static_cast<int>(
18 x > 0
19 ? std::floor(x + 0.5f)
20 : std::ceil(x - 0.5f));
21 }
22
23 // A screen rotation setter is a LayerPropertySetter that initiates screen
24 // rotations in response to calls to |SetTransform|. Calls to |SetBounds| are
25 // applied to the layer immediately.
26 class ScreenRotationSetter : public views::LayerPropertySetter,
27 public ScreenRotationListener {
28 public:
29 explicit ScreenRotationSetter(views::View* view);
30
31 // implementation of LayerPropertySetter
32 virtual void Installed(ui::Layer* layer) OVERRIDE;
33 virtual void Uninstalled(ui::Layer* layer) OVERRIDE;
34 virtual void SetTransform(ui::Layer* layer,
35 const ui::Transform& transform) OVERRIDE;
36 virtual void SetBounds(ui::Layer* layer, const gfx::Rect& bounds) OVERRIDE;
37
38 // implementation of ScreenRotationListener
39 virtual void OnScreenRotationCompleted(const ui::Transform& final_transform,
40 const gfx::Rect& final_rect) OVERRIDE;
41
42 private:
43 // This is the currently animating rotation. We hang onto it so that if a
44 // call to |SetTransform| is made during the rotation, we can update the
45 // target orientation of this rotation.
46 scoped_ptr<ScreenRotation> rotation_;
47
48 // If a call to set bounds happens during a rotation its effect is delayed
49 // until the rotation completes. If this happens several times, only the last
50 // call to SetBounds will have any effect.
51 scoped_ptr<gfx::Rect> pending_bounds_;
52
53 // The screen rotation setter is associated with a view so that the view's
54 // bounds may be set when the animation completes.
55 views::View* view_;
56
57 DISALLOW_COPY_AND_ASSIGN(ScreenRotationSetter);
58 };
59
60
61 ScreenRotationSetter::ScreenRotationSetter(views::View* view) : view_(view) {
62 }
63
64 void ScreenRotationSetter::Installed(ui::Layer* layer) OVERRIDE {
65 }
66
67 void ScreenRotationSetter::Uninstalled(ui::Layer* layer) OVERRIDE {
68 if (rotation_.get())
69 rotation_->Stop();
70 }
71
72 void ScreenRotationSetter::SetTransform(ui::Layer* layer,
73 const ui::Transform& transform) {
74 float degrees;
75 if (!ui::InterpolatedTransform::FactorTRS(transform, NULL, &degrees, NULL))
76 return;
77
78 if (rotation_.get()) {
79 rotation_->SetTarget(SymmetricRound(degrees));
80 } else {
81 float old_degrees;
82 if (ui::InterpolatedTransform::FactorTRS(layer->transform(),
83 NULL,
84 &old_degrees,
85 NULL)) {
86 rotation_.reset(new ScreenRotation(view_,
87 this,
88 SymmetricRound(old_degrees),
89 SymmetricRound(degrees)));
90 }
91 }
92 }
93
94 void ScreenRotationSetter::SetBounds(ui::Layer* layer,
95 const gfx::Rect& bounds) {
96 // cache bounds changes during an animation.
97 if (rotation_.get())
98 pending_bounds_.reset(new gfx::Rect(bounds));
99 else
100 layer->SetBounds(bounds);
101 }
102
103 void ScreenRotationSetter::OnScreenRotationCompleted(
104 const ui::Transform& final_transform,
105 const gfx::Rect& final_bounds) {
106 // destroy the animation.
107 rotation_.reset();
108 if (pending_bounds_.get() && view_->layer()) {
109 // If there are any pending bounds changes, they will have already been
110 // applied to the view, and are waiting to be applied to the layer.
111 view_->layer()->SetBounds(*pending_bounds_);
112 pending_bounds_.reset();
113 } else {
114 // Otherwise we may have new bounds as the result of the completed screen
115 // rotation. Apply these to the view.
116 view_->SetBoundsRect(final_bounds);
117 }
118 }
119
120 } // namespace
121
122 views::LayerPropertySetter* ScreenRotationSetterFactory::Create(
123 views::View* view) {
124 return new ScreenRotationSetter(view);
125 }
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