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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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112 virtual Texture* CreateTexture() OVERRIDE; | 112 virtual Texture* CreateTexture() OVERRIDE; |
113 virtual void NotifyStart() OVERRIDE; | 113 virtual void NotifyStart() OVERRIDE; |
114 virtual void NotifyEnd() OVERRIDE; | 114 virtual void NotifyEnd() OVERRIDE; |
115 virtual void Blur(const gfx::Rect& bounds) OVERRIDE; | 115 virtual void Blur(const gfx::Rect& bounds) OVERRIDE; |
116 virtual void SchedulePaint() OVERRIDE; | 116 virtual void SchedulePaint() OVERRIDE; |
117 | 117 |
118 // The GL context used for compositing. | 118 // The GL context used for compositing. |
119 scoped_refptr<gfx::GLSurface> gl_surface_; | 119 scoped_refptr<gfx::GLSurface> gl_surface_; |
120 scoped_refptr<gfx::GLContext> gl_context_; | 120 scoped_refptr<gfx::GLContext> gl_context_; |
121 | 121 |
| 122 // Used for implementation of SchedulePaint. |
| 123 gfx::AcceleratedWidget widget_; |
| 124 |
122 // Keep track of whether compositing has started or not. | 125 // Keep track of whether compositing has started or not. |
123 bool started_; | 126 bool started_; |
124 | 127 |
125 DISALLOW_COPY_AND_ASSIGN(CompositorGL); | 128 DISALLOW_COPY_AND_ASSIGN(CompositorGL); |
126 }; | 129 }; |
127 | 130 |
128 } // namespace ui | 131 } // namespace ui |
129 | 132 |
130 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 133 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
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