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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
6 #define CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
7 #pragma once | |
8 | |
9 #include "base/basictypes.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "base/task.h" | |
12 #include "ui/base/animation/animation_delegate.h" | |
13 #include "ui/gfx/point.h" | |
14 #include "ui/gfx/size.h" | |
15 | |
16 namespace ui { | |
17 class SlideAnimation; | |
sky
2011/08/25 21:10:12
nit: sort these
| |
18 class InterpolatedTransform; | |
19 class Layer; | |
20 class Transform; | |
21 } | |
22 | |
23 namespace gfx { | |
24 class Rect; | |
25 } | |
26 | |
27 namespace views { | |
28 class View; | |
29 class PaintLock; | |
30 } | |
31 | |
32 // Classes that wish to be notified when a screen rotation completes must | |
33 // implement the screen rotation listener interface. | |
34 class ScreenRotationListenerInterface { | |
sky
2011/08/25 21:10:12
Nuke the interface, eg ScreenRotationListener, or
| |
35 public: | |
36 virtual void OnScreenRotationCompleted(const ui::Transform& target_transform, | |
37 const gfx::Rect& target_bounds) = 0; | |
38 virtual ~ScreenRotationListenerInterface(); | |
39 }; | |
sky
2011/08/25 21:10:12
Add a virtual protected destructor
| |
40 | |
41 // A screen rotation represents a single transition from one screen orientation | |
42 // to another. The intended usage is that a new instance of the class is | |
43 // created for every transition. It is possible to update the target orientation | |
44 // in the middle of a transition. | |
45 class ScreenRotation : public ui::AnimationDelegate { | |
46 public: | |
47 // The screen rotation does not own the view or the listener, and these | |
48 // objects are required to outlive the Screen rotation object. | |
49 ScreenRotation(views::View* view, | |
50 ScreenRotationListenerInterface* listener, | |
51 float old_degrees, | |
52 float new_degrees); | |
53 virtual ~ScreenRotation(); | |
54 | |
55 // Initializes the screen rotation and starts |animation_|. | |
56 void Start(); | |
57 | |
58 // Called after the animation is finished and the view has completed painting | |
59 // in its final state. | |
60 void Finalize(); | |
61 | |
62 // Use this function to change the target orientation mid animation. The | |
63 // currently running transition will complete at the same time as it was going | |
64 // to originally, but in a different orientation. | |
65 void SetTarget(float degrees); | |
66 | |
67 private: | |
68 // Implementation of ui::AnimationDelegate | |
69 virtual void AnimationEnded(const ui::Animation* anim) OVERRIDE; | |
70 virtual void AnimationProgressed(const ui::Animation* anim) OVERRIDE; | |
71 | |
72 // Initializes |interpolated_transform_|, |new_origin_|, |new_size_|, and | |
73 // (if it has not already been initialized) |old_transform_| | |
74 void Init(); | |
75 | |
76 // Converts degrees to an angle in the range [-180, 180). | |
77 int NormalizeAngle(int degrees); | |
78 | |
79 // This is the view that will be animated. The animation will operate mainly | |
80 // on |view_|'s layer, but it is used upon completion of the rotation to | |
81 // update the bounds. | |
82 views::View* view_; | |
83 | |
84 // A ScreenRotation may be associated with a listener that is notified when | |
85 // the screen rotation completes. | |
86 ScreenRotationListenerInterface* listener_; | |
87 | |
88 // The animation object that instigates stepping of the animation. | |
89 scoped_ptr<ui::SlideAnimation> animation_; | |
90 | |
91 // Generates the intermediate transformation matrices used during the | |
92 // animation. | |
93 scoped_ptr<ui::InterpolatedTransform> interpolated_transform_; | |
94 | |
95 // Ensures that the view is not repainted during the screen rotation. | |
96 scoped_ptr<views::PaintLock> paint_lock_; | |
97 | |
98 // The original orientation (not updated by |SetTarget|. | |
99 float old_degrees_; | |
100 | |
101 // The target orientation. | |
102 float new_degrees_; | |
103 | |
104 // We keep track of the last step of the animation in case we change our | |
105 // target in the middle and have to create a new transition from last_t_ to 1 | |
106 float last_t_; | |
107 | |
108 // The target size for |view_| | |
109 gfx::Size new_size_; | |
110 | |
111 // The target origin for |view_| | |
112 gfx::Point new_origin_; | |
113 | |
114 // This is the duration of the transition in milliseconds | |
115 int duration_; | |
116 | |
117 // This is used to post a task to update the bounds after the final call to | |
118 // SchedulePaint completes. | |
119 ScopedRunnableMethodFactory<ScreenRotation> method_factory_; | |
120 | |
121 DISALLOW_COPY_AND_ASSIGN(ScreenRotation); | |
122 }; | |
123 | |
124 #endif // CHROME_BROWSER_UI_TOUCH_ANIMATION_SCREEN_ROTATION_H_ | |
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