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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "views/animation/screen_rotation_setter.h" | |
| 6 | |
| 7 #include "ui/gfx/compositor/layer.h" | |
| 8 #include "ui/gfx/interpolated_transform.h" | |
| 9 #include "views/view.h" | |
| 10 | |
| 11 namespace { | |
| 12 | |
| 13 static int SymmetricRound(float x) { | |
| 14 return static_cast<int>( | |
| 15 x > 0 | |
| 16 ? std::floor(x + 0.5f) | |
| 17 : std::ceil(x - 0.5f)); | |
| 18 } | |
| 19 | |
| 20 } // namespace | |
| 21 | |
| 22 namespace views { | |
| 23 | |
| 24 ScreenRotationSetter::ScreenRotationSetter(views::View* view) | |
| 25 : rotation_(NULL), | |
|
sky
2011/08/25 03:00:13
don't need rotation_
| |
| 26 view_(view) { | |
| 27 } | |
| 28 | |
| 29 void ScreenRotationSetter::Installed(ui::Layer* layer) OVERRIDE { | |
| 30 } | |
| 31 | |
| 32 void ScreenRotationSetter::Uninstalled(ui::Layer* layer) OVERRIDE { | |
| 33 } | |
| 34 | |
| 35 void ScreenRotationSetter::SetTransform( | |
| 36 ui::Layer* layer, const ui::Transform& transform) OVERRIDE { | |
| 37 float degrees; | |
| 38 if (!ui::InterpolatedTransform::FactorTRS(transform, NULL, °rees, NULL)) | |
| 39 return; | |
| 40 | |
| 41 if (rotation_.get()) { | |
| 42 rotation_->UpdateTarget(SymmetricRound(degrees)); | |
| 43 } else { | |
| 44 float old_degrees; | |
| 45 if (ui::InterpolatedTransform::FactorTRS(layer->transform(), | |
| 46 NULL, &old_degrees, NULL)) { | |
| 47 rotation_.reset(new views::ScreenRotation(view_, | |
| 48 SymmetricRound(old_degrees), | |
| 49 SymmetricRound(degrees))); | |
| 50 rotation_->set_listener(this); | |
| 51 } | |
| 52 } | |
| 53 } | |
| 54 | |
| 55 void ScreenRotationSetter::SetBounds( | |
| 56 ui::Layer* layer, const gfx::Rect& bounds) { | |
|
sky
2011/08/25 03:00:13
nit: each param on its own line.
| |
| 57 // Ignore bounds changes during an animation. | |
| 58 if (rotation_.get() && !rotation_->done()) | |
| 59 return; | |
|
sky
2011/08/25 03:00:13
Don't you need to cache and apply the bounds chang
| |
| 60 layer->SetBounds(bounds); | |
| 61 } | |
| 62 | |
| 63 void ScreenRotationSetter::OnScreenRotationCompleted( | |
| 64 views::ScreenRotation* rotation) { | |
| 65 DCHECK(rotation_.get() == rotation); | |
|
sky
2011/08/25 03:00:13
nit: DCHECK_EQ
| |
| 66 rotation_.reset(); | |
| 67 } | |
| 68 | |
| 69 } // namespace views | |
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